Category Archives: Roleplaying Games

Get the Infinity Roleplaying Game Now

Modiphius Entertainment has announced a raft of PDF releases for our eagerly awaited Infinity Roleplaying game, including core book, player’s guide, and the Adventures in the Human Sphere and Quantronic Heat adventures.

The are available as part of the Infinity collection on Modiphius.net and DriveThruRPG.com.

For the last ten years, players have tested their mettle upon the battlefields of the Human Sphere in Corvus Belli‘s hugely-popular Infinity skirmish game. Now you can expand your adventures with the 500+ page full colour Infinity RPG Core Book, diving deep into the amazing, never-before-seen depths of the Infinity universe with the ultimate science-fiction roleplaying game.

  • Cinematic action driven by the twin engines of Heat and Momentum.
  • The triple battlefields of Warfare, Infowar, and Psywar.
  • A multifaceted zone system which brings the world to life.
  • A complete chronology of the Human Sphere detailing centuries of bloodshedThe culture, history and intrigue of ten powerful factions.
  • Gazetteers for all twelve worlds of the Human Sphere, including beautiful, full colour maps.

In the Infinity Player’s Guide, you’ll shape powerful sci-fi characters to explore this amazing universe with:

  • An immersive Lifepath character creation system, that allows you to choose from a wide range of backgrounds, from crazed Dog-Warrior, to empathic Tohaa. Define options such as attributes, faction, heritage, homeworld, social status, education, and career.
  • Select your starting gear from a wide range of equipment such as the hacking device and programs you’ll utilise, or the type of weapon and ammo you prefer.
  • Discover a gazetteer of humanity’s near future, covering the systems and factions of the Human Sphere and beyond.
  • Bonus content exclusive to the Player’s Guide including the Agent Handler guide, 2d20 to N3 conversion guide, and stats for the iconic miniatures produced for the RPG.

Adventures in the Human Sphere provides a collection of far-reaching missions, each designed to thrust your agents into the path of machinations and conflicts that jeopardize the fragile alliances which bind humanity together.

  • Immerse yourself in the Infinity Roleplaying Game with ten independent adventures that run the length and breadth of the Human Sphere, from Sol to Human Edge. New adversaries to add to your rosters including the Hungries of the Combined Army, and brutal Kyrgyz Mafia.
  • In-depth maps of key locations, quantronic networks, and social interactions that underpin the conflicts within this rich array of locations.
  • Comprehensive Wilderness of Mirrors objectives for each adventure, with specific plot hooks for each faction. Advice on extending both scenes and adventures, so that these missions become a springboard for your own  expanded campaigns.

In Infinity: Quantronic Heat you’ll find amid the glittering, skyscraper-studded city block arcologies of Neoterra the backbiting industrial espionage of the hypercorps has finally boiled over into open violence and murder.  ..or has it?  When Bureau Noir agents are called in to investigate the shocking corporate raid, they quickly discover there’s a deeper conspiracy in play. A terrorist splinter group pursues a mysterious scheme of quantronic brinkmanship which threatens the entire Human Sphere in this three part campaign which ranges from the rain-slicked streets of Neoterra to a stunning, action-packed finale as you pursue terrorists back to a frozen Svalarheiman base in a planet-wide investigation of epic scale!

We hope you’ll enjoy this first raft of infinity releases which also includes a package of FREE character sheets and look out for more far flung sci-fi adventures from Corvus Belli’s Infinity, coming soon!

Sam J. Jones to Write the Foreword to The Savage World of Flash Gordon RPG

The Savage World of Flash Gordon is currently being Kickstarted by Pinnacle Entertainment Group. The Kickstarter features The Flash Gordon RPG (you’ll need a Savage Worlds core rulebook to play), Kingdoms of Mondo supplement, GM Screen, miniatures, and adventures! Both direct and retail versions of the game have been announced.

It has been announced that Sam Jones, star of the much beloved 1980 Dino De Laurentiis Flash Gordon film, has once again boarded a rocket ship to Mongo! The actor, US Marine, and Savior of the Universe has taken a look at all Pinnacle has done with the beloved world of Flash Gordon and agreed to write an exclusive foreword for the core book!

