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Modiphius Releases Better Worlds the First Supplement for Cold and Dark

Modiphius Entertainment has announced the release of Better Worlds, the first supplement for Mischa L Thomas‘ fantastic Cold and Dark sci-fi universe.

Better Worlds is available on Modiphius.net and joins the core book as part of the Cold and Dark collection. A release on DriveThruRPG.com will follow shortly.

This is a shadowy and sinister sci-fi RPG influenced by the likes of Alien, Dead Space and Outland, and here’s some info to whet your appetite on this intriguing universe, where dying is easy, living is hard and pain is a given…

Centuries from now mankind lives on in the Sirius galaxy, an enormously vast and dense system of stars. It’s a greedy industrial society run by corporations and the Governmental Industrial Complex. The onslaught of strip-mining has stirred something terrible best left buried and forgotten. he sci-fi universe of Cold & Dark is a frightening and violent world. In the reaches of space the protagonists have to face known as well as unknown horrors.

Players take on the roles of people who have chosen to live on the edge as site engineers, corsairs and deep space salvagers. Only out there in the big empty, on the verge of disaster facing the horror, do they flourish and realise their full potential. This is sci-fi at its darkest.

For hundreds of years mankind has terraformed and populated the Sirius Galaxy. Some worlds are never known as their destiny is to be destroyed as a part of the GIC core harvester machine. There are nineteen official established star systems and this book explores them all.
Better Worlds is a sourcebook for the horror science fiction game Cold & Dark. It gives a deeper and much more encompassing look at all the star systems and their planets. Learn about forgotten tribes, dangerous fauna, new hidden horrific threats as well as new organizations. Better Worlds is packed with information that will expand your gaming experience and allow you to set up fantastic stories in the world of Cold &Dark. Explore the enormous Claret City or deep jungles of Zedo. Fight gang wars in on the cutthroat Xindos space station or hunt for riches in the irradiated Thajala Badlands on Salin while fighting off raiders and mutants.

Features

  • Dozens of story seeds which will allow you to set up your game.
  • 15+ new creatures and NPAs. Everything from raiders to the vicious blood moray and the RAW, Robotic Automated Weapon.
  • New equipment such as the Mobile Mining Operation.
  • A host of new threats and hidden secretes waiting to be fought and discovered.
  • Several new organizations and groups such as crime syndicates and The Tribes.

Starfleet Reinforcements Arrive for the Star Trek Adventures Roleplaying Game

The Star Trek Adventures roleplaying game has two brand new supplements, and two new miniatures sets available to pre-order on Modiphius.net and friendly local gaming stores from today. The Command Division Supplemental Rulebook launches the division supplements for the game, which will focus on Starfleet’s six departments, with Operations and Sciences Division supplements to follow. The Beta Quadrant Sourcebook kicks off a line of four supplements about the Star Trek Galaxy, providing new mission ideas and character options for both players and Gamemasters. The Next Generation Away Team miniatures give players the perfect tabletop avatar for their character, and the Borg Collective miniatures set gives the Gamemaster a new, dangerous foe for their tabletop. Klingon Deck Tiles round off the release, mapping out iconic Klingon starship interiors.

“Make it so,” with the Command Division Supplemental Rulebook, with lead writer Jim Johnson (Mirror Universe: Shards and Shadows, Strange New Worlds) providing a wealth of new material for characters in the command or conn departments, including information on Starfleet Command and the Admiralty. Players can explore a role in the Admiralty with a new style of play, focusing on large scale decision making that can affect whole fleets, with new rules for fleet battles and maneuvers. Expanded Social Conflict rules gives a new dimension to galactic diplomacy with more options for influencing opponents and social tactics. New player options for character creation include new Talents for the Command and Conn Disciplines, as well as a list of department related Focuses to help creating characters in the command division. Sixteen new Federation starships are available to crew, including fan favorites the NX class, Oberth class, Ambassador class, Nebula class, Steamrunner class, and Sovereign class, with spaceframe statistics for starship creation as well as new starship Talents for the 22nd century. The Gamemaster also has a whole host of resources, from advice on running Command focused campaigns, to a new selection of named NPCs and command and conn archetypes, including Lwaxana Troi, Sarek, and Curzon Dax. The hardcover supplement is priced at £24.99/$34.99 USD.

