Tag Archives: games workshop

Unboxing: Half Moon Bay’s Mystery Warhammer Box

Half Moon Bay is offering a “mystery box” filled with their officially licensed Games Workshop items.

There’s content worth “over $65” in each box and is a fun thing to get for fans of Games Workshop and Warhammer.

Retailing for $39.99 plus shipping, you can order yours!

How’s the value? Check out the video of what we got and then below of how it stacks up to the value promised and cost.

  • Warhammer Age of Sigmar Pint Glass – Not on the site – guessing $15.99
  • Warhammer 40,000 Bowl – Blood Angels- $15.99
  • Warhammer 40,000 Heat Changing Latte Mugs – Space Marine – $15.99
  • Warhammer 40,000 A5 Notebook – Battle – $13.99
  • Warhammer 40,000 Pin Badge – Space Wolves – $4.99
  • Warhammer 40,000 Keyring – Purity Seal – $8.99

Retail: $75.94 (ish)

Games Workshop Teases More Kill Team

With the new edition of Warhammer 40,000 having been released, a question is out there as to the future of Kill Team, the skirmish game set in that world. With the new edition of Warhammer 40,000 focused on games of all size and campaigns, is there

In their online preview. Games Workshop teased we’ll be seeing more Kill Team and it’ll possibly tie into the current “Indomitus” storyline.

In a new video we get hints of Space Marines and Necrons in battle. Both factions have been represented in the game with the Necrons having seen “The Exalted Scythe” team expansion and a Cryptek commander.

What might it all mean? We’ll find out soon!

Warhammer Underworlds Next Chapter Direchasm is Revealed

Warhammer Underworlds: Direchasm

The next season of Warhammer Underworlds has been revealed. During Games Workshop‘s online preview, the game company debuted Warhammer Underworlds: Direchasm.

Direchasm features new warbands, new cards, and new Primacy and Hunger rules. The new Primacy and Hunger mechanics allow you to build up bonuses, and the game rules have also been refined and streamlined even further. It’ll be a fresh challenge for players.

New to Warhammer Underworlds are the Lumineth Realm-lords – Myari’s Purifiers. The warband features four strong fighters each with their own strengths including magic, ranged attacks, and two different styles of melee.

They’ll be going against the Dread Pageant. These followers of Slaanesh also feature four fighters each with their own play styles. Their deck features ways to manipulate your own fighters and the enemy! They’ll also inspire when they inflict and receive wounds!

You’ll be able to dive even deeper into the world courtesy of Black Library and a new anthology book, Direchasm!

Direchasm

Games Workshop Reveals New Warcry

During the latest online preview, Games Workshop revealed new Warcry Battletomes for the miniature skirmish game! Warcry Battletomes are books that dive deep into Death, Destruction, Chaos, or Order, including background tables, lore, and loads more.

Each book contains Warbands for their Grand Alliance, profiles and fighter cards, rules for using monsters, fated quests, and challenge battles.

Games Workshop Reveals More Blood Bowl: Second Season Edition

During their latest preview, Games Workshop revealed more of what we can expect in the next edition of Blood Bowl, Blood Bowl: Second Season Edition.

Blood Bowl is a fantasy miniature game for the tabletop where you manage a football team, everything from hiring to dealing with injuries. It’s truly fantasy football!

The new edition is a big update in the rules promising a smoother gameplay. Already we know there will be an addition of a “pass” statistic.

But, what’s inside the box?

The game really comes with everything that’s needed to play for once. There’s 2 complete teams, including Big Guys, 2 star players, 2 referee, rules, dice, markers neded to play, a double-sided pitch and dugouts, and footballs!

The first team is the Bögenhafen Barons who are led by Griff Oberwald, and they bring along an Ogre.

The Thunder Valley Greenskins have hired Varag Ghoul-Chewer and convinced a Trained Troll to join them.

Two refrees are included in the game, both are also new models and are an Elf and Dwarf to help prevent cheating in the field.

Blood Bowl: Second Season Edition

The double-sided pitch is fantastic evoking the classic “astrogranite” field from the 2nd edition of the game.

The rulebook is full-color hardback and features profiles for every team and Star Player currently in the game. Games Workshop says that nearly every aspect of the game has been “tweaked and tightened” to make it easier to play.

Blood Bowl: Second Season Edition

But, there’ll be more than just the box set coming! The already revealed Necromantic Horror team will be the first team to be released and that includes a new issue of Spike! Journal with rules for the team inside the magazine.

Spike! Journal #11

Not enough Blood Bowl for you? THere’ll be two books released from Black Library. collected some of the best Blood Bowl stories ever told in Death on the Pitch and the Blood Bowl Omnibus.

Death on the Pitch and the Blood Bowl Omnibus

Games Workshop Reveals their Codex Roadmap

Games Workshop has already announced what the next codexes will be but now we know when they’re being released.

In November, Deathwatch and Space Wolves will see their books released followed by Blood Angels and Death Guard in December 2020.

