Author Archives: Brett

Unboxing: Half Moon Bay’s Mystery Warhammer Box

Half Moon Bay is offering a “mystery box” filled with their officially licensed Games Workshop items.

There’s content worth “over $65” in each box and is a fun thing to get for fans of Games Workshop and Warhammer.

Retailing for $39.99 plus shipping, you can order yours!

How’s the value? Check out the video of what we got and then below of how it stacks up to the value promised and cost.

  • Warhammer Age of Sigmar Pint Glass – Not on the site – guessing $15.99
  • Warhammer 40,000 Bowl – Blood Angels- $15.99
  • Warhammer 40,000 Heat Changing Latte Mugs – Space Marine – $15.99
  • Warhammer 40,000 A5 Notebook – Battle – $13.99
  • Warhammer 40,000 Pin Badge – Space Wolves – $4.99
  • Warhammer 40,000 Keyring – Purity Seal – $8.99

Retail: $75.94 (ish)

Games Workshop Teases More Kill Team

With the new edition of Warhammer 40,000 having been released, a question is out there as to the future of Kill Team, the skirmish game set in that world. With the new edition of Warhammer 40,000 focused on games of all size and campaigns, is there

In their online preview. Games Workshop teased we’ll be seeing more Kill Team and it’ll possibly tie into the current “Indomitus” storyline.

In a new video we get hints of Space Marines and Necrons in battle. Both factions have been represented in the game with the Necrons having seen “The Exalted Scythe” team expansion and a Cryptek commander.

What might it all mean? We’ll find out soon!

Warhammer Underworlds Next Chapter Direchasm is Revealed

Warhammer Underworlds: Direchasm

The next season of Warhammer Underworlds has been revealed. During Games Workshop‘s online preview, the game company debuted Warhammer Underworlds: Direchasm.

Direchasm features new warbands, new cards, and new Primacy and Hunger rules. The new Primacy and Hunger mechanics allow you to build up bonuses, and the game rules have also been refined and streamlined even further. It’ll be a fresh challenge for players.

New to Warhammer Underworlds are the Lumineth Realm-lords – Myari’s Purifiers. The warband features four strong fighters each with their own strengths including magic, ranged attacks, and two different styles of melee.

They’ll be going against the Dread Pageant. These followers of Slaanesh also feature four fighters each with their own play styles. Their deck features ways to manipulate your own fighters and the enemy! They’ll also inspire when they inflict and receive wounds!

You’ll be able to dive even deeper into the world courtesy of Black Library and a new anthology book, Direchasm!

Direchasm

Games Workshop Reveals New Warcry

During the latest online preview, Games Workshop revealed new Warcry Battletomes for the miniature skirmish game! Warcry Battletomes are books that dive deep into Death, Destruction, Chaos, or Order, including background tables, lore, and loads more.

Each book contains Warbands for their Grand Alliance, profiles and fighter cards, rules for using monsters, fated quests, and challenge battles.

Games Workshop Reveals More Blood Bowl: Second Season Edition

During their latest preview, Games Workshop revealed more of what we can expect in the next edition of Blood Bowl, Blood Bowl: Second Season Edition.

Blood Bowl is a fantasy miniature game for the tabletop where you manage a football team, everything from hiring to dealing with injuries. It’s truly fantasy football!

The new edition is a big update in the rules promising a smoother gameplay. Already we know there will be an addition of a “pass” statistic.

But, what’s inside the box?

The game really comes with everything that’s needed to play for once. There’s 2 complete teams, including Big Guys, 2 star players, 2 referee, rules, dice, markers neded to play, a double-sided pitch and dugouts, and footballs!

The first team is the Bögenhafen Barons who are led by Griff Oberwald, and they bring along an Ogre.

The Thunder Valley Greenskins have hired Varag Ghoul-Chewer and convinced a Trained Troll to join them.

Two refrees are included in the game, both are also new models and are an Elf and Dwarf to help prevent cheating in the field.

Blood Bowl: Second Season Edition

The double-sided pitch is fantastic evoking the classic “astrogranite” field from the 2nd edition of the game.

The rulebook is full-color hardback and features profiles for every team and Star Player currently in the game. Games Workshop says that nearly every aspect of the game has been “tweaked and tightened” to make it easier to play.

Blood Bowl: Second Season Edition

But, there’ll be more than just the box set coming! The already revealed Necromantic Horror team will be the first team to be released and that includes a new issue of Spike! Journal with rules for the team inside the magazine.

