Go on a fantasy adventure with the beloved tabletop role-playing game that brought to life elves, dwarves, tieflings, and DRAGONS. Pop! Asmodeus is the Lord of the Nine Hells and should be regarded with suspicion as he’s likely to try to bargain for your soul. Pop! Mind Flayer is not a creature you’d want to meet alone in the Underdark. And Pop! Minsc and Boomight seem like unlikely companions as a human ranger and miniature giant space hamster, but they will have your back in any fight against evildoers – you know, like those other two.
Pop! Games: Dungeons & Dragons is out soon from Funko.
The world of Eberron offers an industrial take on fantasy storytelling with trains powered by lightning, airships docking above cities lit by magical streetlamps and manufactured humanoids walking among the elves and humans of the land. Eberron: Rising from the Last War is a 320-page book detailing the war-torn continent of Khorvaire, along with a wealth of features for Dungeons & Dragons fans to incorporate into their characters’ adventures. It also introduces the artificer, the first new class made available for D&D since the release of the Player’s Handbook. Look for Eberron: Rising from the Last War everywhere on November 19, with a special alternate cover only available through game stores.
In addition to the artificer class—which fuses technology and magic—players will also be able to customize their characters with four new races and twelve magical dragonmark tattoos. A new game element called group patrons also provides parties with shared background features, helping to define adventurers’ roles in the post-war world.
Dungeon Masters can also expect to find a new cache of tools in Eberron: Rising from the Last War, including an overview of the continent of Khorvaire, a gazetteer of the towering city of Sharn, maps of lightning-powered trains and industrial workshops, plus tons of adventure hooks and details on designing adventures set after the Last War.
Coinciding with the release of Eberron: Rising of the Last War on November 19, the D&D Adventurers League will release a new season of stories called The Oracle of War. Across twenty episodes, players will discover an incredible treasure in the magically devasted Mournland, an artifact they swiftly discover is desired by every faction in Khorvaire.
IDW Publishing reunites the Dungeons & Dragons: Legends of Baldur’s Gate creative team of writer Jim Zub and artist Max Dunbar for an all-new adventure: Dungeons & Dragons: Infernal Tides! Debuting in November 2019, the five-issue miniseries delves into the mythology established in the highly-anticipated D&D adventure Baldur’s Gate: Descent into Avernus arriving on September 17.
In Infernal Tides, fan-favorite Minsc and his friends are caught in the middle of devil-tainted corruption that has taken hold of Baldur’s Gate. Unravelling the secret of its source will take the heroes to unexpected places and threaten the sanctity of their very souls. Even if they survive this perilous journey, there will be Hell to pay!
Infernal Tides, while an accommodating entry point for intrepid new readers, rewards longtime fans as the continuation of Jim Zub’s epic comic book storyline which began with Dungeons & Dragons: Legends of Baldur’s Gate and continued into Shadows of the Vampire, Frost Giant’s Fury, and Evil at Baldur’s Gate.
Acquisitions Incorporated, the official third-party Dungeons & Dragonssourcebook from Penny Arcade and Wizards of the Coast, brings hilarious fantasy antics straight to players’ homes June 18.
For the past decade, the renowned retrieval company known as Acquisitions Incorporated has shared their (mis)adventures with hundreds of thousands of attendees at PAX and viewers on Twitch. Dungeon Master Jeremy Crawford (Lead Rules Designer of Dungeons & Dragons) does his best to shepherd the mischief of Penny Arcade and PAX co-founders Jerry Holkins (Omin Dran, Cleric) and Mike Krahulik (Jim Darkmagic, Wizard) as well as a rotating cast of celebrity guests including author Patrick Rothfuss (Viari, Rogue) and gaming icon Morgan Webb (Môrgæn, Ranger).
Now, with the 224-page sourcebook, Dungeon Masters and players alike can experience the uproarious exploits of Acquisitions Incorporated in their own game. New spells, a new race, and introducing character positions mean it’s easier than ever to join the company and take part of this universe. Want to jump in headfirst? The book also includes an adventure module so players can get started right away.
From now until April 1, Acquisitions Incorporated will be available exclusively on the Penny Arcade store for $49.95 and will come with a free exclusive pin.
The Stranger Things Dungeons & Dragons Starter Set game contains everything players need to embark on a Stranger Things adventure including the essential rules of the roleplaying game. It’s a great way for new as well as seasoned Dungeons & Dragons players to experience the D&D adventure Stranger Things character Mike Wheeler has created for his friends.