The Savage World of Flash Gordon RPG draws on the original Alex Raymond strips, the Buster Crabbe serials, and the 1980 Dino De Laurentiis film for inspiration. It was written by Scott Woodard and uses the Savage Worlds™ game system.

The Kickstarter for The Savage World of Flash Gordon funded within the first hour and has busted through several stretch goals, adding miniatures, maps, and cards.

The top tier reward levels include:

  • a Collector’s Box Set,
  • Flash Gordon™ RPG in Limited Edition hardcover,
  • a supplement book The Kingdoms of Mongoalso in Limited Edition hardcover,
  • a Game Master Screen and adventure Journey to the Center of Mongo,
  • two double sided combat maps which are wet– dry– and permanent marker–erasable,
  • two decks of playing cards,
  • Bennies (including five Conviction chips),
  • and a Cliffhanger token to invoke a new setting rule!
  •  And there’s a Princess/Prince of Mongo reward level to get the Box Set, a RARE Sunday Newsprint strip from 1935, and join the PEG crew for dinner and play in a game at Gen Con 2018 hosted by author Scott Woodard!

A new reward level for metal miniatures was just added to the campaign. Backers can Add-On sets of miniatures including Flash, Dale, Dr. Hans Zarkov, Emperor Ming, Princess Aura, Prince Barin, Prince Vultan, Prince Thun, and three Imperial Soldier poses.

The Kickstarter ends on Monday, December 4th at 10pm Eastern. Don’t miss out—Back it today!

Mindjammer Player’s Guide and Commonality Space Schematic Poster Map Out Now

Modiphius Entertainment has announced the release of The Mindjammer Player’s Guide – Adventuring in the New Commonality of Humankind, a major new rules release for Mindjammer – The Roleplaying Game, from ENnie-award winning writer Sarah Newton.

The Mindjammer Player’s Guide and The Enhanced Commonality Space Schematic are available now in PDF digital format on Modiphius.net and DriveThruRPG, with the print edition available from the 23rd November.

“CITIZENS OF THE COMMONALITY!

It’s a time of adventure, a time of opportunity! A time for humankind itself to change! Join us, in the hyperadvanced worlds of the Core or the chaos and conflict of the Fringe, and reach for the stars! In the pages of this book every agent of the Commonality will find what they need to survive and thrive in the Second Age of Space!”

The Mindjammer Player’s Guide is a book specifically for players of Mindjammer-The Roleplaying Game. It contains all the rules you need to play as a player, with complete character creation sequences, new genotypes and cultures, and a whole new octant of Commonality Space in which to set your character stories and adventures. It contains:
The essential Fate Core system, all the rules you need to create and play characters in the Mindjammer universe-including rules for creating and playing sentient starship characters!
Descriptions and histories of the New Commonality of Humankind.
New starmaps, homeworlds, and genotypes of Commonality Space.
Rules for the Mindscape and virtual worlds.

At the same time, Modiphius is also releasing The Enhanced Commonality Space Schematic poster map, a gorgeous remastered and updated version of the New Commonality Schematic from the Mindjammer Core Book and Mindjammer Player’s Guide. Expanded with new information and illustrations of key worlds and system data, the Enhanced Schematic comes in both high-resolution PDF and TIF formats and also as a Desktop Wallpaper for your tablet or PC! Visualise the vastness of the New Commonality of Humankind with this gorgeous artwork schematic by Mindjammer lead artist Jason Juta.

Paizo Brings Starfinder, Pathfinder and More to Inaugural PAX Unplugged

Paizo Inc., publisher of the award-winning Pathfinder Roleplaying Game and acclaimed Starfinder Roleplaying Game, has announced the line-up of activities planned for new Pathfinders and Starfinders alike at the new convention dedicated to tabletop gaming.

As a PAX Unplugged sponsor, Paizo staff members, along with members of the Organized Play Foundation, will bring a variety of activities to convention. Attendees may participate in one-hour game demos of the Pathfinder RPG, the Starfinder RPG or the Pathfinder Adventure Card Game at the Paizo booth in the Exhibition Hall, or longer games in the RPG Hall for veteran roleplaying gamers.