Spike! Journal #11

Not enough Blood Bowl for you? THere’ll be two books released from Black Library. collected some of the best Blood Bowl stories ever told in Death on the Pitch and the Blood Bowl Omnibus.

Death on the Pitch and the Blood Bowl Omnibus

Get in the Bomma! The Ork Air Waagh! Mega Bommer Arrives at Forgeworld

It’s a massive bomber for your Air Waagh!. The Ork Air Waagh! Mega Bommer is now available for pre-order from Forgeworld. A superlative bomber, lander, and fighter, it’s the largest Aeronautica Imperialis model yet.

The resin kit features 61 pieces and has a choice of noses and additional munitions, and many of the guns can be assembled pointing in various directions – the turrets can even be built to turn! Rules are included. The model costs $93.

Games Workshop Reveals their Codex Roadmap

Games Workshop has already announced what the next codexes will be but now we know when they’re being released.

In November, Deathwatch and Space Wolves will see their books released followed by Blood Angels and Death Guard in December 2020.

January 2021 will see two codexes, one of which is a xenos race.

That’s a pretty solid pace to get things rolling and sounds like that pace will keep going well into 2021.

Each codex will feature a code to unlock content in the Warhammer 40,000 app.

Warhammer 40,000 Codex Roadmap

Arcade1Up Launches the Infinity Game Table

Arcade1Up has launched a Kickstarter for the Infinity Game Table, the latest digital board game table.

Partnering with Hasbro, the digital board game table features over 50 games with more to come to start. You’ll also be able to download more. There’s no monthly subscription or hourly fee.

Games mentioned include Monopoly, Pandemic, Battleship, Trivial Pursuit, Ticket to Ride, Scrabble, and so much more. Having partnered with Hasbro, it’s many of their classics.

Beyond digital tabletop board games, Arcade1Up has also said the game table features thousands of comics, puzzles, and coloring books. It’s also mentioned a focus on partnering with indie creators as well.

The table can be used by 1 to 6 players and features wifi for ease of connection.

The Infinity Game Table has two main models, a 24″ and a 32″ screen. The 24″ version costs $499 at its basic level with the 32″ being $699. The project has crossed its goal of $50,000 and well on its way to $500,000. It ends on November 30 with a projected delivery of April 2021.

Renegade Opens Up the Pre-Order for New Power Rangers: Heroes of the Grid Expansions

Power Rangers: Heroes of the Grid

Renegade Game Studios has announced that the newest expansions for Power Rangers: Heroes of the Grid are now available! You can get the Legendary Rangers: Forever Rangers Pack, Villain Pack #2: Legacy of Evil, Squatt & Baboo Character Pack, and The Painted Megazord Deluxe Figure all through Crowd Ox now.

The pre-order features bundles for individuals and stores and includes the “Renegade Exclusive Fan Appreciation Kit.”

The campaign runs until October 27th, 2020.

Warhammer 40,000: Marneus Calgar #1 Brings Grim Darkness to Marvel

Warhammer 40,000: Marneus Calgar #1

When it comes to “grim dark,” Marvel and Disney are two companies I don’t associate it with. The partnership between Games Workshop and Marvel for comics based on GW’s popular tabletop games might seem odd. When thinking of other recent acquisitions by Marvel, like Conan, Aliens, and Predator, it doesn’t seem odd at all. There might be a broader plan by the House of Mouse and its comic crown jewel. And after reading Warhammer 40,000: Marneus Calgar #1, any apprehension is out the window.

Kieron Gillen handles the duties as scribe for this debut series. The comic centers on Marneus Calgar, the hero of the Ultramarines Space Marine Chapter. For those who might not know their grim dark from their dark grim or Space Marine from Ork, Warhammer 40,000: Marneus Calgar #1 serves as a decent introduction to the world crafted by Games Workshop.

For those unfamiliar, Warhammer 40,000 is a tabletop miniature game that was first published in 1987. It recently launched its 9th edition and is a combination game and model kit hobby. You buy units to build your army. Those units you put together, they’re mostly plastic model kits, arming them as structured by the rules. And if that hobby aspect wasn’t enough, you can paint them up. The game features numerous futuristic armies with the forces of the Imperium of Man taking up the main focus. Mankind is ruled by an immobile Emperor who sits on a Golden Throne and the Imperium has taken over 1000s of worlds across the universe. Their rule is fascist, brutal, and undemocratic. As with expansion such as this, threats exist from all over, both from outside aliens and heretics within.

