Evil Genius Games Announces The Launch of their Evil Genius Organized-Play (E.G.O.) Program

The EGO Program

Evil Genius Games has announced the forthcoming launch of the Evil Genius Organized-Play (E.G.O.) Program. Slated for a January 2024 debut, E.G.O. is a global free-to-play roleplaying initiative that invites players worldwide to shape the narrative of Everyday Heroes and future settings through their distinct characters.

The program is designed to engage players of all levels, from newcomers to seasoned veterans, Game Masters, and even retailers. The program promises an immersive platform that includes monthly adventure releases, comprehensive tracking of character milestones and in-game achievements, along with exclusive rewards.

Starting in January of 2024, you can take in a quick 1–2 hour short-form game, or have your character take part in a longer 3–4 hour adventure, all as part of a “living campaign” where YOUR decisions will influence the future of the game world that everyone shares!

As part of the E.G.O. experience, players can connect with a global community through local, online, and convention gatherings. Evil Genius Games encourages all interested parties to visit their community page for more information. Attendees of future gaming conventions can also look forward to exciting E.G.O meetups and activities.

Simultaneously, Evil Genius Games will release Weapons Locker. This unique project delves into the intricate differences between over a thousand weapons, from primitive weapons to those used in WWI and WWII, all the way up to contemporary and near-future weapons and their use. By discussing the context around the existence of different weapons, we give players information they can use to bring focus and add depth to their heroes through weapons modification and ammunition choice.

The E.G.O. Program Manager is Michael Bramnik. Michael is a geologist, gamer, and geek who has been running tabletop roleplaying games for others since he was 13 years old. In addition to being an avid music lover, he is a trained historian and science educator who has also worked for the U.S. Department of Defense.Michael’s writing credits include Highlander Special Multi-Table event – “The Dark Gathering” (adventure designer), Kong: Skull Island Cinematic Adventure – “Sliver of the Skull” (adventure designer), Kong: Skull Island Adventure Path – “Isle of the Damned” (producer & co-author), Total Recall Cinematic Adventure – “The Enemy is Us” (adventure designer), as well as several titles for Paizo and Renegade Games. He has also worked with organized play programs since 1998 for companies such as White Wolf and Paizo.

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