Category Archives: Card and Dice Games

Magic: The Gathering Arena Announces Custom Streamer Events and Direct Challenge with Friends

Wizards of the Coast has a new series of in-game events built around creators in the Magic: The Gathering Arena community—Streamer Events—and they start tomorrow!

Since the launch of Open Beta of Magic: The Gathering Arena less than a month ago, 100 Million games have been played! During that time an incredible amount of creator content has been made by the Magic: The Gathering Arena community. Magic players have been teaching, competing, entertaining, deckbuilding, and sharing these experiences online. The Magic: The Gathering Arena team wants to continue to encourage these talented creators to make and enjoy great content in a way that is unique to Magic.

To create Streamer Events, the Magic: The Gathering Arena team is working closely with different creators in the community to build customized in-game events around their unique personality and play style. These events will be recurring and will feature a variety of awesome content creators and wildly different game modes.

To top it all off, we are adding in a major feature, Direct Challenge. Direct Challenge will allow players to jump into games against their friends by searching their in-game name before going into battle. We are excited to announce that Direct Challenge will be coming in the next November update with more robust friend features on the way!

First Streamer Event Details – October 26-29

Day[9]’s Insta-Ban

We’re giving Constructed new house rules with Day[9]. Day[9] has always had a burning displeasure for counters and tricks. So together we created INSTA-BAN, where you bring a 60-card deck with zero instant spells in it. Instant speed effects such as flash or activated abilities are permitted, but if the spell is an instant, it is BANNED.

Gaby’s Greedy Dominaria Draft

We’re giving Draft new house rules with Gaby Spartz. Gaby loves drafting and building ambitious decks. So together we are running a GREEDY DOMINARIA DRAFT. Draft 3 packs of Dominaria around a few unique rules in this game of Magic. Everyone can play two lands per turn, start with 9 cards, and has no maximum hand size.

DC Deck-Building Game: Rivals — Green Lantern vs. Sinestro, Out Soon!

Cryptozoic Entertainment and Warner Bros. Consumer Products have announced the October 31 release of DC Deck-Building Game: Rivals — Green Lantern vs. Sinestro. In this deck-building game that utilizes Cryptozoic’s popular Cerberus Engine, two players become iconic DC rivals Green Lantern and Sinestro and engage in direct Confrontations. As the game progresses, players buy more powerful cards and attack and defend until their opponent’s three oversized Character cards are defeated.

In the game, a player can either take a Normal Turn, buying cards to build up his or her deck, or a Confrontation Turn, challenging his or her opponent directly. During a Confrontation, a player must have Power equal or exceeding his or her opponent’s current oversized Character to defeat it. Green Lantern and Sinestro each have three unique Character cards, each with more formidable abilities and a higher cost than the previous one.

The winner is the player who defeats his or her opponent’s final Character card first or, if they are unable to refill the Line-Up at any point, the player who has the most Victory Points.

The game is fully compatible with the other games in the Confrontations line: DC Deck-Building Game: Confrontations and DC Deck-Building Game: Rivals — Batman vs. The Joker. It can also be combined with other Cerberus Engine deck-building games to create a custom game experience.

Designed by Nathaniel Yamaguchi, the game is for two players ages 15 and up and should take about 30 minutes. The set includes 98 game cards including; 60 main deck cards, 14 punch starter cards, 6 vulnerability starter cards, 8 hard-light construct cards, 10 weakness cards, 6 oversized DC character cards, and a rulebook.

DC Deck-Building Game: Rivals — Green Lantern vs. Sinestrowill be available at retailers nationwide starting October 31 for a suggested retail price of $20.

To coincide with the game’s release, Cryptozoic will also make available DC Deck-Building Game: 2018 Organized Play Kit 2, which includes instructions for stores to run tournaments for this and other games in the DC Deck-Building Game series. It includes a limited-edition Playmat, 12 Gypsy Hero Promo Cards, and a Gypsy poster. Retailers can order it from their distributors.

