Tag Archives: modiphius

Shawn Tomkin’s Galaxy-Spanning RPG — Ironsworn: Starforged — Available now!

Ironsworn: Starforged

Modiphius Entertainment and tabletop RPG creator Shawn Tomkin have released to stores Ironsworn: Starforged, the epic sci-fi tabletop RPG. Previously only available from the original Kickstarter or as a digital download, Modiphius Entertainment brings the RPG to retail in a special Deluxe Edition hardcover version, along with a Reference Guide and Asset Decks that bring the experience to life in vivid color. These versions are available now in local game stores and via the Modiphius online storefront.

In Ironsworn: Starforged, you are a spaceborne hero sworn to undertake perilous quests. You will explore uncharted space, unravel the secrets of a mysterious galaxy, and build bonds with those you meet in your travels. Most importantly, you will swear ironclad vows and see them fulfilled — no matter the cost.

Starforged is the standalone, sci-fi evolution of the Ironsworn tabletop roleplaying game. Experience with Ironsworn is not required to play. Starforged builds on Ironsworn‘s award-winning innovations (including its famed solo play!) to chart a path into an exciting new frontier.

Starforged supports three play modes:

  • Guided: One or more players take the role of their characters, while a guide (game master) moderates the session.
  • Co-Op: You and one or more friends play to overcome challenges and complete quests. No guide is required.
  • Solo: You portray a lone character driven to fulfill vows in a dangerous galaxy.

Starforged includes:

  • Story-driven mechanics put your character at the center of their quest-driven adventures.
  • Tools to help you quickly build a setting, create your character, and set off into a universe of perils and opportunities.
  • Creative prompts to eliminate game prep and push your adventures forward — with or without a guide/GM.
  • System-agnostic generators for on-the-fly discoveries of spaceborne locations, planets, settlements, people, creatures, starships, foreboding derelicts, ancient alien vaults, and more.
  • Extensive advice, examples, and options for exploring the story of your characters and their fateful vows.

Starforged is designed and developed by Shawn Tomkin, the original creator of the highly regarded fantasy RPG Ironsworn, and is richly illustrated by lead artist Joshua Meehan and others. It is co-published by indie publisher Absolute Tabletop and distributed by Modiphius. 

The Starforged retail product line includes a 400+ page deluxe hardcover rulebook, a wire-bound reference guide, and a deck of character asset cards. Starforged was backed by more than 6,700 supporters on Kickstarter in 2021 and has received more than 170 five-star ratings across DriveThruRPG and itch.io since its digital release in 2022.

Explore the Politics of Dune in Modiphius’ Upcoming Houses of the Landsraad Supplement

Dune: Adventures in the Imperium line — The Great Game: Houses of the Landsraad

Modiphius Entertainment has unveiled pre-orders for the latest product in their best-selling Dune: Adventures in the Imperium line — The Great Game: Houses of the Landsraad campaign supplement. This newest expansion for the top-selling 2d20 tabletop role-playing game introduces players and Game Masters to the Landsraad council and some of the mightiest Houses in the Imperium. The 128-page Houses of the Landsraad book moves the in-game action and politicking away from Arakkis and out into the darkness of the Imperium. 

The Landsraad is the great council of the Houses that decides the fate of the Imperium under the will of the Emperor. Meeting on Kaitain, the Imperial homeworld, this chorus of powerful voices meets to make deals, craft alliances, crush enemies, and take vengeance in the halls of power. Here, whole worlds can be laid waste at the stroke of a pen, and riches beyond your wildest dreams can be bestowed for nothing more than a promise of support.

The Great Game: Houses of the Landsraad is a complete 128-page supplement for Dune – Adventures in the Imperium that expands your campaign away from Arrakis into the vast and deadly Imperium. It offers the opportunity for your House to vie for power among its peers. Politic with your rivals, bring power and wealth to your House, and challenge your position among the deadliest powerbrokers of the Landsraad.

