The Nethermaze calls out to warbands from across the Mortal Realms. Hexbane’s Hunters is a band of Witch Hunters led by Haskel Hexbane. They’ve been commanded by the clandestine Order of Azyr to bring the cleansing fires of justice to the abyssal heart of the Nethermaze.
The warband purges the heretics with guns, axes, crossbows, and their faithful hounds. Fast, deadly, and determined, they’re also fragile, so keep your distance!
The set comes with a complete Rivals deck that can be used out of the box or combined with other cards to construct your own deck.
Games Workshop has revealed a new chapter and edition of Warcry. Warcry: Heart of Ghur is a new boxed set that acts as an introduction and new edition of Warcry. Taking place in Gnarlwood, it brings exciting changes.
Within is the Rotmire Creed. They bring plagues and putrefaction stalking the swamps and forests of Ghur.
The Horns of Hashut want to make way for their masters razing the greenery of Ghur.
Within the box is a forest that the two warbands, and more, can do battle in.
The box also contains dice, tokens, cards, measuring sticks, game board, a new rulebook, and a Rot and Ruin campaign book.
Games Workshop has revealed what’s coming next week for pre-order. Kicking things off is Ka’bandha, Daemon General of Signus for Warhammer: The Horus Heresy. The Daemon General is a force of nature who leaves battlefields drenched in blood in the name of Khorne. The miniature is resin and part of the Horus Heresy Character Series. It can be displayed with and without its horned helm. Rules are coming for The Horus Heresy.
For Necromunda, the Ironhead Squat Prospectors get the Vartijan Exo-Driller. With thick armor, it can survive a volley of enemy fire and give it back in return.
The Knight Questoris gets a release for Warhammer 40,000. They fill a wide variety of roles. The reboxed release can be built into one of the six Imperial Knight variants as well as Canis Rex. Or, how about a Chaos Knight Despoiler?
For Kill Team, the Corsair Voidscarred and Chaos Space Marine Legionaries get individual releases. They can also be used for Warhammer 40,000 delivering a dual release.
If you don’t have a copy, you can get the Kill Team: Nachmund rulebook. The softcover book features lore, missions, and cinematic killzone rules.
How about Warhammer World: Dioramas (Third Edition) – Exhibition Ticket Bundle? Get to see the stunning dioramas on display at Warhammer World in this 88-page book. You also get an all-day, all-access ticket for Warhammer World in Nottingham.
Black Library has a lot of releases this week as well.
Vaults of Terra: The Dark City by Chris Wraight is the next volume of the Vaults of Terra series. Interrogator Spinoza finds herself alone and separated from her master – Inquisitor Erasmus Cowl. Available in hardback, eBook, and MP3.
The Vulture Lord – A Zothar Athrabis Novel by Richard Strachan follows a king who has made an eternal pact with Nagash. When tradition is broken, a rebellion begins to take hold. Will the cruel Vulture Lord be able to bring his domain back under his control? Available as hardback, eBook, and MP3.
The Rose at War by Dani Ware features eight stories featuring Sister Superior Augusta Santorus of the Order of the Bloody Rose. Available in hardback and eBook.
Dominion by Darius Hinks comes to paperback for the first time. Amidst the chaotic times of the Era of Beasts, sellsword Niksar Astaboras must decide whether he values his own survival above all else – or if he will rise to defend the threatened domains of Order.
The Twice-dead King: Ruin by Nate Crowley comes to paperback and begins the saga of the disgraced Necron Lord Oltyx.
Thunderstrike & Other Stories is available in MP3. It features works by David Guymer, Gav Thorpe, Darius Hinks, David Annandale, and more.
Lupercal’s War: A Horus Heresy Anthology features 21 stories from across the galactic conflict. It comes to MP3.
German editions of Volpone Glory and Day of Ascension are being released.
French editions of The Twice-dead King: Reign and The Vincula Insurgency: Ghost Dossier 1 are coming as well.
Grab a friend and dive into the world of Conquest: This special 2-player starter set is themed for the fast paced narrative game, First Blood. With 50 Conquest miniatures, these may be used to play either First Blood or the mass fantasy battle game The Last Argument of Kings. One miniature set, one world of Eä, two game styles to play! The box set features the Old Dominion, the newest, 6th faction, to be released for the Conquest series.
