Category Archives: Comics

Marvel’s Warhammer 40,000: Marneus Calgar Comics are Getting Variant Covers for Games Workshop’s Warhammer Stores

Games Workshop and Marvel announced in September of 2019 that they would be partnering for a new line of comics based on GW’s properties. In June of 2020, the first comic was announced, Warhammer 40,000: Marneus Calgar which was released in October of 2020.

Games Workshop usually has some sort of tie-ins for this sort of partnership regarding their stores so it was rather odd that the game publisher was a bit silent about the new venture and haven’t sold the comics in their stores both physical and online.

Today GW announced that the comic will be coming to Warhammer shops with exclusive variant covers the first of which will be released very soon.

Check out the first cover below and we’ll have more as they’re revealed and announced.

Warhammer 40,000: Marneus Calgar GW Variant

Warhammer 40,000: Marneus Calgar #5 (of 5) Exclusive Preview

Warhammer 40,000: Marneus Calgar #5 (of 5)

(W) Kieron Gillen (A) Jacen Burrows (I) Guillermo Ortego (C) JAva Tartaglia (L) Clayton Cowles (CA) James Stokoe (VCA) Games Workshop, E.M. Gist
Parental Advisory
In Shops: Feb 24, 2021
SRP: $4.99

CALGAR’S ULTIMATE TEST!
• MARNEUS CALGAR’S deadly gambit brings him back to the moon where it all began… and an enemy who has been in hiding for centuries!
• To quell the threat of this darkest power, Calgar will show no mercy.
• There.
• Is.
• Only.
• WAR.

Warhammer 40,000: Marneus Calgar #5 (of 5)

Dungeons & Dragons: Infernal Tides Preview

Dungeons & Dragons: Infernal Tides

(W) Jim Zub (A/CA) Max Dunbar
In Shops: Feb 17, 2021
SRP: $17.99

A new D&D® campaign begins as the odyssey following the Baldur’s Gate heroes continues in this graphic novel adventure! Minsc and his friends are caught in the middle of devil-tainted corruption that has taken hold of Baldur’s Gate. Unravelling the secret of its source will take our heroes to unexpected places and threaten the sanctity of their very souls. Even if they survive this perilous journey, there will be hell to pay!

Dungeons & Dragons Infernal Tides

Review: Warhammer 40,000: Marneus Calgar #4 (of 5)

Warhammer 40,000: Marneus Calgar #4

What does it take to be a Space Marine in the Warhammer 40,000 universe? Warhammer 40,000: Marneus Calgar #4 answers that question in a comic that focuses more on the warrior’s growth than the battle currently waging. The series has been an interesting one doing a solid job of mixing two eras for its main character Marneus Calgar. Through his battles in the present, he reflects on what it took for him to become the leader he is today. And through the past, we get to see more of the world and his difficult journey.

In the past Tacitan, now Marneus, has helped defeat a Chaos cult and is going through the trails to join the ranks of the Ultramarines Space Marine chapter. writer Kieron Gillen does an excellent job showing how difficult a task it is as the bodies pile up and Marneus goes through a torturous transformation. It’s been years since I read up on all of the specifics of the augments that go into being a Space Marine, but Gillen takes us step-by-step. It feels like an update to the rather dry spec-readouts I remember reading as a fan of the Warhammer 40K miniature game. Organs are added and training is done and through it all we get to see Marneus grow, literally.

Warhammer 40,000: Marneus Calgar #4 does an impressive job of taking what has been told so many times before and making it interesting. There’s been a lot written as to the various upgrades in Space Marines but Gillen breaks it down as to what those upgrades are, when they’re given, why they’re given, and what the gains are. He does that through Marneus’ training in the field. For new readers, some of it might be surprising as things like acid spit and the ability to gain memories through the consumption of others are presented. And it all just flows without a hint of silliness.

In the present, Marneus battles the Chaos forces. The blood flows with somewhat comedic effect. The art by Jacen Burrows works well this issue delivering an over the top experience. The training scenes, especially towards the beginning are full of chaos at times as the numbers dwindle due to death. The present battle we see heads up and bodies crushed under tanks. Whether it’s meant as a comedic spin, I don’t know. But, it’s over the top and hard to not enjoy it in that way. Java Tartaglia‘s colors deliver some of the fun in rather bright colors and Clayton Cowles‘ lettering the right touch for the calls of Chaos warriors.

