I’ve never played the board game Rising Sun. Despite my love of board games, I couldn’t tell you what the game is even about. Rising Sun #1 adapts the popular board game from CMON into comics and does a decent job of it all. Written by Ron Marz and David Rodriguez the story focuses on warriors from different clans brought together to take on the monsters ravaging their lands and put a stop to the source. It’s a story we’ve seen before many times. This spin on the familiar plot stands out a bit due to its focus on the characters.
I can’t compare the comic to the game, or how well it adapts it, but the comic itself is an entertaining read. The plot is something we’ve seen but Marz and Rodriguez deliver something a bit more. Through the injury of one of the warriors, we learn about the others. It’d be easy to do flashbacks to reveal who each is but between the initial battle and subsequent events in trying to save their friend, we get a good sense of every character. There’s a lot packed into the issue explaining the world and it all flows easily.
The art by Martin Coccolo helps keep the focus on the characters. With colors by Katrina Mae Hao, each has personality in their design. Looking at each character, you get a sense of their clan and who they are. The body language too helps convey it all. Like the overall plot, the art feels familiar but at the same time stands out. It does a solid job of giving us details on the world and characters without being too obvious and saving the need for clunky dialogue explaining the clans and personalities.
Who knows how well the comic reflects the board game but what’s presented is an entertaining read taking us through a familiar plot but doing so with a lot of personality. The comic also comes with some material to use for those who do play the game adding a nice bonus and reason for gamers to get it. A good start that stands out as more than a cheap cash in on a property.
Story: Ron Marz, David Rodriguez Art: Martin Coccolo Color: Katrina Mae Hao Letterer: Deron Bennett Story: 7.5 Art: 7.5 Overall: 7.5 Recommendation: Read
IDW Publishing provided Graphic Policy with a FREE copy for review
(W) Jim Zub (A) Various (A/CA) Max Dunbar In Shops: Nov 06, 2019 SRP: $5.99
Join Minsc, Delina, Krydle, Shandie, and Boo the Miniature Giant Space Hamster on their original adventures in this oversized, value-priced, introductory issue! Dungeons & Dragons is more popular than ever-now is the perfect time to join the fun, and this is the perfect place to start!
Starkid, a delivery-boy-turned-spaceship-captain, and his crew of
a gamer barista and a, well, criminal, are off on their first adventure! They
have to get to Teklawn and run a secret mission, because if they don’t, they’ll
never be Freelance Adventurers. The only thing that could send them off-course
is… a well-placed holo-ad?! The action-packed and hilarious QWST continues!
war threatens the Moonshae Isles, legendary heroes return to defeat the forces
of an unthinkable foe.
The Great Wyrm, Hoondarrh, has won the day. Impossibly, within the ashes of defeat, something even more sinister is set upon the winds. In the face of tragedy, loss, and betrayal, how can our heroes possibly prevail?
Games Workshop has had a spotty history with comics with runs that come and go and rotate publishers. Comics based on GW properties are returning as the company is teaming up with Marvel for a whole new era. Details as far as properties and what creative teams have not been announced.
GW, with popular games like Warhammer 40k, Age of Sigmar, and more, has deep and rich game fluff ripe for use in greater media. The game publisher is considered to have untapped potential which is finally getting the spotlight. On top of the comic announcement, a television show has been announced based on one of the characters from Warhammer 40k.
Comics began being published through Black Library, some of which were award-winning. BOOM! Studios picked up the license in 2006 and lost it about mid-2009. Titan Comics began publishing comics in 2016 which ended in 2018.
Out in the Frontier, the toughest
jobs in the galaxy are handled by Freelance Adventuring Crews, and on his
sixteenth birthday (kinda), the delivery boy known as Starkid sends out a call
for the best recruits he can get… at his local Stardollars coffee shop. An
action-packed and hilarious QWST begins!
Rising Sun, the award-winning board game published by CMON Limited and designed by Eric M. Lang, will see its epic setting, feudal combat, and political intrigue adapted to comics in an all-new comic book series from IDW Publishing.
Co-written by industry legend Ron Marz and David Rodriguez and illustrated by Martín Cóccolo, the three-issue miniseries will debut its first issue in November, and – as an added bonus – each issue of Rising Sun will feature exclusive content to enhance the game-playing experience for dedicated fans.
IDW’s Rising Sun storyline introduces Chiyoko of the Koi Clan, leader of a group of powerful warriors – the best each clan has to offer – on a mission to save Japan from dragons and monsters. But perhaps the greatest threat she faces is not the many monsters who are ravaging the country… but her very own team!
Vita Ayala (w) • Harvey Tolibao (a) • Siya Oum (c)
Tibalt’s attacks on Chandra get more personal—and closer to
home—as he thrives on her anguish. Meanwhile, Ajani tries to help her make
peace with the events of her past, but will Chandra’s outrage be enough to
overcome the devilish Planeswalker’s empathic onslaught?
Vita Ayala and Harvey Tolibao continue their exploration of one of Magic’s most popular—and powerful—characters, pushing her closer to the brink than ever before!