Your starter army contains the Kheres, Moroi, Praetorians and Legionaires infantry set with the Xhillarch character. The W’adrhŭn starter army comes ready to play with Blooded, Braves, Hunters, and Slingers infantry sets with the Predator character. This includes 2 deluxe paperback copies of the new 2.0 First Blood Rulebook (in English), Narrative Quick Start Scenarios, Living World Information Cards, and a path of Conquest guide that helps players understand how to next advance their gameplay!
First Blood! is 2.0 a fully-fledged competitive, skirmish wargame! To do that we focused on the nuances of individual Model positioning and intra-Regiment synergies. The rules now treat individual teams of soldiers as building blocks together which form powerful ad-hoc formations. It is each player’s job to find the weak point in their enemy’s formation and disentangle it through smart maneuvering and intelligent order of play!
After a grainy photo was leaked earlier in the day, Games Workshop has revealed Angron, Daemon Primarch of Khorne! The latest Daemon Primarch has arrived rejoining the battle to lead the upcoming World Eaters army with their revamped codex.
Angron is pure hate forced to fight for survival and used as a weapon for entertainment.
The model looks like a juiced-up Bloodthirster after having overdosed on the warp. Small details show the character’s past life including a shoulder pad with the World Eaters’ iconic symbol. There’s also the Butcher’s Nails fused into his body.
Angron is sure to be a close combat beast on the field.
We’re a little late to the news by the Winter Guard are coming to Atomic Mass Games‘ Marvel: Crisis Protocol. The team is like a Russian Avengers and are often depicted as their rivals playing both allies and villains over the years. The initial release features two boxes.
The first features Ursa Major and Red Guardian. Ursa Major is a giant bear delivering some of the team’s brute strength. Red Guardian is Russia’s version of Captain America. He too features a vibranium shield that captures and enhances his abilities. Numerous individuals have donned the uniform.
Red Guardian was created by Roy Thomas and John Buscema and debuted in The Avengers #43 in 1967. Ursa Major debuted in Incredible Hulk #258 in 1981 and was created by Bill Mantlo and Sal Buscema.
The second release features Darkstar and Crimson Dynamo. Crimson Dynamo has also featured multiple individuals who have donned the suit and has generally been a rival and villain for Iron Man. Darkstar has been on all sides have worked against and with Black Widow. She wields energy from the Darkforce dimension and is able to create constructs of pure dark energy or unleash them as blasts.
Crimson Dynamo’s first appearance was in Tales of Suspense #46 in 1963 and was created by Stan Lee and Don Heck. Darkstar debuted in The Champions #7 in 1976 and was created by Tony Isabella and George Tuska.
The Leagues of Votann are about the best technology and armor around and you can see that in the Einhyr Hearthguard.
The Einhyr Hearthguard features the best Kin fighters and is everything from bodyguards to first-strike troops.
The armor helps with durability allowing these warriors to hold the line.
Armed with a Volkanite Disintegrator and a shoulder-mounted grenade launcher, they can lay down a solid curtain of fire as they advance. Joining the melee, they bring to the fight devastating concussion gauntlets. Options include a plasma blade, perfect for slicing and dicing.
Ignored and often resented, High Clone Executors provide a critical role that not even the most arrogant of the Lineage Highborn can deny: direct battlefield experience and a core of professional officers to lead the troops. While Biomancers and Pheromancers might turn the soldiers into ravening automata and Lineage Highborn might be unstoppable on the field, it is the High Clone Executors who time and again deliver victories across a hundred different battlefields.
In order to advance through the ranks, Executors must have proven and keep proving their ability time and again, both on the field of battle and without. They must secure chances at proving their capacity, provide victory on the battlefield and be able to claim credit for that victory, always vying against backstabbing colleagues, jealous superiors, and ruthlessly demanding masters. The result is that should one encounter a High Clone Executor leading an enemy force, he should know he is facing a ruthlessly competent individual who has no compunctions or limitations on the pursuit of victory.