Magic: The Gathering Arena Officially Enters Open Beta!

Wizards of the Coast has announced its highly anticipated digital game Magic: The Gathering Arena is now free to download in Open Beta. Today all players in North America, Europe, Australia, and South America can download the latest digital version of the legendary collectible card game and play the all-new Magic experience on Windows PC.

Developed in-house by Wizards of the Coast’s Digital Games Studio, Magic: The Gathering Arena brings the same rich strategy and gameplay of the beloved tabletop game to PC in quick, intense, head to head battles. In Magic: The Gathering Arena players can jump right into Quick and Competitive Play using one of the five carefully crafted pre-built decks earned in the tutorial and can customize their own decks from an expansive library of current Magic cards. The game is free to download and lets players battle for rewards including in-game currency, cards, and booster packs. Players can also earn an additional five pre-built decks by completing daily quests.

At the start of Open Beta players can look forward to the following:

  • GUILDS OF RAVNICA  Magic: The Gathering’s latest card set will be available on Sept. 27 at Open Beta release.
  • SPECIAL IN-GAME SINGLETON EVENT – All Open Beta players will have access to a special Singleton constructed event on us (it won’t cost gold or gems to enter) from September 27 through October 1.
  • SEALED FORMAT – Magic: The Gathering’s format where players build a 40-card deck from six unopened booster packs, is introduced to Magic: The Gathering Arena.
  • REDEEMABLE CODES – Starting with Guilds of Ravnica’s physical release, retail product from the tabletop card set will contain codes redeemable in Magic: The Gathering Arena in select regions.

Transformers Trading Card Game Now Available from Hasbro and Wizards of the Coast!

First announced in late 2017, and showcased at San Diego Comic-Con and GenCon, TRANSFORMERS Trading Card Game is now available for purchase in the United States at major retailers!

The TRANSFORMERS Trading Card Game is a fast, easy-to-learn action battling card game designed for two players. Players build a team of TRANSFORMERS character cards and power them up with a customizable deck of battle cards. TRANSFORMERS character cards are huge – character cards in the AUTOBOTS Starter Set and Booster Packs are twice the size of standard playing cards, and can be flipped from bot mode to alt mode and back – and feature premium printing treatment on one of their sides. The deck of battle cards features Action and Upgrade cards to enhance TRANSFORMERS character cards.

Starting today, Transformers fans, tabletop gaming enthusiasts and others can purchase the following:

TRANSFORMERS Trading Card Game AUTOBOTS Starter Set (MSRP $14.99, ages 8 and up) – The AUTOBOTS Starter Set contains cards for two players to begin gameplay, and features OPTIMUS PRIME, BUMBLEBEE, IRONHIDE and RED ALERT character cards. It is now available for purchase at retailers in the United States beginning on Sept. 28, 2018, and in certain other markets later in 2018.

TRANSFORMERS Trading Card Game Booster Packs (MSRP $3.99, ages 8 and up) – Players can add to their character card teams and battle card decks for full gameplay with Booster Packs. Each Booster Pack contains 1 TRANSFORMERS character card and 7 battle cards from a pool of 40 character cards and 81 battle cards. Starting today, Booster Packs are sold separately and available for purchase at retailers in the United States, and in certain other markets later in 2018.

SDCC 2018: Transformers Trading Card Game First Look

The Transformers Trading Card Game is a fast, easy-to-learn action battling card game designed for two players. Players build a team of Transformers character cards and power them up with a customizable deck of battle cards.

At San Diego Comic-Con 2018 we got our first look at the cards and game with an exclusive as well as getting a chance to talk to one of the individuals behind the game.

The Transformers Trading Card Game Convention Edition contains two Transformers character cards (Cliff jumper – Renegade Warrior and Slipstream – Strategic Seeker) and two battle cards (All-Out Attack and Tandem Targeting System) not available in the Autobots Starter Set or the Transformers Trading Card Game Booster Packs.

