Category Archives: Reviews

Review: Warhammer 40,000: Sisters of Battle #3

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Games Workshop’s world of Warhammer 40,000 comes to Marvel comics! Warhammer 40,000: Sisters of Battle #3 continue to balance action, setting this series apart from the previous, and delivering more details about the world of the Sisters of Battle.

Story: Torunn Grønbekk
Art: Edgar Salazar
Color: Arif Prianto
Letterer: Clayton Cowles

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

comiXology
Amazon
Kindle
Zeus Comics
TFAW


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

HABA My Very First Games – Animal Upon Animal Junior is a Fun Dexterity Stacking Game for the Whole Family

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A game that’s fun for kids and adults!? HABA My Very First Games – Animal Upon Animal Junior is a great “intro” game for young ones and more than enough fun for their parents to enjoy too.

The wobbly animal stacking game is for 1 to 4 people ages 2 and up with games taking about 10 minutes.

The goal is to stack the animals and have them not fall over!

It’s a simple stacking/dexterity game that’s great for kids to help them develop fine motor skills, precise observation, hand-eye coordination, understand physics, and learn to follow rules.

The game has three different game versions to play and features: 8 animals, 1 die, 1 green meadow, 1 blue waterhole, 8 sun tiles (with animals on the back), 2 shoreline tiles, 1 rulebook.

You can purchase your own copy:

Amazon


Haba provided Board Game Today with a FREE copy for review
This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Board Game Today does purchase items from this site. Making purchases through these links helps support the site

Review: Magic #6

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Magic: The Gathering comes to comics courtesy of BOOM! Studios. Magic #6 has the Planeswalkers seeking the guidance of Jaya Ballard as to what they may be up against.

Story: Jed MacKay
Art: French Carlomagno, Ig Guara
Color: French Carlomagno, Francesco Segala, Arianna Consonni
Letterer: Ed Dukeshire

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

comiXology
Amazon
Kindle
Zeus Comics
TFAW


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Board Game Today does purchase items from this site. Making purchases through these links helps support the site

Unboxing and Review: Modular Realms Magnetic Terrain

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We got to take a look at the Modular Realms Magnetic Terrain. The double-sided terrain features magnets allowing for easy construction and choices as far as design.

Great for tabletop roleplaying games, dioramas, and other games, there’s a fun aspect and high quality about the product.

Check out what we think and you can get your own with the campaign currently running on Kickstarter!


Board Game Today was provided with a FREE sample for review

Review: Warhammer 40,000: Sisters of Battle #1

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Warhammer 40,000: Sisters of Battle #1

In Marvel‘s debut comic series based on Games Workshop‘s Warhammer 40,000 universe, major revelations were dropped. This wasn’t just some generic army force going to battle, the series rewrote what we knew about one of the major characters in the Warhammer 40,000 universe. Warhammer 40,000: Sisters of Battle #1 kicks off the second series to debut under Marvel and it’s clear in this first issue, we’re in store for a shift in focus.

The Sisters of Battle are an army but one focused on religion and prayer. Its focus is to lead the charge against those that stand against the Emperor, the living corpse that is revered in god-like ways. Torunn Grønbekk takes us into this world with a new story that gives us something similar, but different enough, from the first volume by Marvel. While the comic does have a “named” character in Canoness Veridyan, it’s not Veridyan’s story. So far, this isn’t some earth-shaking revelation about the character. Instead, its most interesting aspect is the Sisters surrounding her.

Sent to a planet in the middle of an uprising, the Sisters of Battle must figure out what’s going on while retrieving an asset. We’re given hints as to the evil behind everything but overall, the first issue is a general mystery. What we do know is the corruption is everywhere. The squad is up against numbers they weren’t expecting. We get reactions from the average Sister. We experience their fear and their faith. You get the sisterhood between them and the sadness when one is lost.

Warhammer 40,000: Sisters of Battle #1 also delivers some interesting thematic aspects that reflect the real world. We’re seeing the masses fall under the spell of something. It could be the leader. It could be something else. But, these are individuals turning on their fellow citizens corrupted by a force. To say it doesn’t hit home a bit would be a lie.

