Tag Archives: paradox interactive

Rejoice, the backstabbing of medieval Europe is here – Crusader Kings the Board Game is Out Now

Rejoice, the backstabbing, war declarations and love affairs of medieval Europe is being brought to life in the real world today. Free League Publishing has announced that Crusader Kings the Board Game has been released.

Crusader Kings the Board Game

In the medieval strategy soap opera of Crusader Kings the Board Game, your King or Queen will need to survive invasions, plots, crusades, and marriage. All while experiencing strange and dangerous events of a medieval ruler. And if not survive, then at least have heirs ready to take over the throne. Failure to raise a suitable heir will face you with the end of your dynasty. A sad smudge and a foot note off history. Do not let that happen, your highness!

Crusader Kings the Board Game, produced in partnership with Paradox Interactive, will now wreak havoc in homes all over the world. Do you have what it takes to become a Crusader King? The time has come for you to find out.

Paradox Interactive Buys World of Darkness

white_wolf_publishingGame developer and publisher Paradox Interactive has announced that they’ve purchased White Wolf Publishing from CCP Games in an all-cash deal. CEO Tobias Sjögren will lead White Wolf Publishing, which will operate as an independent entity with a dedicated team. White Wolf Publishing is a licensing business that owns and manages intellectual properties including World of Darkness, Vampire: The Masquerade and Werewolf: The Apocalypse.

White Wolf has a long history in the game industry mostly known for roleplaying games and books, the company has also produced card games, video games, and more. Even today, the company has a dedicated base of fans and a significant LARPing community. The deal includes all of White Wolf’s brands.

The all-cash deal was for “several tens of millions,” according to Paradox boss Fred Wester. It should be noted that those “tens of millions” is in Swedish Krona which is about 10 to 1 to US dollars. So 10m SEK is about $1.2 million.

In interviews Wester also noted that Vampire is “the world’s second best-selling role-playing (game) and is special because half of all players are women.”

With demographics mentioned, it’s likely this was a positive factor and shows how women are a major force in geek culture. Our Facebook demographics stats has fans of White Wolf just over 50% female.