January 2021 will see two codexes, one of which is a xenos race.

That’s a pretty solid pace to get things rolling and sounds like that pace will keep going well into 2021.

Each codex will feature a code to unlock content in the Warhammer 40,000 app.

Warhammer 40,000 Codex Roadmap

Warhammer 40,000: Marneus Calgar #1 Brings Grim Darkness to Marvel

Warhammer 40,000: Marneus Calgar #1

When it comes to “grim dark,” Marvel and Disney are two companies I don’t associate it with. The partnership between Games Workshop and Marvel for comics based on GW’s popular tabletop games might seem odd. When thinking of other recent acquisitions by Marvel, like Conan, Aliens, and Predator, it doesn’t seem odd at all. There might be a broader plan by the House of Mouse and its comic crown jewel. And after reading Warhammer 40,000: Marneus Calgar #1, any apprehension is out the window.

Kieron Gillen handles the duties as scribe for this debut series. The comic centers on Marneus Calgar, the hero of the Ultramarines Space Marine Chapter. For those who might not know their grim dark from their dark grim or Space Marine from Ork, Warhammer 40,000: Marneus Calgar #1 serves as a decent introduction to the world crafted by Games Workshop.

For those unfamiliar, Warhammer 40,000 is a tabletop miniature game that was first published in 1987. It recently launched its 9th edition and is a combination game and model kit hobby. You buy units to build your army. Those units you put together, they’re mostly plastic model kits, arming them as structured by the rules. And if that hobby aspect wasn’t enough, you can paint them up. The game features numerous futuristic armies with the forces of the Imperium of Man taking up the main focus. Mankind is ruled by an immobile Emperor who sits on a Golden Throne and the Imperium has taken over 1000s of worlds across the universe. Their rule is fascist, brutal, and undemocratic. As with expansion such as this, threats exist from all over, both from outside aliens and heretics within.

Gillen has the (un)enviable task of explaining the above to new readers. But, the comic also needs to deliver something new and interesting for long time fans. With over 30 years of material to work from, the comic gives an interesting focused start. Marneus Calgar takes center stage as Gillen has the character reflect on his origin while dealing with modern-day threats. Calgar, for those who might not know, is the Chapter Master for the Ultramarines. That Space Marine chapter is the pride of the Imperium. Many consider them “boy scouts” of the Warhammer 40k world. They’re generally the “default” Space Marine army for Games Workshop featured with releases such as the most recent 9th edition. They follow the rules and are unwavering in their support of the Imperium leading the way.

What’s interesting about the choice is that the comic gives us a well-known character as opposed to a generic marine by which we can explore this new world. It also seems to ignore the current focus of the games on the “Indomitus Crusade”. That battlefront is the current storyline featuring in Warhammer 40,000 9th Edition and some of the books released around it.

The direction of the generic Space Marine has been done before in previous comics published by GW’s Black Library or Titan Comics. What the comic does is reveal the unknown history of Calgar a character who has had a lot of focus throughout GW’s 30+ years with this game. That focus has been on Calgar’s heroics on the battlefield, not what he was like as a kid. The comic gives readers a champion to focus on. In Calgar we get a mythic leader that’s a certain archetype and familiar. It’s a way to ease new readers into the world with something familiar and deliver something new to long-time fans.

And Gillen knows his stuff. As a fan of the game himself, the comic does a solid job of organically introducing the world and concepts of Warhammer 40,000 without being overwhelming. We learn what it takes to be a Space Marine and how difficult it is. We get a sense of the world as a whole. And Gillen nails dialogue that’d seem silly in any other situation.

What’s a bit hit and miss for me is Jacen Burrows‘ art. With color by Java Tartaglia the art doesn’t quite nail the “grim dark” aspect and there’s a slight inconsistency about it. It’s not bad at all, don’t get me wrong but there’s things at times that feel a little cartoonish. This is primarily at the end and I don’t want to spoil it but the design of some characters could be a bit more menacing.

Now, GW has been slowly moving away from their more over the top imagery (some of it would make the comic “adult”). But, there’s still can be a horror aspect about what’s currently produced. And the art GW produces can be jaw-droppingly amazing. But, when a painted miniature Ambull or the art GW has produced feels a bit scarier than what’s in the comic, there’s a slight disconnect in styles. This is definitely a more personal opinion, Burrow and Tartaglia do a solid job, but there feels like there’s a little bit held back. What does work is the detail from GW’s established world that the two nail. There’s weapons, ships, the characters themselves, look fantastic. But, a great example of where things don’t quite click is the flashback as the teacher Crixus looks a bit more gritty than young Calgar, his friends, or the Ambull.

The lettering by Clayton Cowles deserves a shoutout. There’s a lot of subtle changes to the lettering that add flavor to the comic. There’s the normal dialogue from Marneus and his Space Marines but then the lettering shifts with the Adeptus Mechanicus. It really nails down that these are human/cyborg type hybrids and emphasizes their mechanical nature. Then there’s the secret villain at the end who also has different lettering as well and there are spotlights on info about the world that also uses a different font. It’s all subtle but really works at sucking you into the world.

