Para Bellum Unleashes Chronicles and Legends, New Campaign Rules and Lore for Conquest
Para Bellum Wargames, the developer and publisher of the fantasy Regimental Miniature Wargame Conquest: The Last Argument of Kings and Skirmish system Conquest: First Blood, published rules for Campaign play! The new book, Conquest Campaigns: Chronicles and Legends, introduces rules for linking games into Campaigns. The “Chronicles” system provides the ground and rules for players and their “Conquest: The Last Argument of Kings” groups to design, play and resolve an entire campaign that they can play with their factions, expanding meaning of “wargame” to beyond single battles between two armies. “Legends”, on the other hand, is designed to walk hand in hand with both the First Blood and the Last Argument of Kings games, allowing characters to be forged into heroes and their most trusted and accomplished units to be elevated into myth.
Conquest Campaigns: Chronicles and Legends features over ninety pages of original lore and art, examples of narrative campaigns, and expandind on lore that drove the factions into war. It also explores, for the first time, the W’adrhŭn, the fifth released faction of Conquest, as well as the dreaded undead of the Old Dominion, the decadent majesty of the City States and the mysterious Weavers. It also reveals the unknown truths of the Orders’ origin and the violent Exile Campaign of the Dweghom during the final days of the Age of Worship, providing ample inspiration for players to forge their own campaigns and stories in the world of Conquest!
The premium soft cover guide of Conquest Campaigns – Chronicles and Legends – with 136 full size pages complete with beautiful illustrations – is available now at FLGS and online at our EShop for $€29 MSRP!