The Beta Quadrant Sourcebook, led by Jennifer Baughman (Conan, Adventures in an Age Undreamed Of, and The World’s Largest Dungeon) will give both Gamemasters and players in-depth information and historical details on the Federation and its planets in the Beta Quadrant, the Klingon Empire, the Romulan Star Empire, as well as fan favorites the Gorn and the Orion Syndicate. It will also offer players new alien species to choose from during character creation, from Benzites and Klingons, to Deltans, the Xindi, and Zakdorn. Gamemasters have a new range of NPC starships from all Beta Quadrant powers, with the mighty Klingon Negh’Var battle cruiser, the Romulan bird-of-prey from the 22nd century, as well as Orion Syndicate, Gorn, and civilian starships. A new selection of adversarial Non-Player Characters that call the Beta Quadrant their home are also made available for players to confront, overcome, or forge alliances. The hardcover supplement is priced at £24.99/$34.99 USD.

A range of 32mm scale Next Generation Away Team miniatures will provide players the perfect set of figures for their characters, with both male and female figures for humanoids, Vulcans, Andorians, Tellarites, and Denobulans in high quality resin, boasting impressive detail. Individual models are available from Modiphius.net, or in a 10-figure set online and in store, priced at £39.99/$49.99 USD.

Resistance is futile with The Borg Collective miniatures set, as the collective makes their way to the tabletop, with designs of 5 male and 5 female assimilated humanoids in beautifully detailed resin. The Borg collective is available in a 10-figure set, also priced at £39.99/$49.99 USD.

The Star Trek Adventures tile sets get a new addition with the Klingon Deck Tile Set, with key Klingon starship interior locations mapped onto geomorphic tiles for use with 32mm miniatures. Klingon bridges, corridors, cargo bays, and other systems all feature, designed in consultation with Rick Sternbach, writer of the Haynes Klingon Bird-of-Prey Owner’s Workshop Manual. £29.99/$39.99 USD.

Infinity: Adventures in the Human Sphere is Now in Print!

Modiphius Entertainment has released the print version of Infinity: RPG Adventures in the Human Sphere which is available exclusively on Modiphius.net. Inside this handsome volume with full colour artwork, you’ll find a wealth of sci-fi adventure to explore!

From the unreachable boardrooms of the Hyperpowers to the cold asteroids of Human Edge, and the bright allure of Maya to the dark corners of Arachne, intrigues and confrontations take place across every aspect of the Human Sphere. New plots, counteroffensives, and plans for subterfuge are deployed with a frantic pace even ALEPH would struggle to process.

Walking an infinitesimally thin line amidst the political, social and physical turmoil, 0-12 agents are tasked with containing the chaos before it escalates, allowing regular citizens of the Human Sphere to live their lives blissfully unaware of the dangers that threaten to unravel the delicate balance of powers.

Adventures in the Human Sphere provides a collection of far-reaching missions, each designed to thrust your agents into the path of machinations and conflicts that jeopardise the fragile alliances which bind humanity together.

  • Immerse yourself in the Infinity Roleplaying Game with ten independent adventures that run the length and breadth of the Human Sphere, from Sol to Human Edge.
  • New adversaries to add to your rosters including the Hungries of the Combined Army, and brutal Kyrgyz Mafia.
  • In-depth maps of key locations, quantronic networks, and social interactions that underpin the conflicts within this rich array of locations.
  • Comprehensive Wilderness of Mirrors objectives for each adventure, with specific plot hooks for each faction.
  • Advice on extending both scenes and adventures, so that these missions become a springboard for your own expanded campaigns.

Modiphia Issue #3 is Out Now

The third issue of Modiphia has been released, Modiphius Entertainment‘s FREE official digital magazine which is now available for download on Modiphius.net and DriveThruRPG.com.

This issue is a Fallout special, as we enter the Fallout Zone – looking ahead to the Minis game to beat them all, and go for an in-depth chat with designer James Sheehan.

Elsewhere, you’ll find over 40 pages of new content, strategy guides and background articles for Modiphius’ range of games, including: Fallout: Wasteland Warfare, Achtung! Cthulhu, Star Trek Adventures, Conan and Coriolis, plus: All the latest info from Modiphius, including what you can look forward to in 2018!