The Great Game: Houses of the Landsraad includes:

  • Comprehensive detail on the nature and politics of the Landsraad council and the complex relationships between the Houses that keeps the Imperium turning
  • Secrets of the art of kanly, the rules that govern assassination by blade or poison, and how to manage a deadly war of assassins
  • Expanded notes on CHOAM, with options and new talents for CHOAM Agent player characters. Full dossiers on an array of the most important Houses of the Landsraad, such as the fallen House Richese, the aggressive House Moritani, the noble House Taligari, and the devious House Wydras.
  • A Navigator’s guide to the mysterious Spacing Guild and their place in the Imperium, with new talents and focuses for Guild agent player characters.
  • Cross space in a moment in a Guild Heighliner, with detail on space travel and managing journeys across the Imperium, with or without the Guild.
  • New rules for building any of the ‘million worlds’ that can be found in the Known Universe or beyond. Create the homeworld of your House, your enemy’s domain, or a new planet ripe for exploitation.
  • A complete system for House management, allowing you to craft and build your domains, construct new planetary facilities, manage downtime, and gain leverage and favor from your peers as the power of your House grows.

Battle to Save Skyrim in The Elder Scrolls Skyrim Adventure Game from Modiphius Entertainment

The Elder Scrolls V: Skyrim – The Adventure Game

Modiphius Entertainment has announced the retail and online store availability of The Elder Scrolls V: Skyrim – The Adventure Game, the solo and cooperative (up to four players) tabletop board game of adventure and exploration set in the frost-covered lands of Skyrim. In this epic tabletop experience, players will face down dragons, Daedra, trolls, and many more sinister creatures as they battle for glory.

In The Elder Scrolls V: Skyrim – The Adventure Game, players are surviving members of the Blades, a legendary group who long protected the Empire of Tamriel, and must band together to thwart a plot to eradicate them all!  

Your quests will lead you across Skyrim – sometimes in short side ventures, others in connected storylines that change with your choices and successes or failures! Gain powerful weapons, armor, spells, amazing treasure, experience points, and of course, followers. But watch out! If you ignore the growing threat across Skyrim, the Strongholds may fall, and you’ll face increasingly dangerous crises.

The Elder Scrolls V: Skyrim – The Adventure Game contains two major narrative-driven campaigns, each comprised of three chapters. Each chapter can change depending on your choices, following your own quests in the main storyline or meeting up for key events and exploring dungeons together. Save your character’s progress at the end of a chapter or even mid-game, and start again from where you left off the next time you play. 

Key Features of The Elder Scrolls V: Skyrim – The Adventure Game

  • Tamriel’s Tiny Faces: Choose from one of six several lavishly detailed plastic miniatures based on iconic Elder Scrolls races like the Khajiit, High Elf, and Nord as an in-game avatar (with more options in the Dawnguard expansion)
  • Gear-Up: What adventure doesn’t involve a bit of treasure hunting? There are loads of weapons, armor, and ancient artifacts for players to find that increase their power as you upgrade or enchant your gear to customize your abilities.
  • Gather Your Party: Go it alone, or bring up to three other players on a journey to explore Skyrim’s secrets that might save its people from certain doom
  • Skills, Swords, and Spells: Be it a greataxe, bow, or spells, players will be able to tailor their combat style as they like, matching their choices with a variety of different skill upgrades that will give them advantages in different quests
  • There and Back Again: With each chapter offering roughly 90 to 120 minutes of core questing, an initial playthrough with no diversions for sidequests or exploration should last about 12 hours. Yet thanks to a plethora of story choices, character options, and play styles, there are practically hundreds of hours worth of content to uncover in subsequent playthroughs.
  • Familiar Friends and Foes: The core box includes the Nord, Dunmer, Imperial, Altmer, Khajiit, and Orsimer characters and their 32mm scale pre-assembled miniatures
  • Expand your Experience: Two gameplay expansions are also available at launch, featuring new rules and experiences to add to the base game. Dawnguard adds the titular vampire hunters and their vampiric nemeses in a new three-chapter campaign fighting against the plots of a Daedric prince! From the Ashes adds several mini-campaigns against such foes as the ghosts of former Blades, the Dark Brotherhood, and the ancient dragon Grahkrindrog! 
  • Add to the Party: Bring more friends to your Free Roaming sessions with the 5-8 Player Expansion. Increase the game’s Free Roaming mode to up to 8 players and go adventuring with your own company of heroes, break up into teams or have larger competitive challenges.
  • Compatible with Call to Arms: Fearsome foes like dragons, Daedra, and trolls are available as miniature upgrades in the cunningly named Miniatures Upgrade Set and are scaled to be compatible with Modiphius’s The Elder Scrolls: Call to Arms miniatures game — meaning they can be used in this game and vice versa

Modiphius’ Fallout adds New Miniatures and 3D Printing Options

The Deep: Print at Home Set (Digital STL files)

There are unseen forces deep beneath our feet, in networks of tunnels far below the surface. There are many paths, some are flooded and impassable to those without the means to dive deeper, but the remains of an unlucky seeker might show you the way. Deeper still, clusters of bioluminescent flora illuminate hidden realities and strange entities beyond our comprehension. Welcome to The Deep!