Edgar Salazar‘s art is solid. The issue has a lot of detail, something the Sisters of Battle are known for. Instead of smooth armor repeated over and over in the Space Marines, the Sisters have rather intricate looks in the armor including small rivets, skulls, and more. It’s a more ornate look and Salazar nails it. Arif Prianto handles the color while Clayton Cowles does the lettering and the color and lettering help nail down the feel of the world and issue. There’s a “dirtiness” about it. The world features browns and dark colors. The Sister’s ship is blues and whites.

Warhammer 40,000: Sisters of Battle #1 might lean a bit more towards fans of Games Workshop but the issue should be accessible for those who know nothing about the world. It delivers solid hints in the details as to what the Sisters of Battle are about and the world of Warhammer 40,000. It gives us the next chapter for that world in the hands of Marvel comics and shows they’re willing to shake up the formula a bit with each new series.

Story: Torunn Grønbekk Art: Edgar Salazar
Color: Arif Prianto Letterer: Clayton Cowles
Story: 8.0 Art: 8.0 Overall: 8.0 Recommendation: Buy

Marvel provided Graphic Policy with a FREE copy for review


Purchase: comiXologyKindleZeus ComicsTFAW

Magic #4 Reveals Who is Behind the Assassination Attempt!

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Magic: The Gathering comes to comics courtesy of BOOM! Studios. Magic #4 reveals the conspiracy and the difficult task that stands before our Planeswalkers.

Story: Jed MacKay
Art: Ig Guara
Color: Arianna Consonni
Letterer: Ed Dukeshire

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

comiXology
Kindle
Zeus Comics
TFAW


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Board Game Today does purchase items from this site. Making purchases through these links helps support the site

Review: Magic #2

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Magic: The Gathering comes to comics courtesy of BOOM! Studios. Magic #2 keeps the focus on the assassination attempts and bombings while diving a bit more into the world of Magic: The Gathering.

Story: Jed MacKay
Art: Ig Guara
Color: Arianna Consonni
Letterer: Ed Dukeshire

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

comiXology
Amazon
Kindle
Zeus Comics
TFAW


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Board Game Today does purchase items from this site. Making purchases through these links helps support the site

A Gentle Rain is a relaxing puzzle of a game

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Take a deep breath, and relax… we’ve done unboxing and “how to play” videos for A Gentle Rain and now it’s time for the review!

A Gentle Rain is a meditative solo or cooperative strategy game designed to instill calm and tranquility. It’s a beautiful game that’s simple to learn, quick to play, and as relaxing as it intends to be.

The game from Kevin Wilson and Mondo Games is available now from MondoShop.com and will be available in retail stores nationwide beginning May 2021.


Mondo Games provided Board Game Today with a FREE copy for review

Miniature Wargaming: The Movie Teaches the History of the Hobby and Shows Its Heart

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Miniature Wargaming: The Movie

The world of miniature wargaming is massive. Today, it’s a multi-million dollar business that spans the world. I myself have been a miniature wargame player for about 25 years. I began with Warhammer 40,000 just as the second edition launched and to this day have the first miniature I purchased (an Ork Goff Nob). I consider myself well-versed in the industry so went into the documentary Miniature Wargaming: The Movie intrigued with what I might learn.

It’s an interesting documentary that does an admirable job in condensing the massive industry and vast amount of games into a 1 hour and 46 minute film. And, impressively, it does it quite well.

What’s interesting about the film is that it has a clear thematic arc in the various phases of miniature wargaming, pre-World War II, Post World War II to Games Workshop, Kickstarter/e-commerce, and then YouTube. There’s a fantastic focus on not just the world but also how the time impacted the industry.

But beyond an overview of the industry, the games, the publishers, the film also dives a bit into the “scene”. Two individuals plan for a tournament they’re attending. Another two individuals talk about UK Games Expo that they’ll be exhibiting at. While much of the movie is an overview, its these segments that deliver a bit of heart, especially as one developer struggles to get his board game to audiences. There’s also some dips into what the games and community gives back to individuals. Some interviewed hint at dark times in their lives and that gaming helped get them through it by connecting with others.