Pick your character — will you be Will the Wise or Dustin the Dwarf? Get your fireballs ready as you investigate the mysterious castle and battle the ferocious Demogorgon. Prepare for just about anything, because the game just got stranger.
Game includes Stranger Things Adventure book, Rulebook, 5 Stranger Things character sheets, 6 dice, Demogorgon Figure, and paintable Demogorgon figure. Available at most major retailers nationwide.
Out May 1, 2019, the set will retail for $24.99 and is for ages 14 & up.
Moglan’s Many Magical Items is a deck of Magic Item reference cards that can be used in Dungeons and Dragons5E. There are tons of brand new magic items to tempt your players with, as well as classic items we know and love like the Bag of Devouring. The deck features 60 magic item reference cards that can be used in Augmented Reality on a smarthphone!
The Core Deck features 40 cards, containing 30 brand new magic items and 10 classic fifth edition items. There’s also two 10 card themed decks, Legendary Artifacts and Cursed Objects.
Once funded, they’ll launch a free smartphone app which will allow you to scan any one of the illustrated item cards and it will pop up in 3D Augmented Reality where you can move around the item and see why it is so Magical! In addition it saves all the cards stats into your phone’s “Inventory” so your players can reference their items at any time.
Dungeon Mayhem is a new action-packed Dungeons & Dragons card game, where you win by being the last adventurer standing! Play as one of four brave, quirky characters—Barbarian, Paladin, Rogue, or Wizard—battling it out in a dungeon full of treasure.
For ages 8+, the game is an easy-to-learn card game pitting the wits and brawn of a party of adventurers against each other. 2 to 4 players choose one of four decks modeled after characters in Dungeons & Dragons and sling spells, daggers and, well, MAYHEM at each other until there’s only one left to claim the treasure.
Everything you need to play Dungeon Mayhem comes in a small package, but it certainly packs a big punch. Designed by Jordan Comar and Roscoe Wetlaufer to bring players into the D&D multiverse, Dungeon Mayhem can be a quick palette cleanser in between marathon gaming sessions or a make for a full night of gaming with several escalating rematches. Novice players can learn how to play in under five minutes while a game of Dungeon Mayhem is over in less time than it takes to skin a displacer beast – under 15 minutes.
Dungeon Mayhem is available now and retails for $15. The illustrations created by Kyle Ferrin in the four decks of cards represent Sutha the Skullcrusher (barbarian), Azzan the Mystic (wizard), Lia the Radiant (paladin), and Oriax the Clever (rogue). Pick one of these characters and play their mighty power cards such as Azzan’s Vampiric Touch to swap hit points with an opponent or Sutha’s Whirling Axes to heal yourself while dealing crushing damage to the rest of the party.
Keep your friends close! Not only so they can help take out the paladin but because it makes pickpocketing SO much easier. That’s what Dungeon Mayhem is all about!
In the newABCs of D&D and123s of D&Dbooks,kids can learn their letters, numbers and love of D&D with read-aloud-friendly rhyming couplets.
Teach the alphabet and numbers to any early reader as told imaginatively within the world of Dungeons & Dragons. Each book features read-aloud friendly rhyming couplets from Ivan Van Norman and adorable illustrations from Caleb Cleveland.
For ages 3-7 each book retails for $14.99 and are out now.
Jeremy Crawford, lead rules designer and managing editor on Dungeons and Dragons at Wizards of the Coast, will give the “Storytime” keynote at PAX Unplugged 2018, taking place Nov. 30 – Dec. 2, 2018 at Pennsylvania Convention Center in Philadelphia, PA.
The lead designer of Dungeons and Dragons Player’s Handbook (5th Ed.), the definitive ruleset for “D&D” players, Crawford joined Wizards of the Coast in 2007 before going on to contribute to many crucial tomes for players and dungeon masters, such as the Dungeon Master’s Guide, Xanathar’s Guide to Everything, and Mordenkainen’s Tome of Foes. He then leveled up to become the company’s lead rules designer on the renowned tabletop game.
Badges for PAX Unplugged 2018 are on sale now. Three-day badges are currently available for $65, while single-day badges cost $30. Families can pick up Sunday kids badges (for children age 7 – 12) for $10 apiece. Exclusive PAX Unplugged 2018 pre-sale merchandise, including branded blankets, socks, and dice are now available for purchase as well.
Established in 2017, PAX Unplugged delivers the PAX experience fans know and love, but with a focus on celebrating card, board, and tabletop games. The second year of PAX Unplugged will build on the inaugural event’s success by featuring more exhibitors, new game reveals, hands-on opportunities, tournaments, and panels with industry leaders than ever before.