This 3D print-at-home product lets you print six terrain pieces to create immersive scenes and elevate your tabletop. Use these pieces as evocative scatter or mysterious objective markers in your next foray into the Wasteland!

Contents:

  • Flora Cluster 1-3
  • Lost Diver
  • The Interloper
  • The Visitor

[US] [UK] Store

Note that this is a digital STL product ONLY for 3D printing and not a physical product. Requires a 3D printer and knowledge of 3D printing to use.

The Deep: Print at Home Set (Digital STL files)

Fallout: Wasteland Warfare Miniatures – Creatures: Bloatflies

Hideous mutated forms of common modern flies, Bloatflies will attack from afar, peppering their target with spines from their abdomen, only flying close to allow their larvae to feed on living prey. These predators remind us that the Great War changed everything about the world we know.

Contents:

  • Glowing Bloatfly (x1)
  • Bloatflies (x2)

[US] [UK] Store

Fallout: Wasteland Warfare Miniatures - Creatures: Bloatflies

Fallout: Wasteland Warfare Miniatures – Creatures: Centaurs

In myth, centaurs were wise, noble creatures, half man and half horse. These beasts are far from that grand legend. Constructed of both human and canine DNA, these freakish monsters were created by the Master as part of his fevered attempt to breed a new species of humanity in order to end all conflict.

Contents:

  • Centaurs (x2)

[US] [UK] Store

Fallout: Wasteland Warfare Miniatures - Creatures: Centaurs

Fallout: Wasteland Warfare Miniatures – Creatures: Radstag Herd

Once ordinary deer, the Radstags grazed in what would become the Commonwealth. However, The Great War mutated and twisted these animals, giving them second heads, a multitude of limbs, and pus-filled radioactive cysts. They are relatively docile animals, but can be vicious when threatened. 

Contents:

  • Radstag (x3)

[US] [UK] Store

Fallout: Wasteland Warfare Miniatures - Creatures: Radstag Herd 

Modiphius’s Achtung! Cthulhu Winter of Fear Event Comes to a Close with Free PDF

Atchung Cthulhu

As the Achtung! Cthulhu “Winter of Fear” event comes to a close, Modiphius Entertainment has some exciting announcements to share. There will be special livestreams running until December 9, 2022. This includes the final episode of the Garblag Games livestream, the reveal of more giveaways, and an exciting new adventure location in the Achtung! Cthulhu universe!

To wrap up the Achtung! Cthulhu Winter of Fear event, Modiphius will release the Malevolent Grove PDF. This free PDF is available for download through the Modiphius online storefront [UK/US].

Every place in the world has its ghost stories. The dark places of malevolence and dread. Do not stray from the road, do not linger in the dark, do not enter the forest. One such location is the Malevolent Grove. Only by constraining some of the forest’s malign power can your players learn to navigate the twisting pathways of the grove and eventually reach the mystical waters, as they solve the mysteries of the Malevolent Grove!

Malevolent Gove can be played as a standalone adventure, or it can be incorporated into existing campaigns as a chilling one-shot. It also features a variety of maps and playing aids to assist players and new GMs, and will also include ways to feature each of the Halloween Horrors from the free PDF at the beginning of the Winter of Fear event!

What you can expect from the Winter of Fear:

Already available are the free Halloween Horrors PDF and the print pre-order of the Forest of Fear campaign book. Forthcoming dates in the Winter of Fear include:

  • December 8: The Garblag Games livestream continues, and Modiphius offers up more hauntingly good giveaways, along with the release of the Malevolent Grove PDF and the digital version of Forest of Fear.
  • December 9: The last of the livestream episodes arrives.

Curious about Achtung! Cthulhu? The Quickstart rules are available for free from Modiphius’ Achtung! Cthulhu 2D20 website.