And that’s the unexpected thing about the film.

There’s a focus on how this fun hobby has members who struggle and it’s the hobby that helps them get through that. The first half of the film gets you caught up about the world but the latter half brings the heart. It’s a pivot that hits viewers as it creates a human element to the film. It takes what is a documentary about a commercial venture that one can argue is superficial, and shows that it’s anything but. This is a hobby that means so much to so many and it’s a hobby that involves connections with others.

What starts, and was expected to be, a documentary about the miniature wargame community turns into something so much more. It’s a touching film about a community brought together through a shared love of something. There’s highs and lows… and a lot of heart. It doesn’t attempt to do much. There seems to be a recognition you could do a full length film on any of the topics it touches upon, so it doesn’t attempt it.

Miniature Wargaming: The Movie is an impressive introduction to the hobby but it’s so much more. It brings a human aspect to it all. It brings emotion to an industry ruled by rules. While not a perfect film, I walked away knowing more about the industry and its history and also recognizing why the hobby means so much to me as a player. It’s something I’ve struggled with during the pandemic and general isolation for the entire time. Miniature wargaming is an escape from the stress of things. That can be the modeling aspect of it, getting immersed in the world, learning new rules, or playing the game. Any and all of those achieves that. It’s a way to connect with others over a shared love of something. Most importantly, it’s a way to have fun.


Rent or Own: AmazonGoogleApple TVVimeoVudu

Gloomhaven: Fallen Lion Delivers a Very Mediocre Adventure

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Gloomhaven: Fallen Lion

I’ve never played a game of Gloomhaven. I’ve heard good things about the legacy dungeon crawler but it’s a commitment I don’t have time for. Beyond the fantasy setting, I know little of the world and after reading Gloomhaven: Fallen Lion, I’m not sure I know all that much.

Welcome to the City of Gloomhaven. A city we don’t get to see much of as a lot of the comic takes place within a bar. The Jaws of the Lion are a the top of the hierarchy of the city, but their latest job goes sideways. Gloomhaven: Fallen Lion takes us through the group’s adventure in segments told from a different member’s perspective.

I’m not sure if it was high-hopes for a new comic series based on a board game or the interest in a “new” property being expanded to comics, but the potential of the debut issue feels squandered. Gloomhaven: Fallen Lion is one that feels more focused on fans of the property than an introduction to that property for all, that also is entertaining for fans.

Written by Travis Mcintire, the comic has a fine concept, a band of adventurers talking about a job gone wrong. But, there’s little setup and little to make us care about the characters. The adventure is just that, a fairly generic adventure with a different set of characters. We’re not given much background on any them, their powers, race, really anything. Unless you know the world or the specific characters, it all feels a bit lost. There’s some personality in each but beyond one’s unique dialogue they’re all pretty basic fantasy characters with a different look.

The teaser text for the comic hinted at punk bands, drug dealing street gangs, and a dark God sleeping underneath the city. None of that’s really here at all. There’s some things danced around but as far as the city, we see the inside of a bar and the direct outside of it again leaving us with a very generic premise of a comic.

With art by Tyler Sowles and lettering by Justin Birch, the art too is interesting but doesn’t quite click for me. The design, class, and race of the characters are something that appealed to me. But the action itself felt a little lackluster and the scenes within the tavern outright boring. With a story that doesn’t give much background about the characters, the art needed to deliver a bit more to clue readers in. Birch’s lettering stands out a bit for its unique style concerning one character made of bugs. That was the most intriguing design of the entire comic.

Gloomhaven: Fallen Lion had a lot of potential as a comic. Something different such as an introduction to the game and its elements might have stood out. But, as presented, this is a pretty boring presentation of the world and its characters. Any interesting elements feel sucked out leaving us with a generic fantasy story that’s been done so much better elsewhere.

Gloomhaven created by Isaac Childres
Story: Travis Mcintire Art: Tyler Sowles Letterer: Justin Birch
Story: 6.0 Art: 6.0 Overall: 6.0 Recommendation: Read

Source Point Press provided Graphic Policy with a FREE copy for review


Purchase: Source Point Press

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