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Free League Publishing Announces The Last Cyclade for Coriolis: The Third Horizon

Coriolis: The Last Cyclade

The epic space adventure The Last Cyclade has been announced by Free League Publishing for the award-winning tabletop roleplaying game Coriolis: The Third Horizon. It’s set to launch on December 8th. Per-orders have started on the Free League website.

Far above in the darkness of space, a lone ship waits to enter the portal. Its crew stands ready to complete their mission: to reach the ghost ship Zafirah first to unveil the truth behind one of the horizon’s most ominous mysteries…

Many months ago, the destroyer Zafirah vanished. Now she is back, in a time of turmoil as the council and authorities are questioned, and people begin to revolt against their oppressors. The throat of the Third Horizon is exposed, and this is when something ancient rises from the shadows.

The arabesque science fiction adventure The Last Cyclade is the second part of the epic game campaign Mercy of the Icons. The adventure is a 240-page hardcover book that includes two new full-length adventures: The Uharan Echo and In the Shadow of the Zenith, four new adventure locations, Mission generator tables to create your own adventures and in-depth background information for the Gamemaster.

The Coriolis roleplaying game offers a unique mix of hard science fiction and mysticism. Do you wish to crew a spaceship and travel to the space station Coriolis set in a remote cluster of star systems? Explore the ancient ruins of the Portal Builders, undertake missions for the powerful factions, and partake in the game of political intrigue. Whatever your calling is, together you will make your own fate. In the end, you might even discover the truth about the mysterious Emissaries and the threat of the Dark Between the Stars in the sci-fi adventure Coriolis: The Third Horizon.

The game was written by Rickard Antroia with art by Gustaf Ekelund, and a cover by Martin Grip.

If you’re new to the game, you can check out the Coriolis: The Third Horizon QuickStart PDF that offers a glimpse of the game world and introduces the basic game rules and the tutorial one-shot adventure Dark Flowers.

Free League Publishing Announces a New Edition of the Classic RPG Twilight: 2000

Twilight: 2000

A new edition of the classic roleplaying game Twilight: 2000 was announced today by Free League Publishing, makers of the ALIEN RPG, in partnership with Game Designers’ Workshop and Amargosa Press. The new edition goes back to the roots of the franchise with a boxed set for sandbox roleplaying in the devastation of World War III. It will come to Kickstarter in August, to be released in early 2021.

The new edition of the apocalyptic RPG Twilight: 2000 will be the fourth in the series, the first being released by Game Designers’ Workshop in 1984. Just like the original version, the new edition is set in the year 2000 devastated by war – now in an alternate timeline where the Moscow Coup of 1991 succeeded, and the Soviet Union never collapsed. 

Also part of the project are Amargosa Press (who have recently announced the new Dark Conspiracy 4th Edition RPG), Polish RPG publisher Black Monk Games (who will act as a consultant on Poland in 2000 AD game setting as well as publish a Polish edition of the game), and Far Future Enterprises (who publishes the fifth edition of the Traveller science-fiction roleplaying game).

Twilight: 2000

The design team is led by Tomas Härenstam (ALIEN RPGForbidden Lands, Mutant: Year Zero), with setting and scenario writing by Chris Lites (Conan, Over the Edge), editing by Angus Abranson (Doctor Who, The One Ring), interior art by Niklas Brant (Forbidden Lands), cover art by Martin Grip (ALIEN RPGSymbaroum), and maps by Tobias Tranell (Forbidden Lands). Several active and retired servicemen from the U.S. military are assigned to the project as consultants.

Just like the original game, the new edition of Twilight: 2000 is set in a Poland devastated by war, but the game also offers an alternative Swedish setting, as well as tools for placing the game anywhere in the world.

In the game, players take roles of survivors in the aftermath of World War III – soldiers or civilians. Their goal, beyond surviving for another day, can be to find a way back home, to carve out their own fiefdom where they are, to find out more about the mysterious Operation Reset, and maybe, just maybe, make the world a little bit better again.

The core gameplay uses a “hexcrawling” system established in the post-apocalyptic Mutant: Year Zero and survival fantasy Forbidden Lands RPGs (both Silver ENnie winners for Best Rules, in 2015 and 2019), developing it further to fit the gritty world of Twilight: 2000. The core rules are built on the Year Zero Engine used in those games (as well as in the ALIEN RPG), but heavily adapted to fit Twilight: 2000 and its focus on gear and gritty realism.

Twilight: 2000