Pandasaurus Games‘ CTRL is here! In CTRL, you place colored cubes to control every angle in this head-scratching strategy game! Ctrl takes minutes to learn but has enough depth to engage the whole family.
Designer Julio Nazario came up with one of those games that is so brilliant, you wonder how it hasn’t been made already. Smart, snappy and takes literally minutes to learn.
CTRL retails for $24.95 and is available at local game stores and Target. Games take about 20 minutes and is for 2-4 players.
Place your colored cubes to control every angle in this head-scratching strategy game! One you place your cubes, you place your flag to block others’ moves. Players score points for each of their own colored blocks left visible at the end of the game, as viewed from every angle except the bottom. Ctrl takes minutes to learn but has enough depth to engage the whole family. Once you’ve taken Ctrl, you can’t stop coming back for more!
This game is special. It’s the type of game you will want to play again the second you are through. 2-4 players, 20 minutes. Designed by Julio Nazario, Ctrl is being released by Pandasaurus Games.
Two new pint-sized games are joining the Pandasaurus family! Illusion and Qwinto are joining the ranks of The Mind and The Game and will be for sale at Gen Con and at retail in August!
Illusion is the follow-up to The Mind by lauded designer, Wolfgang Warsch. Get ready for a head-scratching good time in which perception is everything and players must use a keen eye to decide what is reality and what is illusion in order to win. Who has the right perspective not to be fooled? You can call it competitive optical illusions!
Qwinto is the rousing, fast-paced dice game from the people who brought you Qwixx, where one person rolls and everyone takes their turn. But be sure to think fast. Players must fill their colored rows as quickly and cleverly as possible to snag the most bonus points and win the game! Qwinto is elegantly simple, but packed with depth. You’re not going to want to put it down.
Pandasaurus Games is showing off Passtally—the elegant, splendidly clever and utterly addictive 3D route-building game by Japanese designer, Masaki Suga.
Passtally is one of those rare games that is a snap to teach and learn (hello two-page rulebook!) but holds staggering depth and nuanced decision making and strategy. Players compete by strategically placing tiles in the hopes of creating the cleverest connecting route, which is far from easy. Tiles can be stacked to alter existing routes and add victory or chaos to existing structures. The higher the stack, the greater the points for that tile—just make sure the points only belong to you!
As you continue, the game becomes increasingly visually striking as the colors stack and combine. How high can you stack?!
Pandasaurus Games has announced a brand new stand-alone 2 player sequel to Dinosaur Island: Duelosaur Island!
Designed by Ian Moss and developed by Dinosaur Island designer Jon Gilmour, with graphic design by Peter Wocken, Duelosaur has completely unique mechanics that make it an amazing experience that is sure to add to anyone’s collection.
Duelosaur Island brings back a lot of the same feeling that players loved about Dinosaur Island, but introduces an entirely new hand-management tableau-building engine that is unlike anything you’ve seen in Dinosaur Island, and a really tense “I cut you choose” dice drafting mechanic.
Duelosaur is built around a clever hand management mechanism. Each card in the game serves 3 potential purposes. They contain the DNA sequences for dinosaurs you could create, the blueprints for attractions you can build and also are discarded to take certain actions. Do you create the Dinosaur on the top of the card attracting guests to your park? Or do you build the attraction on the bottom of the card, which can add to a players hand-limit, income and end-game VP? Or do you discard the card to combine DNA towards creating another dinosaur.
Duelosaur Island comes with 5 brand new full-color “DNA dice”. You can mix and match dice between Dinosaur Island and Duelosaur Island for even more variability in both games. Adding a copy of Duelosaur Island to your collection is going to unlock lots of cool new possibilities in Dinosaur Island like the brand-new security symbol that can appear on dice to upgrade your security level instantly! Mixing these dice in with the Dinosaur Island dice is a great way to add replayability to both Duelosaur Island and Dinosaur Island.
And of course we had to get the band back together with all new artwork from Kwanchai Moriya and Peter Wocken on graphic design, bringing that same bright flashly 90s infused explosion to your tabletops.
Duelosaur Island is scheduled for release later this year at an MSRP of $34.95. The game can be played in 30-45 minutes, ages 10+, and for 2 players.
Today marks the launch of IDW Games and Pandasaurus‘ official Kickstarter forCat Tower. Cat Tower is a lethally cute, dexterity-based, paper-craft cat stacking game by Taiwanese designer, Aza Chen. The uproarious player interaction and unique, unwieldy cat components make Cat Tower an instant obsession for anyone who plays it.
The object of Cat Tower is to rid yourself of all the cats in a your hand by stacking each cat in various, precarious positions based on die roll, which determines how you stack your cat onto the central tower (or how many cats you may stack).Adding to the fun are special “Fatty Catty” cards, which bring about spontaneous changes in game play.
The Truth Is Still Out There! Find It! Join the most famous paranormal investigation team of all time in The X-Files Board Game! Players work together to traverse across the U.S. searching for clues and closing investigations. Attempting to foil them at all times is the player-controlled, enigmatic “Smoking Man”, who works to manipulate investigations and obfuscate clues in hopes of stalling out the players’ investigations. With game play focusing on the hit series’ pool of iconic characters and most popular “Monsters of the Week”, The X-Files Board Game is perfect for fans of the show that want to continue to uncover the truth!
From the designer and artist of the best-selling Machi Koro card game, Diamonsters, is a fast-paced monster collecting card game! In Diamonsters, each player begins the game with the same hand, and the first player to collect three identical monsters or five diamonds wins. But it’s not so simple, some monsters are more valuable than others, and some will eat the diamonds you fought so hard for! If you and your friends love Machi Koro, you’ll go into a frenzy for Diamonsters!
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IDW Games and Pandasaurus Games announced today that Fire & Axe will land in game stores this May. Fire & Axe pits players as Viking warriors, racing to pillage, plunder, and conquer their way across Europe in an effort to bring glory to their clans. Fire & Axe has long been out of print, and has developed a cult-like status in the marketplace, this new edition features updated art and more than 90 brand-new sculpted miniatures, including exclusive minis that will only be available by pre-ordering this title. Fire & Axe seats three to five players, and is playable in roughly 90 minutes. Each round players take a turn that consists of seven in-game days to load their ships and send them out to trade with or conquer Europe. There is also a unique mission system that gives all players a chance to complete tasks on mission cards, which when completed, awards bonuses that can tip the scales of battle. Exclusive to pre-ordering customers and game stores, players will be given three different viking miniatures with which to do their raiding and settling.
IDW Games and Pandasaurus Games announced today at Gen Con 2014 that they will bring two cult-favorite titles to tabletops in 2015; Fire & Axe and Wildcatters. Fire & Axe pits players as Viking warriors, racing to pillage, plunder, and conquer their way across Europe, while Wildcatters sees players as oil barons maneuvering their corporations to come out on top during the 19th century oil boom.
Fire & Axe seats three to five players, and is playable in roughly 90 minutes. Each round players take a turn that consists of seven in-game days to load their ships and send them out to trade with or conquer Europe. There is also a a unique mission system that gives all players a chance to complete tasks on mission cards, which when completed, awards bonuses that can tip the scales of battle.
Wildcatters is a deeply strategic economic game for three or four players, playable in roughly two hours. Players work to develop oil fields, bid for oil rights, and build the equipment required to transport and refine their crude and take it to the market. The game forces players to work together to find oil at a good price, and transport it to refineries, but only the player who delivers the most oil will come out on top.
Both titles will join a rapidly expanding lineup that features a mix of comic book adaptation games like CHEW, V-Wars, and 30 Days of Night as well as imported and original titles like Machi Koro and Diamonsters.