Category Archives: Business

Sara Erickson to take on a new role as Vice President of Sales and Marketing for Renegade Game Studios

Sara Erickson

Renegade Game Studios has announced that Sara Erickson has been promoted to a new role as Vice President of Sales and Marketing. This expanded role will be focused on increasing the growth that Renegade has enjoyed in the past six years with a special focus on serving the diverse fan base surrounding recently announced licenses.

Erickson entered the industry as co-owner of a local hobby store, Rook’s Comics and Games in 2006 before moving to the publishing side of the industry where she worked for Cryptozoic Entertainment and IELLO before accepting a position with industry veteran, Scott Gaeta, at the newly formed Renegade Game Studios.

Erickson will continue to work closely with hobby distributors and stores while exploring opportunities to reach new customers around the globe. New initiatives making it easier for fans to access Renegade games include an updated website offering expanded resources for fans and stores. She will also continue to support her marketing team, including the most recent addition, Matt Holland, as they design and implement programs offering more options for in-store and at home organized play. As more of the recently announced games based on brands, including G.I. Joe, Transformers, and My Little Pony, are released, the Sales and Marketing team will look for new ways to reach these existing fan communities.

Matt Holland Joins Renegade Game Studios

Matt Holland

Renegade Game Studios has announced Matt Holland has joined the team as Sales & Marketing Program Manager to oversee new community-oriented projects.

Beginning his time in the industry in 2015, Holland worked for Asmodee North America as the overseeing their demo team at events including Penny Arcade Expo, Star Wars Celebration, Gen Con, and more. In early 2019 he joined the Organized Play team at Fantasy Flight Games, as Community Coordinator. There he helped manage the Organized Play communities for games including X-WingStar Wars: Destiny, and Legend of the Five Rings.

At Renegade, Holland will be responsible for overseeing programs designed to bring communities together around upcoming and current game lines. Existing communities include World of DarknessPower RangersClank! A Deck-building AdventureKids on Bikes, and the Solo Hero Series. Creating experiences, developing supporting web content, and managing organized play programs for current games and future game lines are of paramount importance.

Expanded sites for both Vampire: The Masquerade Rivals and Power Rangers: Heroes of the Grid have already launched with extra content for fans being added soon. Organized Play kits for Vampire: The Masquerade Rivals Expandable Card Game will ship to high level backers of the Kickstarter with more information about the full Organized Play program coming soon. Power Rangers fans are invited enjoy free monthly scenarios for Heroes of the Grid along with live video content added weekly. With Matt Holland joining the team, these programs can be expanded and modified for other current and future games.

IDW and Toho International Sign a Multi-Year Godzilla Publishing and Gaming Licensing Deal


IDW Publishing and Toho International, Inc. have announced a multi-year publishing program that will bring Godzilla and dozens of monsters from the Godzilla live-action films to a wide selection of publications and merchandise.

Beginning in spring 2021, Godzilla, Rodan, Mothra, King Ghidorah, and dozens of kaiju will stomp their way across IDW’s line of comic books, graphic novels, trade collections, art books, coloring books, journals, tabletop games, and puzzles. Furthering IDW’s company-wide mission to expand the most beloved story worlds across all mediums, the publishing program — available in print and digitally — will represent a comprehensive range of content, delivering city-stomping entertainment to young readers and adult audiences.

IDW will have worldwide distribution for Toho’s Godzilla comic book, graphic novel, gaming, and merchandise program, with the exception of some parts of Asia.

The new licensing deal builds upon IDW’s prior comic publishing relationship with Toho. In March 2011, IDW launched its Godzilla comic book program with Godzilla: King of the Monsters, generating huge fan and media interest and garnering support from the retailer community with 80 exclusive variant covers. Through 2016, IDW published 10 Godzilla comic book series of varying lengths, collected in a series of trade paperback collections.

Warlord Games Acquires Skytrex

Warlord Games has announced that they have formalized their long-standing partnership with Skytrex by officially acquiring the business and bringing it into the Warlord Games family.

Skytrex is a UK-based manufacturer of finely detailed wargaming models in a variety of different scales, along with model railway scenery. Skytrex’s huge range opens up all sorts of interesting possibilities for wargamers and hobbyists alike!

Warlord is currently at work making the Skytrex website more accessible for you, in the meantime, you can find their full product ranges in the following locations! 

Atomic Mass Games Takes Over Fantasy Flight’s Miniature Games Including X-Wing, Armada, and Legion

Star Wars

Asmodee is reshuffling some things within the company with a reorganization of their miniature game development. Atomic Mass Games will now handle the future development of all of Asmodee’s miniature games as a “specialty studio” focused on that space.

This means that numerous games are shifting over to the game developer who has found success with their Marvel: Crisis Protocol Game.

Star Wars: X-Wing, Star Wars: Armada, and Star Wars: Legion are all moving from Fantasy Flight to Atomic Mass.

Simone Elliott, who has shepherded Fantasy Flight’s relationship with Lucasfilm Licensing since 2015, will
lead Atomic Mass Games during this time of expansion as Head of Studio. Will Shick assumes primary creative oversight as Head of Product Development. Joining them will be key members of the teams involved in the creation and evolution of Fantasy Flight’s current Star Wars miniatures games, Star Wars
X-Wing, Star Wars Legion, and Star Wars Armada.

Games Workshop Delivers an Update Concerning England’s Lockdown

Games Workshop logo

With England soon on a lockdown for a month, there’s been a lot of rumors and speculation as to what it means for various game companies, an example being Games Workshop.

The game and miniature company has released an update saying the impending lockdown won’t have an impact to its operations elsewhere in the world. Warhammer shops will stay open, where they can be, and the webstore will keep taking order. Factories and warehouses are also operating safely. Also, the news and new releases will keep on coming.