We open up the exclusives pack and you can see what you’ll be getting when the game rolls into stores later this year.

The Transformers Trading Card Game is out this September.

Game Salute Partners with Stormcrest Games

Tabletop Tycoon has announced that Stormcrest Games has joined the Game Salute publishing group with their first release, Master of Wills!

Master of Wills is a dynamic deck builder for up to four players. Check it out at Gen Con, in Booth #2965! For those who are not at Gen Con, Master of Wills will be launching on Kickstarter soon, followed by a release to distributors and stores around the world through Hit Point Sales in the coming months.

Fantasy Flight Games and Richard Garfield Announce a New Card Game KeyForge

As Gen Con kicks off, Fantasy Flight Games has announced a new game from the mind of Richard Garfield, the man behind Magic: The Gathering, KeyForge.

The game is described as one where “every deck is unique.”

It takes place in the world of Crucible, an artificial world built from pieces of planets from across teh stars. Archons clash in struggles leading their faction as they seek to gain power and knowledge.

KeyForge: Call of the Archons is the world’s first Unique Deck Game. Every deck is one-of-a kind with an Archon and mixture of cards. In the first set, Call of the Archons, there are more than 104,000,000,000,000,000,000,000,000 possible decks!

Each deck has a full experience with a deck that cannot be altered and ready to play ouf of the box. This forces you to really learn your deck and its combinations.

Within each of your Archon Decks in KeyForge: Call of the Archons, you will find creatures from three of the Crucible’s seven great Houses, each with a unique culture, history, and skill set that makes them exceptional.

There’s the:

Brobnar – brawlers
Mars – ray guns and flying saucers
Sanctum – angels
Logos – scientific experimentation
Dis – demons who steal souls
Shadows – rouges and thieves who steal
Untamed – reject civilization and live in nature

The game will also have a companion app to see how your deck fits into the community and where you can see the meta at large.

The game will launch in the fourth quarter of 2018 and ready for pre-order.

DC Deck-Building Game: Crisis Expansion Pack 4 Gets a Limited Release at Gen Con and Full Release August 8

Cryptozoic Entertainment and Warner Bros. Consumer Products, on behalf of DC Entertainment, have announced the limited release of DC Deck-Building Game: Crisis Expansion Pack 4 at Gen ConAugust 2-5, followed by a full retail release on August 8. The expansion can be added to any game in the popular DC Deck-Building Game series to introduce cooperative play, Unity cards that can combine for powerful effects, and Personal Crisis cards that directly affect the owner of the card.

In the expansion, the keyword “Unity” is found on several Ongoing cards. When a Unity card is played, the player gains the benefit of that card, as well as well the benefits of any other Unity cards that are already in play. Therefore, gameplay rewards teamwork, as players can take advantage of each other’s Unity cards.

The set’s Personal Crisis cards cause Ongoing detrimental effects that impact individual members of the team, frequently hampering them in some way. Despite being targeted at one player, Personal Crises can end up taking down the whole team by depleting the main deck. The other players can help a player overcome a Personal Crisis, underlining again that teamwork is the key to victory.

Though the game works with any DC Deck-Building Game base set, it is optimized to work with DC Deck-Building Game: Teen Titans. It features Crisis versions of eight DC Teen Titans Super Heroes and comes with six DC Super Hero cards based on the Titans, original members of the Teen Titans who are all grown up: Arsenal, Donna Troy, Nightwing, Omen, Tempest, and The Flash.

DC Deck-Building Game: Crisis Expansion Pack 4will be available in limited quantities at Cryptozoic’s Booth #601 at Gen Con before hitting retailers nationwide August 8 for a suggested retail price of $20.