In Achtung! Cthulhu’s pulp-influenced world of brave Allied heroes, secret agents, mysterious mystics, and dauntless two-fisted adventure, players take on the roles of Allied servicemen and women, secret agents, members of the French Resistance — or even hapless civilians caught up in the wider conflict. All stand firm against the twisted might of the Nazis and their occult forces, including the Cult of the Black Sun, who wield foul magic and summon ancient horrors in their bid to unleash Yog-Sothoth and Nachtwölfe, the Night Wolves, who place their trust in weird science and wonder weapons to prevail.

Legends of Avallen Gets a Quickstart Guide

Legends of Avallen - Quickstart Guide

Modiphius has announced the release of the Legends of Avallen – Quickstart Guide, a FREE PDF which enables you to sample the RPG which is inspired by an era of Celtic mythology in Roman Britain.

The Quickstart launches on Modphius.netModiphius.US, and DriveThruRPG and if you like what you see, you can also order copies of the marvellous print core rulebook which is available from Modiphius.net and has just arrived and started shipping from Modiphius.US. Here are the details on the Quickstart.

Inspired by Celtic mythology in Roman Britain, Legends of Avallen is a roleplaying game that takes you to a mystical island occupied by faithless invaders. For now, peace has been called but it balances on a sword’s edge as all seek to tame the Otherworld—a parallel realm home to fae, demons, dragons, and gods.

On Avallen, the greatest legends rise from humble beginnings, and yours will be no different. The shepherd ordained as a Druid, the bard reborn as a Fae Touched, the thief who found glory as a Gladiator. What tales will be told of you? Will you mend the rifts between worlds, or delve into their depths for fame, fortune, and power?

This free 43-page PDF Quickstart Guide features:

  • An introduction to the game world and the mystical island of Avallen
  • The basic rules of the game where a standard deck of playing cards is used to resolve actions, including tempting fate and complications
  • A comprehensive rules reference sheet
  • 5 pre-made characters
  • The complete apprentice-level adventure: ‘Quest for The Sealing Stone’!

In the full version of the game (available here [US and UK link, depending on store]), you’ll find much more, including character creation rules; twenty martial and magic schools; ten legendary paths; as well as rules for magic, rituals, conflicts, chases, journeys, equipment, crafting, and an extensive GM’s guide with a Celtic bestiary!

It’s Roman and Germanic Heroes vs. The Great Old Ones in Modiphius’ Cohors Cthulhu

Cohors Cthulhu

Modiphius Entertainment has announced a brand new range of tabletop games for its flagship IP “Against the God Themselves”: Cohors Cthulhu. This new cinematic tabletop RPG, narrative co-operative wargame, fiction line, and miniatures range is set in the same universe as the successful Achtung! Cthulhu 2D20 RPG, and expands upon it, this time introducing adventurers to an era of daring gladiators, valiant centurions, and brave Germanic heroes.

Cohors Cthulhu details a secret war being fought on the fringes of the Roman Empire. Far up on the Northern border, Romans and Germanic tribes clash in the dark and forbidden forests that cover these lands. Soon, however, they’ll have to band together to stem the invading forces of an insidious cult and its swarm of abhorrent creatures from the deep cosmos. Modiphius has assembled a rockstar creative team led by Modiphius’ Chief Creative Officer Chris Birch, including Lead Writer Douglas Seacat, RPG Lead Writer Matt Goetz, authors John Houlihan and Nick Brown, Modiphius 2d20 Developer Nathan Dowdell, and artists including Bjorn Barends and Phroilan Gardner

“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”

 — Marcus Aurelius (Roman Emperor A.D. 161-180 A.D)

Cohors Cthulhu puts players on the front lines of the known world in the 2nd century, using fire, steel, and ancient technology to fight Eldritch horrors!

The first major release for the Cohors Cthulhu roleplaying game will drop players into the Roman frontier town of Laurium, the archetypal walled fort that sits on the border between civilization and the mysterious, foreboding lands. Smoky taverns filled with dangerous vagabonds swirl with gossip and whispers of terrifying creatures, strange ruins, and haunted forests in 2nd century Northern Europe. Barbaric Germanic tribesmen prowl the thick woodland, but are they the only thing the Romans should be worried about? And how do these events relate to ancient Atlantis and the colossal war that would tear Europe apart two millennia in the future?