On Saturday at 3:00 pm, players may participate in Pathfinder Society scenario 8-99A: The Solstice Scar, a multi-table interactive special where agents of the Society aid an army of tribal warriors in repelling an ancient evil force from beyond. Drop-ins are welcome but pre-registration will guarantee a spot. Besides this special event, scenario offerings include all of Starfinder Society’s Year of the Scoured Stars, all of Pathfinder Society’s Year of Factions’ Favor, as well as a selection of scenarios from last season’s Year of the Stolen Storm. Organized play sessions are four hours long, starting at 10 am all three days. There are three sessions each Friday and Saturday and two sessions on Sunday.

Paizo organized play programs come in two varieties, one that utilize the flagship Pathfinder Roleplaying Game and another based on the commended Starfinder Roleplaying Game. Agents of the Pathfinder Society, besides being dedicated to the Society goals, developed contacts and affiliations with a variety of factions. In its ninth season, the Year of Factions’ Favor, characters join the Society as agents and utilize those contacts and resources to achieve a variety of objectives. Starfinder Society takes place in a far future of the Pathfinder universe, wherein Golarion has been lost and no one remembers why. In the inaugural season, players work to rebuild a fractured Society while learning the truth about the Scoured Stars Incident that tore it apart.

On-site registration starts at 10:00am on Friday, November 17 at PAX RPG HQ.

Syrinscape’s Sound Cave to Make PAX Unplugged Debut

As the 2017 game convention season comes to an end, Syrinscape has announced its Sound Cave will make one more stop at the debut PAX Unplugged tabletop gaming convention, taking place in Philadelphia November 17 – 19, 2017.

Syrinscape, creator of the award-winning apps that put the power of custom, movie-like sound effects, soundscapes, music and dynamic tabletop audio solutions at the fingertips of the gamer, will attend the first PAX Unplugged and bring their famous Sound Cave, where attendee voices will be recorded and then combined with those of thousands collected throughout the year, to be transformed into the mass-voiced madness that is the Shoggoth and immortalized on a forthcoming Cthulhu-themed SoundSet.

PAX Unplugged attendees will also get demos of the official Starfinder RPG and Pathfinder RPG soundtracks, with tips from Team Syrinscape on incorporating sound into any tabletop game. Attendees who register with Syrinscape for free during the show will also get to choose three free bonus Syrinscape SoundSets to start gaming with sound.

The award-winning Syrinscape apps bring fantastic, realistic sound to tabletop gaming and are compatible with nearly any mobile device or computer. Syrinscape’s Fantasy Player, Sci-Fi Player and Board Game Player apps are free to download and the official sounds of Pathfinder, Starfinder, Mutants & Masterminds, Catan and hundreds of other sound creations for nearly any tabletop game are available for sale individually or as part of the Supersyrin Subscription for $10/month.

Syrinscape can also be completely unlocked for free for 30 days at Syrinscape.com/freetrial and includes two free SoundSets to keep after the trial.

9th Level Games Launches The Traged13s of Middle School

9th Level Games, makers of the Kobolds Ate My Baby series, have launched their latest Kickstarter campaign for The Traged13s of Middle School an anthology of tabletop role-playing games, story games, live action games, and other strangeness inspired by the greatest HORROR of all… junior high.

Each game in The Tragedies of Middle School centers around a nostalgic junior high activity – spin the bottle, Truth or Dare, passing notes, Bloody Mary, school dances, friendship bracelets, etc. The PG-13 horror vibe running throughout represent the fear, awkwardness, and angst of being a thirteen-year-old.

The Tragedies of Middle School features games and activities from 20 designers from a diverse mix of backgrounds, even a few current middle school game designers.

You can back the project now and it runs until November 21.

Kneel before the Emperor or die! Mindjammer: Children of Orion launches

Modiphius Entertainment has released Children of Orion – The Venu Sourcebook, the brand new supplement for Mindjammer – The Roleplaying Game, from ENnie-award winning writer Sarah Newton and David Donachie. Children of Orion-the Venu Sourcebook is now available in PDF format on Modiphius.net and DriveThruRPG, with the print edition available from the 23rd November.

Welcome to the Bright Empire of Venuthe interstellar civilisation of the “bad guys” of Human Space! An ancient people of xenophobic human supremacists, survivors of an ancient war, now hellbent on cleansing the cosmos of abomination and bringing the purifying word of their undying God-Emperor to the stars.