The expansion is for 1-5 players ages 15+. Designed by Matt Dunn and Richard Brady, games take 60-120 minutes. The expansion includes 14 Oversized DC Super Heroes, 9 Impossible DC Super-Villains, 4 Crisis-Only DC Super-Villains, 12 Personal Crisis Cards, 32 Main Deck Cards and a rulebook. The expansion requires a copy of DC Deck-Building Game or one of its standalone expansions: Heroes UniteForever Evil, or Teen Titans.

Gen Con 2018: Clank! Expeditions: Gold and Silk From Renegade Game Studios this October

Renegade Game Studios and Dire Wolf Digital have announced a new series of expansions for the internationally successful Clank! A Deck-Building Adventure! Clank! Expeditions: Gold and Silk will be the first title in this line! Enjoy two more maps and dwarvishly-cute meeples!

You can find this title on game shelves beginning in October 2018. However, you can also find it at the Renegade booth #2209 at Gen Con one month before the release!! Hurry to the booth to get your copy!

If you have an insatiable thirst for plunder, Clank! Expeditions: Gold and Silkis for you: a series of boards to continue your deck-building adventures.

This first expedition begins in a mine abandoned by the Ruin Dwarven Mining Company (Ruin DMC) when it became infested with monsters. But it still holds plenty of fold for those daring enough to enter.

Still more wealth awaits in the Spider Queen’s Lair. Surely the Spider Queen herself is just a legend meant to scare people away from such a fancy castle…

You’ll need Clank! A Deck-Building Adventure to play.

The expansion retails for $16 for 2-4 players ages 12+ and should be able to be played in 30-60 minutes. The expansion includes a 1 Two-Sided Game Board, 50+ Tokens, 1 Market Board, 1 Spider Marker, 4 Player Markers, and 1 Rulebook.

DC Spyfall Debuts at Gen Con Follow By a Retail Release a Week Later

Cryptozoic Entertainment and Warner Bros. Consumer Products, on behalf of DC Entertainment, have announced the limited release of DC Spyfall at Gen ConAugust 2-5, followed by a full retail release on August 8.

In this new iteration of the social deduction game Spyfall, 3-8 players take on the roles of DC’s greatest Super Heroes as they have a secret meeting at an iconic location, such as the Batcave, Daily Planet, or the Fortress of Solitude. The twist is that one of them is secretly The Joker in disguise. In the intense 8-minute rounds, the non-Joker players ask questions and give answers to deduce which one of them is the Clown Prince of Crime without giving away the location, while The Joker player tries to figure out the location before his or her identity is revealed.

DC Spyfall features four modules that add even more variety to the classic Spyfall gameplay. The Powered-Up Module gives each player an Ability card that can provide a One-Shot ability or give that player a restriction. When playing with the Harley Quinn Helper Module, one player is secretly Harley Quinn and tries to help The Joker player win without knowing that player’s identity or revealing his or her own identity

Creating even more zany gameplay are the last two modules. The Joker’s Jest Module introduces an all-Joker deck that can result in everyone playing as The Joker. The player who stops play and correctly recognizes that everyone has Joker cards is the winner. Finally, the Multiverse Madness Module gives most or all of the players different Location cards. It is up to a player to recognize this and get a majority of the others to agree with him or her.

DC Spyfall will be available in limited quantities at Cryptozoic’s Booth #601 at Gen Con before hitting retailers nationwide August 8 for a suggested retail price of $25. At Gen Con, fans who purchase the game will receive a promo The Swamp Location deck. In addition, anyone who spends $15 at Cryptozoic’s booth will get a free Comic Book Convention Location deck.

The game is for 3-8 players ages 13+ and takes between 15 and 45 minutes. Created by Alexander Ushan, additional modules were designed by Matt Hyra and Dekan Wheeler with art by Rob Mommaerts.

The game includes 196 cards including: 1 Ability Deck (12 Cards), 2 Multiverse Decks (8 Cards Each), 1 The Joker Deck (8 Cards), and 20 Standard Location Decks (8 Cards Each). Also included are 24 resealable bags and a mission briefing booklet.

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