Gillen has the (un)enviable task of explaining the above to new readers. But, the comic also needs to deliver something new and interesting for long time fans. With over 30 years of material to work from, the comic gives an interesting focused start. Marneus Calgar takes center stage as Gillen has the character reflect on his origin while dealing with modern-day threats. Calgar, for those who might not know, is the Chapter Master for the Ultramarines. That Space Marine chapter is the pride of the Imperium. Many consider them “boy scouts” of the Warhammer 40k world. They’re generally the “default” Space Marine army for Games Workshop featured with releases such as the most recent 9th edition. They follow the rules and are unwavering in their support of the Imperium leading the way.

What’s interesting about the choice is that the comic gives us a well-known character as opposed to a generic marine by which we can explore this new world. It also seems to ignore the current focus of the games on the “Indomitus Crusade”. That battlefront is the current storyline featuring in Warhammer 40,000 9th Edition and some of the books released around it.

The direction of the generic Space Marine has been done before in previous comics published by GW’s Black Library or Titan Comics. What the comic does is reveal the unknown history of Calgar a character who has had a lot of focus throughout GW’s 30+ years with this game. That focus has been on Calgar’s heroics on the battlefield, not what he was like as a kid. The comic gives readers a champion to focus on. In Calgar we get a mythic leader that’s a certain archetype and familiar. It’s a way to ease new readers into the world with something familiar and deliver something new to long-time fans.

And Gillen knows his stuff. As a fan of the game himself, the comic does a solid job of organically introducing the world and concepts of Warhammer 40,000 without being overwhelming. We learn what it takes to be a Space Marine and how difficult it is. We get a sense of the world as a whole. And Gillen nails dialogue that’d seem silly in any other situation.

What’s a bit hit and miss for me is Jacen Burrows‘ art. With color by Java Tartaglia the art doesn’t quite nail the “grim dark” aspect and there’s a slight inconsistency about it. It’s not bad at all, don’t get me wrong but there’s things at times that feel a little cartoonish. This is primarily at the end and I don’t want to spoil it but the design of some characters could be a bit more menacing.

Now, GW has been slowly moving away from their more over the top imagery (some of it would make the comic “adult”). But, there’s still can be a horror aspect about what’s currently produced. And the art GW produces can be jaw-droppingly amazing. But, when a painted miniature Ambull or the art GW has produced feels a bit scarier than what’s in the comic, there’s a slight disconnect in styles. This is definitely a more personal opinion, Burrow and Tartaglia do a solid job, but there feels like there’s a little bit held back. What does work is the detail from GW’s established world that the two nail. There’s weapons, ships, the characters themselves, look fantastic. But, a great example of where things don’t quite click is the flashback as the teacher Crixus looks a bit more gritty than young Calgar, his friends, or the Ambull.

The lettering by Clayton Cowles deserves a shoutout. There’s a lot of subtle changes to the lettering that add flavor to the comic. There’s the normal dialogue from Marneus and his Space Marines but then the lettering shifts with the Adeptus Mechanicus. It really nails down that these are human/cyborg type hybrids and emphasizes their mechanical nature. Then there’s the secret villain at the end who also has different lettering as well and there are spotlights on info about the world that also uses a different font. It’s all subtle but really works at sucking you into the world.

I went into Warhammer 40,000: Marneus Calgar #1 nervous. The cover art didn’t really give me the most confidence and the fact that Marvel has publishing compounded that feeling. But, from the first page which does some anthropomorphism to a bullet round which then explodes its target, that nervousness was settled. While it doesn’t go neck-deep in the grim dark, it does go waist to chest-deep.

As a long time player who has gone deep into game rulebooks and elsewhere I was quite happy with Warhammer 40,000: Marneus Calgar #1. The comic had more than enough new to me and feels like it’d be a solid introduction for those new to the world. There’s a lot packed in and done so in a way that’s not overwhelming and natural. This is one that’s solid sci-fi military action with a bit more depth and thought than we’ve seen from previous volumes.

Story: Kieron Gillen Art: Jacen Burrows
Color: Java Tartaglia Letterer: Clayton Cowles
Story: 8.5 Art: 7.5 Overall: 8.4 Recommendation: Buy

Marvel provided Graphic Policy with a FREE copy for review


Purchase: comiXologyKindleZeus Comics

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