Free Mutant Chronicles Living Campaign launches, plus massive sale from Modiphius!

Modiphius is bringing Mutant Chronicles fans, a great double header, the first episode of the FREE Living Campaign entitled The Purging of the Crucible, plus a massive sale on all Mutant Chronicles source books, campaigns, guides, and accessories with up to 25% off.

Sign up for the Mutant Chronicles Living Campaign and download the free episode The Purging of the Crucible, then check out dozens of great deals in the Mutant Chronicles collection!
The Purging of the Citadel is set towards the end of the First Dark Legion War era of Mutant Chronicles, and this adventure will take the player characters through events that will culminate in the beginning of the end for Imperial megacorporation’s secret ISC-7 division, more commonly referred to as Blackthorne. The adventure also comes with four pre-generated characters from the Brotherhood, Capitol, Imperial and Mishima factions, so you can get started right away.

The massive Mutant Chronicles sale features bargains and big savings with the core book 25% off, epic campaigns like Dark Legion and Dark Soul 25% off and essential guides to all the corporations and factions reduced to just £14.99.

You can even pick up complete collections like the Print Lover’s Bundle for £199 or the PDF collection for just £99, while dice sets, Cardinals Coins, Dark Legion pendants, Cartel bags and minis also feature great savings!

We hope you’ll take this opportunity to explore and expand your Mutant Chronicles adventures, a dark future in a solar system riven by corporate strife and the machinations of the hideous Dark Legion awaits!

FREE John Carter of Mars Quickstart now available!

Modiphius Entertainment has released a FREE John Carter of Mars Quickstart adventure so you can take your first steps on the legendary red planet of Barsoom and begin your adventures alongside John Carter, Deja Thoris and all the heroes of Helium. If you like what you see check out the fully funded Kickstarter! This is a streamlined, more narrative version of 2d20 – more info on that below.

The FREE John Carter of Mars Quickstart is available on both Modiphius.net and DriveThruRPG.com.

Flags over Mars!

This short Quickstart adventure is designed to allow play­ers to take on the role of heroes from the John Carter of Mars stories as they encounter perilous adventures on Barsoom explore the rules of its 2d20 roleplaying system.

The adventure is set shortly after the events of A Princess of Mars and the decline of Helium’s long time rival, Zodanga. During this period, John Carter stays for years in Helium with his beloved Dejah Thoris, but few of his adven­tures during this time are described in Bur­rough’s work.

As the adventure begins, Carter is travelling with Dejah and several friends and allies by flier to meet with a delegation from a minor Red Martian kingdom, Voninka, that is seeking alliance with Helium. Voninka was a small satellite nation of Zodanga until the nation’s recent defeat at the hands of Helium. It now seeks new allies among Helium and its jeddak, a young but respected leader known as Corlan Nim, has requested a diplomatic meeting with representatives of Helium-the player heroes and their crew.

But all is not quite as it seems and this apparently simple diplomatic mission soon launches our heroes into a whirlwind adventure!

Prepare to experience the might and majesty of 2d20 adventures on the red planet in John Carter of Mars! The John Carter Kickstarter is fully funded but still in full swing, so help unlock further stretch goals and bring you even more awesome John Carter adventures!

The Momentum system is a streamlined version of the 2d20 system used in other games such as Conan, Infinity, Mutant Chronicles and Star Trek Adventures. It focuses entirely on the abilities of the characters you play by allowing characters to build talents out of whole cloth and eschewing granular details that just aren’t important in describing the ultra-competent characters of Barsoom.

Characters in Momentum are described by six attributes that combine to form the Target numbers of all tests. There are no skills, instead your background and archetype determines your role in the world. You’ll also be told what your character will find harder. This guidance for your GM will help them decide if a test is low or high difficulty. Secondly if you’re a talented scientist then you will have a Talent that describes how you use science. It might be that you make discoveries after hours of painstaking research or perhaps your best leaps of intuition only happen when under fire; however how you relate to the activity is custom described for your character.