Warhammer 40,000: Marneus Calgar #4 is a fun comic that feels like a nice updated take on a “field guide”. We get to see what it takes to be a Space Marine step by step. And we get a lot action in both the past and present. It works really well to educate people about this new new world and property and entertain at the same time.

Story: Kieron Gillen Art: Jacen Burrows
Ink: Guillermo Ortego Color: Java Tartaglia Letterer: Clayton Cowles
Story: 8.0 Art: 8.0 Overall: 8.0 Recommendation: Buy

Marvel provided Graphic Policy with a FREE copy for review


Purchase: comiXologyKindleZeus ComicsTFAW

Exclusive Preview: Warhammer 40,000: Marneus Calgar #4 (of 5)

Warhammer 40,000: Marneus Calgar #4 (of 5)

Writer: Kieron Gillen
Penciler: Jacen Burrows
Inker: Guillermo Ortego
Colorist: Java Tartaglia
Letterer: VC’s Clayton Cowles
Designer: VC’s Joe Sabino
Cover: James Stokoe
Variant: Luke Ross, Arif Prianto; Mico Suayan, Romulo Fajardo, Jr.
Parental Advisory
In Shops: Feb 03, 2021
SRP: $4.99

THE MAKING OF A SPACE MARINE!
• Young MARNEUS CALGAR has passed his Space Marine Aspirant testing…but that means the real trial is only just beginning!
• As Marneus undergoes the rigorous training, excruciating organ implantation and strenuous physical augmentation, he will have to prove that, against all odds, he has what it takes!
• And in the 41st Millennium, the assault on CALGAR ESTATES reaches a deadly climax!

Warhammer 40,000: Marneus Calgar #4 (of 5)

Helm Greycastle Mixes Goes From Comics to a 5E Compatible RPG

Critically acclaimed writer Henry Barajas teams up with artist Rahmat M. Handoko and colorist Bryan Valenza for the all new Latinx fantasy series Helm Greycastle. This four-issue miniseries will launch from Image Comics and Top Cow Productions this April. 

Helm Greycastle will also feature alternative covers by such talent as David Lapham, Tony Parker, and Becky Cloonan, along with a bonus Latinx one-shot RPG (5E compatible) written by Tristan J. Tarwater and showcasing art by Jen Vaughn.

In Helm Greycastle, the last dragon prince has been abducted—kept prisoner by an unknown threat: AZTEC MEXICA! Helm Greycastle and his outsider comrades are here to save the prince—but are recruited by a resistance plotting to overthrow Montezuma. Will Greycastle help save the people of MEXICA…or rescue the dragon prince and flee?

Helm Greycastle #1 will be available at comic book shops on Wednesday, April 28:

  • Helm Greycastle #1 Cover A Handoko & Valenza – FEB210027
  • Helm Greycastle #1 Cover B Lapham – FEB210028      
  • Helm Greycastle #1 Cover C Parker – FEB210029      
  • Helm Greycastle #1 Cover D Cloonan [limited] – FEB210030
Helm Greycastle #1

BOOM! Taps Mana to Summon Magic: The Gathering Comics

BOOM! Studios has announced a new partnership, under license by Hasbro, Inc., with Wizards of the Coast LLC that adds Magic: The Gathering to their slate of fan-favorite properties. This historic beginning for the pop culture phenomenon launches with Magic, a new original comic book series from acclaimed writer Jed MacKay, artist Ig Guara, colorist Arianna Consonni, and letterer Ed Dukeshire, perfect for new readers and long time fans, available in April 2021.

Across the vast Multiverse, those gifted with a “spark” can tap into the raw power of Magic and travel across realms — they are Planeswalkers. When coordinated assassination attempts on Guildmasters Ral Zarek, Vraska, and Kaya rock the city of Ravnica and leave Jace Beleren’s life hanging in the balance, a fuse is lit that threatens not just these three Guilds, but the entire plane of Ravnica. Now these three must covertly infiltrate the wild plane of Zendikar and form a tenuous alliance to uncover why the targets of the assassins have all been Planeswalkers. . . which will lead them straight to one of the most enigmatic characters in Magic history!

Magic #1 features main cover art by acclaimed artist Matteo Scalera as well as variant cover art by Guara, InHyuk Lee, and Junggeun Yoon, and a set of Hidden Planeswalker variant covers by artists Miguel Mercado, Taj Tenfold, and Magdalena Pagowska featuring fan-favorite characters Liliana Vess, Kaya the Ghost Assassin, and Sorin Markov. 