Modiphius Entertainment has multiple projects planned for this universe, including:

  • A cinematic RPG driven by the 2d20 system also seen in Modiphius’ Dune, Star Trek, Dishonored, and Fallout roleplaying games. This is based on the Achtung! Cthulhu edition of 2d20 and will feature new systems to help groups start playing the moment they open the book. 
  • A narrative wargame designed from the ground up to be playable solo and cooperatively. The game will also get you on the table playing from page 1, while a campaign will unveil the full story of this epic secret war. 
  • A complete miniatures line scaled for 28mm to be compatible with other major historical lines will provide plenty of heroes, creatures, and strange factions battling for the ancient world. 
  • A fiction series including a complete COHORS CTHULHU novel and an anthology of short stories following the exploits of a host of key characters seen throughout the products.

Key Features of COHORS CTHULHU

  • Et Tu, Cthulhu?: A rich setting based in real history, real locations, and real cultures meets the fantastical mythology inspired by H.P. Lovecraft 
  • Explore, Investigate, Interact: Fight deep in the misty forests, on foundering galleys, explore dangerous Atlantean ruins, or run the gauntlet of Roman society as you uncover vast conspiracies and contend with ancient mysteries that threaten the fabric of the universe itself!
  • 2-Tali-20: Modiphius’ patented 2d20 in-house tabletop roleplaying game system keeps gameplay smooth and the cinematic action rolling with an innovative set of narrative-driven rules and mechanics
  • By Spear or Gladius: Whether players prefer the strict discipline and rigid organization of the Legions or the wild bravery and berserker brutality of the many tribes throughout the empire, they’ll need to work together to defeat a sinister cult and its mythos allies. 
  • Unreality Beckons: Tap into powerful magics, ancient lost technologies, and eldritch powers – the heroes will need to draw on many resources to help them hold out versus the vast cosmic forces arrayed against them. 
  • The Empire Must Expand: Major setting expansions will follow the stories of the ever-growing threat of the Outer Gods as they infect other parts of the Roman Empire like Brittania, Aegyptus, Byzantine, and the Eternal City of Rome herself.

Vaesen: A Wicked Secret is out now!

Vaesen: A Wicked Secret (Vaesen Mystery Compendium)

Modiphius has announced the release of a brand new book for the acclaimed Vaesen Nordic Horror RPG from Free League Publishing, as Vaesen: A Wicked Secret (Vaesen Mystery Compendium) makes its debut.

Here are the details on this new release which offers a series of intriguing adventures for your Vaesen Campaigns. 

Vaesen: A Wicked Secret (Vaesen Mystery Compendium)

Journey to the Mythic North and investigate bone-chilling cases that will test your abilities to the fullest. This book contains four standalone mysteries for Vaesen – Nordic Horror Roleplaying, playable on their own or as a part of a longer campaign.

In these pages you will find:

  • The Silver of the Sea – The death of a preacher leads the characters to the rocky western archipelago, where something strange is afoot on Wrecker Isle.
  • A Wicked Secret – Travel to the deep forests of northern Sweden and investigate rumors of a murderous beast in a remote village. What ancient evil lurks there?
  • The Night Sow – Welcome to beautiful Mölle,a city by the sea, known to many as “the heart of sin” – and now also for cold- blooded murder.
  • The Song of the Falling Star – A cursed child, a strange instrument and a desperate aristocrat. Travel to Arensburg on the island of Oesel and discover the horrible truth about what has happened there.

Star Trek Adventures Discovery Campaign & Crew Pack Season 2 debut!

Modiphius has announced the release of the pre-order for the Star Trek Adventures Star Trek: Discovery Campaign Guide which is available in both standard and collector’s editions, plus the Star Trek Adventures Discovery S2 Crew Pack in PDF. 

All are available as part of the Star Trek Adventures Collections on Modiphius.net and Modiphius.US and here are the details on these marvelous new products, with shipping expected to start in June for the print editions and final PDFs for pre-order customers reporting for duty as soon as they become available. 