The Momentum system cuts down on the descriptive terms such as status effects and weapon qualities. Once you understand how to do a skill test and have chosen how you want talents to describe your character, you’re ready to go! There is also an entire chapter of example talents for you to choose, reword, combine and ignore as you see fit.

Get the Infinity Roleplaying Game Now

Modiphius Entertainment has announced a raft of PDF releases for our eagerly awaited Infinity Roleplaying game, including core book, player’s guide, and the Adventures in the Human Sphere and Quantronic Heat adventures.

The are available as part of the Infinity collection on Modiphius.net and DriveThruRPG.com.

For the last ten years, players have tested their mettle upon the battlefields of the Human Sphere in Corvus Belli‘s hugely-popular Infinity skirmish game. Now you can expand your adventures with the 500+ page full colour Infinity RPG Core Book, diving deep into the amazing, never-before-seen depths of the Infinity universe with the ultimate science-fiction roleplaying game.

  • Cinematic action driven by the twin engines of Heat and Momentum.
  • The triple battlefields of Warfare, Infowar, and Psywar.
  • A multifaceted zone system which brings the world to life.
  • A complete chronology of the Human Sphere detailing centuries of bloodshedThe culture, history and intrigue of ten powerful factions.
  • Gazetteers for all twelve worlds of the Human Sphere, including beautiful, full colour maps.

In the Infinity Player’s Guide, you’ll shape powerful sci-fi characters to explore this amazing universe with:

  • An immersive Lifepath character creation system, that allows you to choose from a wide range of backgrounds, from crazed Dog-Warrior, to empathic Tohaa. Define options such as attributes, faction, heritage, homeworld, social status, education, and career.
  • Select your starting gear from a wide range of equipment such as the hacking device and programs you’ll utilise, or the type of weapon and ammo you prefer.
  • Discover a gazetteer of humanity’s near future, covering the systems and factions of the Human Sphere and beyond.
  • Bonus content exclusive to the Player’s Guide including the Agent Handler guide, 2d20 to N3 conversion guide, and stats for the iconic miniatures produced for the RPG.

Adventures in the Human Sphere provides a collection of far-reaching missions, each designed to thrust your agents into the path of machinations and conflicts that jeopardize the fragile alliances which bind humanity together.

  • Immerse yourself in the Infinity Roleplaying Game with ten independent adventures that run the length and breadth of the Human Sphere, from Sol to Human Edge. New adversaries to add to your rosters including the Hungries of the Combined Army, and brutal Kyrgyz Mafia.
  • In-depth maps of key locations, quantronic networks, and social interactions that underpin the conflicts within this rich array of locations.
  • Comprehensive Wilderness of Mirrors objectives for each adventure, with specific plot hooks for each faction. Advice on extending both scenes and adventures, so that these missions become a springboard for your own  expanded campaigns.

In Infinity: Quantronic Heat you’ll find amid the glittering, skyscraper-studded city block arcologies of Neoterra the backbiting industrial espionage of the hypercorps has finally boiled over into open violence and murder.  ..or has it?  When Bureau Noir agents are called in to investigate the shocking corporate raid, they quickly discover there’s a deeper conspiracy in play. A terrorist splinter group pursues a mysterious scheme of quantronic brinkmanship which threatens the entire Human Sphere in this three part campaign which ranges from the rain-slicked streets of Neoterra to a stunning, action-packed finale as you pursue terrorists back to a frozen Svalarheiman base in a planet-wide investigation of epic scale!

We hope you’ll enjoy this first raft of infinity releases which also includes a package of FREE character sheets and look out for more far flung sci-fi adventures from Corvus Belli’s Infinity, coming soon!

Mindjammer Player’s Guide and Commonality Space Schematic Poster Map Out Now

Modiphius Entertainment has announced the release of The Mindjammer Player’s Guide – Adventuring in the New Commonality of Humankind, a major new rules release for Mindjammer – The Roleplaying Game, from ENnie-award winning writer Sarah Newton.

The Mindjammer Player’s Guide and The Enhanced Commonality Space Schematic are available now in PDF digital format on Modiphius.net and DriveThruRPG, with the print edition available from the 23rd November.

“CITIZENS OF THE COMMONALITY!