Fans can also pre-order the Magic Pack, a limited edition Collector’s Set of Magic#1 covers, featuring an exclusive Magic Pack variant by artist Mirka Andolfo, along with the Magic#1 main cover by Scalera, a randomly inserted Hidden Planeswalker variant cover, and the Black blank sketch cover, available in April 2021.

Dungeons & Dragons: At the Spine of the World #2 (of 4) Preview

Dungeons & Dragons: At the Spine of the World #2 (of 4)

(W) AJ Mendez, Aimee Garcia (A/CA) Martin Coccolo
In Shops: Dec 30, 2020
SRP: $3.99

As Runa, Saarvin, Patience, Amos, and Belvyre trek across the icy tundra in search of a hidden city whose magic could help save their own, they find themselves at the mercy of the blighted landscape… and hunted by unimaginable monsters.

Based on the massively popular game and featuring a brand-new cast of characters, written by New York Times bestselling author AJ Mendez and writer/actor Aimee Garcia!

Dungeons & Dragons: At the Spine of the World #2 (of 4)

Gloomhaven: Fallen Lion Delivers a Very Mediocre Adventure

Gloomhaven: Fallen Lion

I’ve never played a game of Gloomhaven. I’ve heard good things about the legacy dungeon crawler but it’s a commitment I don’t have time for. Beyond the fantasy setting, I know little of the world and after reading Gloomhaven: Fallen Lion, I’m not sure I know all that much.

Welcome to the City of Gloomhaven. A city we don’t get to see much of as a lot of the comic takes place within a bar. The Jaws of the Lion are a the top of the hierarchy of the city, but their latest job goes sideways. Gloomhaven: Fallen Lion takes us through the group’s adventure in segments told from a different member’s perspective.

I’m not sure if it was high-hopes for a new comic series based on a board game or the interest in a “new” property being expanded to comics, but the potential of the debut issue feels squandered. Gloomhaven: Fallen Lion is one that feels more focused on fans of the property than an introduction to that property for all, that also is entertaining for fans.

Written by Travis Mcintire, the comic has a fine concept, a band of adventurers talking about a job gone wrong. But, there’s little setup and little to make us care about the characters. The adventure is just that, a fairly generic adventure with a different set of characters. We’re not given much background on any them, their powers, race, really anything. Unless you know the world or the specific characters, it all feels a bit lost. There’s some personality in each but beyond one’s unique dialogue they’re all pretty basic fantasy characters with a different look.

The teaser text for the comic hinted at punk bands, drug dealing street gangs, and a dark God sleeping underneath the city. None of that’s really here at all. There’s some things danced around but as far as the city, we see the inside of a bar and the direct outside of it again leaving us with a very generic premise of a comic.

With art by Tyler Sowles and lettering by Justin Birch, the art too is interesting but doesn’t quite click for me. The design, class, and race of the characters are something that appealed to me. But the action itself felt a little lackluster and the scenes within the tavern outright boring. With a story that doesn’t give much background about the characters, the art needed to deliver a bit more to clue readers in. Birch’s lettering stands out a bit for its unique style concerning one character made of bugs. That was the most intriguing design of the entire comic.

Gloomhaven: Fallen Lion had a lot of potential as a comic. Something different such as an introduction to the game and its elements might have stood out. But, as presented, this is a pretty boring presentation of the world and its characters. Any interesting elements feel sucked out leaving us with a generic fantasy story that’s been done so much better elsewhere.

Gloomhaven created by Isaac Childres
Story: Travis Mcintire Art: Tyler Sowles Letterer: Justin Birch
Story: 6.0 Art: 6.0 Overall: 6.0 Recommendation: Read

Source Point Press provided Graphic Policy with a FREE copy for review


Purchase: Source Point Press

Gloomhaven: Fallen Lion preview

Gloomhaven: Fallen Lion

(W) Travis Mcintire (CA) Nolan Nasser (A/CA) Tyler Sowles
In Shops: Dec 23, 2020
SRP: $3.99

The City of Gloomhaven can be a tough place to make it as an adventurer, and being in the right party is key to survival. The Jaws of the Lion are the top of the mountain in the hierarchy of the city, but their latest job goes sideways, and Anaphi, the mind-thief, is to blame! The first comic from the wildly popular Gloomhaven game launches a fantasy world unlike any in existence. Get ready for Quatryll punk bands, drug dealing Inox street gangs, and a dark God sleeping beneath the surface, eager to destroy the world. Welcome to the City!

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