Four Humours Launches on Kickstarter on November 10
Four Humours: A new game from the creators of Planet Unknown and Swordcrafters, is launching on Kickstarter on November 10th, 2020 from Adam’s Apple Games.
Adam’s Apple Games is back on Kickstarter seeking funding for a game that brings out your true personality. Four Humours is a competitive strategic deduction game for 2-6 players that plays in 40-60 minutes. You play as a medieval pharmacist medicating citizens in the kingdom to influence their temperament and claim your medical fame. The historical medical theory of the Four Humours is gamified into “secret worker placement” and “prisoners dilemma” mechanisms to delight gamers of all personalities from euro cube pushers to social deduction fanatics.
Each game, players take turns influencing one citizen choosing between one of their two temperaments and place a potion face-down in secrecy. At the end of each round, all potions are revealed and location winners are moved onto the Kingdom map.
Four objectives are set in place at the beginning of the game, and the player that completes the most objectives by the end of the game wins. Winning influence at a single location will take tactics and cunning while completing objectives will take perseverance and strategy.
Each turn is simple and quick since you’re simply placing one of your potions. Each round contains tension because you don’t know when it will end. The end of the game amplifies the tension using two timed end game triggers to allow potential game swings until the very last moment. The unique “secret worker placement” mechanism enables players to bluff and persuade their opponents. Player interaction comes from bluffing, blocking, and your clever social cunning to get ahead.
Each location is fully illustrated and represents a unique prisoner’s dilemma for each player to manipulate. The game has plenty of replay value due to its random objectives at the start of the game, multiple game modes, and modularized map system. The “Kingdom” game mode maximizes strategy and interaction while the “Fiefdom” game turns the shared map into a personal player board and requires you to focus even more on the artwork of the characters.
Four Humours, designed by Charlie McCarron, has been in development for 2 years and will be Charlie’s first published game. The game has been playtested at Prototspiel Minnesota, Gen Con, BGG CONline, and many more. The game was a 3rd place winner in the 2019 Cardboard Edison Game Design contest against more than 120 other contest entrants. The Kickstarter campaign will feature a limited deluxe version of the game with several upgrades planned throughout the campaign. A full, scripted module has been released on Tabletop Simulator for anyone to play the game immediately from day one.
The game is for 2 to 6 players ages 10+ with games lasting 40 to 60 minutes. The Kickstarter will run until December 4.