Star Trek Adventures Star Trek: Discovery Campaign Guide

DISCOVER YOUR DESTINY
“And if there is a greater hand leading us into an uncertain future,I can only hope it guides us well.” – Michael Burnham

The Star Trek: Discovery (2256-2258) Campaign Guide presents an all-new time period for telling dramatic Star Trek Adventures stories based on the first two seasons of Star Trek: Discovery. Engage in desperate battles, investigate scientific wonders and strange alien constructs, participate in post-war recovery, and join the search for the mysterious Red Angel.The divided Klingon Empire unites under one banner. Total war breaks out between the Federation and Klingon Empire. Scientists and explorers are forced to become soldiers. Independent traders and civilians everywhere struggle to survive and thrive.
How do you join the fight for the future?

This guide requires a Star Trek Adventures core rulebook to use.

The 228-page hardcover Star Trek: Discovery (2256-2258) Campaign Guide contains:

  • A detailed sandbox sourcebook focused on the intense events of 2256-2258, with additional information covering the years between Star Trek: Enterprise and the original series.
  • Five new playable alien species, including the Kelpiens and Saurians, and additional lifepath options for player characters.
  • A daring 3-part campaign set during the crucial final months of the Federation-Klingon War.
  • Gamemaster guidance on how to create your own stories, mission briefs, and plot hooks for this era.
  • A selection of NPCs relevant to this time period, including Federation, Klingon, and other characters.
  • Ten new Starfleet spaceframes, eleven new Klingon spaceframes, and an assortment of NPC starships.
  • Historical excerpts, personal logs, and intercepted communications, providing fresh perspectives on this era of play.
  • Adaptable for use with crews of brave Starfleet officers, fearless Klingon warriors, or independent characters of any kind.

Star Trek Adventures Discovery S2 Crew Pack PDF 

This 22-page PDF contains player character statistics for the crew of U.S.S. Discovery NCC-1031 as seen in season 2 of Star Trek: Discovery. The PDF includes Captain Christopher Pike, Commander Saru, Lieutenant Commander Paul Stamets, Commander Michael Burnham, Ash Tyler, Ensign Sylvia Tilly, Philippa Georgiou, Lieutenant Spock and Commander Jett Reno. It also includes player rules for Kelpiens, statistics for several supporting characters, and game statistics for U.S.S. Discovery.

Access to a Star Trek Adventures core rulebook is required to use these characters and rules in play. There is no print version of this product.

Star Trek Adventures Discovery S2 Crew Pack PDF

Five Leagues From the Borderlands Brings Solo or Co-Op Adventure to the Tabletop

Five Leagues From the Borderlands

From Ivan Sorensen and published by Modiphius.net through their VIA Modiphius imprint, Five Leagues From the Borderlands, the solo and cooperative adventure wargame, is now available for pre-order. The latest series of games in the “Five X from the X” franchise, Five Leagues From the Borderlands features procedurally generated experiences mixing dungeon delves and overland explorations, all set in a harsh, battle-torn fantasy world plagued by monsters and malice that threaten to overtake everything. 

Perfect for those new to fantasy or miniature gaming, Five Leagues From the Borderlands can be played on a 2x2ft or 3x3ft space, with any miniatures you own, a handful of six-sided dice, a pair of percentile dice, and paper and pens. The game is designed from the ground up with solo-play in mind, but it is suitable for co-op gameplay as well. Five Leagues From the Borderlands features over 100 different enemy types, 17 unique foes, and six scenario types that can play out in many ways. 

Can your band of hardened heroes reclaim the land from the darkness, or will they be just another group of fallen warriors, forgotten to time? Head over to the Modiphius store [UK/US] to pre-order Five Leagues From the Borderlands, and begin your fight against the encroaching darkness!

Five Leagues From the Borderlands Features:

  • Fast-moving miniatures agnostic rules, developed specifically for solo & co-op adventure wargaming with a procedurally generated campaign world
  • Create a Warband of hard-as-nails adventurers, whether human or one of five other origins, and follow their story! Develop their skills, gain spells and magical weapons!
  • Explore and map out the game world, meet people on the road, delve into ancient ruins, discover strange villages and brooding lairs — all the while engaging in desperate battles
  • Undertake epic quests, face off against fearsome monsters and foil your enemy’s plans as they are revealed to you
  • A host of random tables and systems provide unexpected challenges and fodder for new adventures in a living, breathing world that will unfold before your eyes
  • Several options to tailor the game difficulty to your tastes, as well as mechanics to add your own narrative elements
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