I went into Warhammer 40,000: Marneus Calgar #1 nervous. The cover art didn’t really give me the most confidence and the fact that Marvel has publishing compounded that feeling. But, from the first page which does some anthropomorphism to a bullet round which then explodes its target, that nervousness was settled. While it doesn’t go neck-deep in the grim dark, it does go waist to chest-deep.

As a long time player who has gone deep into game rulebooks and elsewhere I was quite happy with Warhammer 40,000: Marneus Calgar #1. The comic had more than enough new to me and feels like it’d be a solid introduction for those new to the world. There’s a lot packed in and done so in a way that’s not overwhelming and natural. This is one that’s solid sci-fi military action with a bit more depth and thought than we’ve seen from previous volumes.

Story: Kieron Gillen Art: Jacen Burrows
Color: Java Tartaglia Letterer: Clayton Cowles
Story: 8.5 Art: 7.5 Overall: 8.4 Recommendation: Buy

Marvel provided Graphic Policy with a FREE copy for review


Purchase: comiXologyKindleZeus Comics

Warhammer 40,000: Marneus Calgar #1 (of 5) Preview

Warhammer 40,000: Marneus Calgar #1 (of 5)

(W) Kieron Gillen (A/CA) Jacen Burrows
Parental Advisory
In Shops: Oct 14, 2020
SRP: $4.99

In the grim darkness of the far future there is only war…
The saga of WARHAMMER 40,000 comes to Marvel Comics!

MARNEUS CALGAR, the legendary Chapter Master of the Ultramarines, leads his elite Space Marines against humanity’s greatest threats in a galaxy engulfed in endless war.

Kieron Gillen (UNCANNY X-MEN, JOURNEY INTO MYSTERY, The Wicked + The Divine) spearheads the initiative with this introductory miniseries, illustrated by Jacen Burrows (PUNISHER: SOVIET, MOON KNIGHT, Crossed)–and we’re just getting started!

Now, witness Marneus Calgar’s never-before-told origin story, from his beginnings on Nova Thulium, to his campaigns in the Black Crusades, and to the unfolding mystery of the BLACK ALTAR, as a deadly threat from his past reemerges to threaten the present of the Ultramar system.

This all-new tale is essential reading for 40K aficionados, as well as the perfect primer to the world of WARHAMMER 40,000 for those new to the universe.

See the Ultramarines in glorious combat, the strife between the worlds of the Imperium, and witness the larger than life characters who preside over it all!

This is but the first foray into the larger darkness that is to come from Warhammer and Marvel Comics.

Be prepared.

Warhammer 40,000: Marneus Calgar #1 (of 5)

Green Wolf Studios’ 1:6 Warhammer 40K Cadian Officer Comes to Kickstarter October 6

You may have painted them in miniature scale, you’ve seen them fighting the enemies of the Emperor in countless tabletop games, and you’ve seen them come to life in video games. Now for the first time, you’ll have the opportunity to see the Astra Militarum produced as lifelike 1/6th scale collectible action figures.

Over the past year, Green Wolf Studios has worked relentlessly with the Warhammer creative team to produce the first in their new line of Warhammer 40,000 licensed figures.

The first figure is an iconic Cadian Officer which has been meticulously rescaled to a height of 30 cms to provide a faithful representation of the famous fighting force – with the finest of details taken into account.

The figure launches on Kickstarter on Tuesday, October 6th at 1pm BST.

The Matriarchs of Death a New Escher Weapons are Available Now from Forge World

Gang Matriarchs are drawn from the craziest, wildest, and most homicidal of the Gang Queen’s girls, each one a natural killer. Carrying the deadliest weapons they can lay their hands on, a Matriarch is both gang enforcer and underhive assassin.

Forge World has a trio of new warriors for you Escher Gang and new weapon pack available now for pre-order and use in Necromunda or get creative and use them elsewhere.

The Escher Champion with Power Hammer retails for $30. You can shoot your enemies with a deadly combi-pistol or finish them off with a brutal power hammer.

Escher Champion with Power Hammer

The Escher Champion with Servo Claw features a shotgun and servo claw for brutal hand-to-hand comabt. The figure retails for $30.

Escher Champion with Servo Claw

The Escher Champion with Shock Whip is armed with a deadly combi-pistol or take on your enemies with a ferocious shock whip. She retails for $30.

Escher Champion with Shock Whip

If you need to upgrade your gang, the Escher Champions Weapons pack is here. For $30 you get ranged and close combat weapons, arms, and a head to customize your gang. Included is:

  • 1x Two-handed power sword
  • 2x bolters
  • 1x Combi-needler
  • 1x Combi weapon (with melta, plasma or flamer options)
  • 1x Plasma cannon
  • 1x Power axe
  • 1x Bionic arm
  • 1x Arm holding grenade
  • 1x Grenade launcher
  • 1x Head
Escher Champions Weapons
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