It’s a time of adventure, a time of opportunity! A time for humankind itself to change! Join us, in the hyperadvanced worlds of the Core or the chaos and conflict of the Fringe, and reach for the stars! In the pages of this book every agent of the Commonality will find what they need to survive and thrive in the Second Age of Space!”

The Mindjammer Player’s Guide is a book specifically for players of Mindjammer-The Roleplaying Game. It contains all the rules you need to play as a player, with complete character creation sequences, new genotypes and cultures, and a whole new octant of Commonality Space in which to set your character stories and adventures. It contains:
The essential Fate Core system, all the rules you need to create and play characters in the Mindjammer universe-including rules for creating and playing sentient starship characters!
Descriptions and histories of the New Commonality of Humankind.
New starmaps, homeworlds, and genotypes of Commonality Space.
Rules for the Mindscape and virtual worlds.

At the same time, Modiphius is also releasing The Enhanced Commonality Space Schematic poster map, a gorgeous remastered and updated version of the New Commonality Schematic from the Mindjammer Core Book and Mindjammer Player’s Guide. Expanded with new information and illustrations of key worlds and system data, the Enhanced Schematic comes in both high-resolution PDF and TIF formats and also as a Desktop Wallpaper for your tablet or PC! Visualise the vastness of the New Commonality of Humankind with this gorgeous artwork schematic by Mindjammer lead artist Jason Juta.

Kneel before the Emperor or die! Mindjammer: Children of Orion launches

Modiphius Entertainment has released Children of Orion – The Venu Sourcebook, the brand new supplement for Mindjammer – The Roleplaying Game, from ENnie-award winning writer Sarah Newton and David Donachie. Children of Orion-the Venu Sourcebook is now available in PDF format on Modiphius.net and DriveThruRPG, with the print edition available from the 23rd November.

Welcome to the Bright Empire of Venuthe interstellar civilisation of the “bad guys” of Human Space! An ancient people of xenophobic human supremacists, survivors of an ancient war, now hellbent on cleansing the cosmos of abomination and bringing the purifying word of their undying God-Emperor to the stars.

Children of Orion-the Venu Sourcebook provides a whole new universe of adventure for your Mindjammer games-a harsh and violent interstellar empire beyond the Commonality frontier. Play rebels against the domineering rule of the God-Emperor, mutated troopers and servitors of the sinister Dark Radiance fighting against the cultural inroads of the Commonality-or Commonality agents themselves, working behind enemy lines to defeat an implacable foe which once devastated the Core Worlds! It’s a completely different vibe for your Mindjammer games-darker, more desperate, where the survival of an entire people is at stake.

Children of Orion-the Venu Sourcebook includes:

  • Prehistories and histories of the Empire of Venu
  • The strange powers of the Dark Radiance
  • Starmaps and world descriptions
  • Full details for creating Venu characters, including genotypes, occupations, and cultures
  • Venu tech and starships
  • Guidelines for playing Venu campaigns. Fight against the Venu, or play a Venu character yourself!

The Mindjammer-The Roleplaying Game core book is required for play.

Star Trek Adventures – The Next Generation Deck Tiles are Now Available in PDF!

Modiphius Entertainment has released their Star Trek Adventures The Next Generation tile set, now available in PDF on both Modiphius.net and DriveThruRPG.com.

This gaming tile set is a PDF containing 32 interchangeable 240mm square and 120mm by 240mm map tiles of Federation starship interiors.

Modiphius has also announced that Rick Sternbach has joined the Star Trek Adventures development crew. Sternbach (Star Trek: The Next Generation Technical Manual, Star Trek: Deep Space Nine Technical Manual, Haynes Klingon Bird-of-prey Owner’s Workshop Manual) served as senior illustrator and technical consultant on The Next Generation, Deep Space Nine and Voyager television series and has been consulting with Modiphius Entertainment on the development of the geomorphic tile artwork and deck plans. The interchangeable deck tiles combine in hundreds of ways and along with the official Star Trek Adventures miniatures help create exciting missions on your tabletop.

The Starfleet PDF deck tiles set contains:

  • Fully realised top-down designs of key locations on a Federation starship: the bridge, main engineering, astrometrics, sickbay, and other corridors and shuttlebays.
  • Marked with movement areas compatible with the 2d20 system for use with the Star Trek Adventures conflict rules.
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