Children of Orion-the Venu Sourcebook provides a whole new universe of adventure for your Mindjammer games-a harsh and violent interstellar empire beyond the Commonality frontier. Play rebels against the domineering rule of the God-Emperor, mutated troopers and servitors of the sinister Dark Radiance fighting against the cultural inroads of the Commonality-or Commonality agents themselves, working behind enemy lines to defeat an implacable foe which once devastated the Core Worlds! It’s a completely different vibe for your Mindjammer games-darker, more desperate, where the survival of an entire people is at stake.

Children of Orion-the Venu Sourcebook includes:

  • Prehistories and histories of the Empire of Venu
  • The strange powers of the Dark Radiance
  • Starmaps and world descriptions
  • Full details for creating Venu characters, including genotypes, occupations, and cultures
  • Venu tech and starships
  • Guidelines for playing Venu campaigns. Fight against the Venu, or play a Venu character yourself!

The Mindjammer-The Roleplaying Game core book is required for play.

Savage World RPG’s The Monster Hunters’ Club Now On Kickstarter

The Monster Hunters’ Club is a licensed setting for the Savage Worlds Roleplaying Game set in the 1980’s and inspired by kids’ adventure and horror films, television, and novels like E.T. The Extra-TerrestrialThe GooniesThe Monster SquadThe Lost BoysFright Night, ItSuper 8Stranger Things, and many more. Players take on the roles of children, growing up in the 80’s, who become heroes.

The roleplaying game expansion by CSS Games is currently raising funds on Kickstarter.

The Monster Hunters’ Club book features:

  • 18 detailed, customizable archetypes
  • New Edges and Hindrances
  • 4 Arcane Backgrounds (Belief, Gadgetry, Psychokinesis, and Storytelling)
  • New Powers
  • A Bestiary of new creatures
  • The detailed town of Gulf Haven, Alabama as it appears in the mid-1980’s
  • A complete plot point campaign with savage tales
  • An adventure generator
  • Setting Rules to help capture the feel of 80’s Kids’ adventure movies.

Stretch goals include short “one sheet” adventures from some of the biggest names in the Savage Worlds community, including Preston DuBose, Danny James Walsh, Eric Lamoureux, and Jason L. Blair. In addition, brand new floorplans from Fabled Environments, a custom character sheet from Karl Keesler, and a mini-campaign from Tommy Brownell are also available as stretch goals.

The campaign is slated to run for 30 days on Kickstarter with digital, print, and various other reward opportunities available.

Star Trek Adventures – The Next Generation Deck Tiles are Now Available in PDF!

Modiphius Entertainment has released their Star Trek Adventures The Next Generation tile set, now available in PDF on both Modiphius.net and DriveThruRPG.com.

This gaming tile set is a PDF containing 32 interchangeable 240mm square and 120mm by 240mm map tiles of Federation starship interiors.

Modiphius has also announced that Rick Sternbach has joined the Star Trek Adventures development crew. Sternbach (Star Trek: The Next Generation Technical Manual, Star Trek: Deep Space Nine Technical Manual, Haynes Klingon Bird-of-prey Owner’s Workshop Manual) served as senior illustrator and technical consultant on The Next Generation, Deep Space Nine and Voyager television series and has been consulting with Modiphius Entertainment on the development of the geomorphic tile artwork and deck plans. The interchangeable deck tiles combine in hundreds of ways and along with the official Star Trek Adventures miniatures help create exciting missions on your tabletop.

The Starfleet PDF deck tiles set contains:

  • Fully realised top-down designs of key locations on a Federation starship: the bridge, main engineering, astrometrics, sickbay, and other corridors and shuttlebays.
  • Marked with movement areas compatible with the 2d20 system for use with the Star Trek Adventures conflict rules.

Dungeons & Dragons: Tomb of Annihilation First Look

The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied.

When they finally succumb, they can’t be raised–and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world.

The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rain forests.

We’ve got Dungeons & Dragons: Tomb of Annihilation in our hand and we discuss this new adventure for the classic roleplaying game for character levels 1-11.

We also show off the Tomb of Annihilation Dice Set.

You can order both now:
Tomb of Annihilation
Tomb of Annihilation Dice Set

 

Wizards of the Coast provided Board Game Today with a FREE copy for review
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