But, there will be an impact in England.

In England, Warhammer shops will be closed starting Thursday due to government regulations. Today and tomorrow are the last days for you to shop in person for a bit.

In other locations, Games Workshop is still following the local rules that governments have outlined. They are still delivering online orders, they’re still open in a way!

And as many are doing, Games Workshop has thrown out ideas to help individuals get through the lockdown, which can be tough. There’s an amazing community out there to connect to and numerous individuals who can chat virtually or be a part of build and paint sessions. For those impacted and missing their community there’s many of us out there willing and able to connect.

Good luck and be safe!

Critical Role Announce Darrington Press, a New Game Publishing Company

Darrington Press

Critical Role has launched its own tabletop game publishing company, Darrington Press.

The new company will be headed by Ivan Van Norman. Van Norman has produced tabletop games and media content for 10 years as co-owner of Hunters Entertainment. Matthew Mercer will be joining the company as Creative Advisor.

Along with staff, the new publisher has announced what’s coming in 2021.

Uk’otoa will be released in the first quarter of 2021 and is the publisher’s flagship title. It’s a tactical game of semi-cooperative card play as factions of sailors vie to be the last claimed by the raging sea leviathan Uk’otoa. As the ship slowly falls into the ocean, you’ll have to run, push, and sacrifice others to win!

The game is for 3-5 players ages 12+ and games should take 30-45 minutes.

Uk’otoa was created by Jeb Havens with additional game design by Gabriel Hicks, art by Hannah Friederichs, layout by Vee Nedro, and Uk’otoa sculpt by Niklas Norman.

The game will be available from the Critical Role shop and friendly local game stores.


In the second quarter of 2021, you’ll be able to embark on your own journey through Exandria with Critical Role Adventures. The game is described as a cooperative legacy-lite campaign game. It’ll use a “unique, narrative mechanic for social and combat encounters.”

Synidcult will be released in the third quarter of 2021. It’s a magic roleplaying game designed by Matthew Mercer where mob families guard secrets and battle for power in the streets.

Guardians of Matrimonia will be released in quarter 4 2021. You’ll fight monsters in this cooperative card game. Pre-built decks are pitted against a deck of monsters. But, you don’t want your deck to run out, or everyone loses.

From Blizzard video games to the tabletop with Warchief Gaming


There’s a new tabletop gaming company, Warchief Gaming. Founded by Chris Mitzen and Mike Gilmartin, the company springs from two former staffers of the video game developer/publisher Blizzard. Metzen was the “primary visionary” behind games like Warcraft, Diablo, StarCraft, and Overwatch. Gilmartin was the vice president of quality assurance. They’re joined by Ryan Collins as lead product developer.

The new publishing company springs out of the two’s love for tabletop games like Dungeons & Dragons and Warhammer. But, they do have an eye beyond the tabletop knowing that success can lead to other things like movies, video games, comics, and more.

But, the concept began in 2018 as a “haven for tabletop gamers in Southern California.” The venture began as a gaming club but has spun out into something more.

Unlike video games, the venture is small with just three full-time people and other helpers to get things going. It also allows the two to create on their own terms.

They’re not ready to talk about specifics. The main site though has some recent events for the game club that are focused on Games Workshop’s Age of Sigmar. Is that’s a sign of what’s to come? Only they know right now. But, with such success in the video game space, this is a publisher to keep an eye on.

Japanime Games Reveals Naruto: Ninja Arena

Japanime Games
Japanime Games

Japanime Games has announced another partnership with Don’t Panic Games to bring Naruto: Ninja Arena to wider audiences beyond just Europe. Japanime previously worked with Don’t Panic Games on the release of Cowboy Bebop: Space Serenade earlier this year. 

Naruto: Ninja Arena is a competitive, fast-paced game all about simultaneous dice rolling for 2-4 players, ages 10 and up. You and your opponents all take on characters in the Naruto universe battling it out in real-time to be the last ninja standing. Every character has their own abilities and each player has their own dice pools. As a round starts, all players roll their dice at the same time, trying to match symbols on their dice with symbols on their character boards based on what character abilities they have. As players activate abilities, they will mark their opponents for potential, future damage. Once a player has correctly collected the necessary symbols for their ultimate, special ability, they’ll slap an Uzumaki spiral in the center of the board to signify this, and the damage is dealt. In this brief pause, the player who slapped the spiral last will take extra damage and the players will resolve the effects. This damage is applied based on the markers distributed by players activating their abilities.

Naruto: Ninja Arena is expected to be released in the first quarter of 2021.

Elisa Teague Joins Renegade Game Studios as Senior Producer

Elisa Teague

Renegade Game Studios has announced Elisa Teague has joined the company full time as Senior Producer for the company’s growing stable of roleplaying games.

With over 20 years in the tabletop games industry, Teague has worked on over 100 titles including the Geek Out! party trivia game line, Betrayal at House on the Hill: Widow’s Walk, the Apocrypha Adventure Card Game, and Talisman: Kingdom Hearts Edition. She is also a recurring special guest DM and game designer at conventions around the world, including Gen Con, Origins, Gary Con, and D&D in a Castle.

A distinguished tabletop game industry veteran, who has previously designed the Wardlings Campaign Guide published by Renegade Game Studios in partnership with Wizkids, and was a contributing designer on upcoming Dungeons & Dragons supplement Tasha’s Cauldron of Everything published by Wizards of the Coast, Teague will be leading initiatives to design, develop, and grow the company’s stable of roleplaying games.

As previously announced, the publisher recently acquired the rights to publish roleplaying games for several well-known franchises including, Power Rangers, My Little Pony, GI Joe, and Transformers. 

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