Tag Archives: r.a. salvatore

QST, the New Tabletop Gaming Subsription Service Launches

Gaming industry veteran Cory Jones has announced the creation of tabletop gaming subscription service QST and the launch of the QST Kickstarter campaign. Pronounced “Quest,” the service offers a brand-new, small form factor tabletop game directly to subscribers every month. Each game is a collaboration between three creative visionaries from different fields who work together to deliver the different elements of the game: concept, design, and art. These high-profile creators include Atari founder Nolan Bushnell, Rick and Morty co-creator Justin Roiland, Harley Quinn co-creator Paul Dini, and Star Wars: X-Wing Miniatures Game designers Adam and Brady Sadler, among many others. The Kickstarter campaign offers backers the opportunity to get the service at a reduced price of $12.99 a month and receive exclusives, including the chance to own a game only ever offered to Kickstarter backers.

The list of renowned creators for the first year of QST is divided up in terms of concept, design, and art. Working on game concepts are Jordan Weisman, Marv Wolfman, Nolan Bushnell, Dan Povenmire, Paul Dini, Justin Roiland, Jhonen Vasquez, Monte Cook, John Kovalic, R.A. Salvatore, Cory Jones, and Brom. The creators working on design are Matt Hyra, Adam and Brady Sadler, Matt Riddle, Richard Borg, Florent Grenier, Bruno Faidutti, Ben Cichoski and Danny Mandel, Paul Peterson, James Ernest, Seiji Kanai, Adam Poots, and Matt Fantastic. The art for the first year of QST will be created by Jakub Rebelka, Robb Mommaerts, Dan Brereton, Eduardo Vieira, Skinner, Yoshi Yoshitani, Jon Vermilyea, Tan Zhi Hui, Erol Otus, Walt Simonson, Ben Templesmith, Vincent Dutrait, and Mihajlo “the Mico” Dimitrovski.

The collaboration between the three creators of each game begins with the person behind the concept defining “the big idea,” as he dreams up the themes, worlds, and story elements of the game. Next, the designer takes the concept document and works “top down” to bring the theme to life and make the most compelling game possible. The game may be a literal interpretation of the concept or an in-depth exploration of one specific aspect; the main criteria is to find the fun. Once the design is complete, it is handed over to the artist, who crafts a distinctive visual appearance and components that bring the concept and game design to life. Some of the QST artists come from parts of the art world that have not been represented in tabletop gaming before, so they will bring a distinctive perspective to their work.

Each set of three creators will determine the components needed in the small form factor box (4.5 x 5.5 x 1.5 inches)to bring the game to life, which could include—but are not limited to—cards, tiles, meeples, timers, dices, and spinners. QST games will target 2-4 players and a standard playing time of 30-45 minutes, but the creators are given free rein to adjust this however they see fit.

One of the goals of QST is to create truly collectible board games. The company will utilize high quality game production and packaging and feature art that will never be used again in that form, with a one-year, mandatory “cool down” period before a game is considered for reprint. In the case of a reprint, the art and packaging will be different and will not include any sub-promo materials, such as minor additions from the designer, variant cards, or small extra components.

QST is offering those that support the Kickstarter campaign a discounted subscription rate of $12.99 each month, plus shipping. Each backer will be allowed to renew forever at this price, as long as his or her subscription remains in good standing. For consumers who do not contribute to the Kickstarter campaign, the monthly price will be $19.99 (12 months) or $22.99 (six months).

As a promotion during the Kickstarter campaign, QST is running a contest to create the idea for a Kickstarter-exclusive 13th game. The promotion is open to anyone who tweets a picture of their game idea on the official template official template. The submission that receives the most combined favorites and retweets will be the 13th game sent to all Kickstarter backers as part of their subscription for the first year. The winner’s idea will be the base concept for an amazing game designer and artist to build upon. This game will not be part of the regular subscription and will never be produced again, instantly becoming the rarest of QST games.

The first QST game to be mailed to consumers will be FORECLOSURE: Dungeon Masters Tavern, created by the trio of Cory Jones (concept), Matt Hyra (design), and Robb Mommaerts (art). It is a 2-4 player blind auction game that pits players against “boss monsters” in a race to acquire the most precious loot. Players will have to outbid the other monsters and dodge the effects of angry adventurers by using the items they have acquired to buff their bids or sabotage the other players. FORECLOSURE: Dungeon Masters Tavern is set to mail to QST subscribers on March 1, 2018.

D&D: Out of the Abyss is Out Today!

Stop the madness and dare to descend into the Underdark! Out of the Abyss, a new Dungeons & Dragons adventure for the tabletop roleplaying game from the Rage of Demons storyline, is widely available at retail stores beginning today. Providing the adventure and support rules needed by Dungeon Masters for the Rage of Demons storyline, Out of the Abyss is for use with the Player’s Handbook, Monster Manual, and Dungeon Master’s Guide.

Also available today is the first book in the new ‘Homecoming’ series by New York Times bestselling author R.A. Salvatore. Archmage has everything Drizzt’s fans crave: action, adventure, characters that resonate with equal measures of warrior spirit and deep compassion, and no shortage of wicked dark elves!

 

 

 

 

 

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Dungeons & Dragons Unveils New Storyline: Rage of Demons

Wizards of the Coast has announced Rage of Demons, the new storyline for Dungeons & Dragons fans coming in Fall 2015. The demon lords have been summoned from the Abyss and players must descend into the Underdark with the iconic hero Drizzt Do’Urden to stop the chaos before it threatens the surface. Rage of Demons is the story all D&D gamers will be excited to play this fall, whether they prefer consoles, PCs or rolling dice with friends.

Following on the critically-acclaimed Tyranny of Dragons and Elemental Evil stories, Rage of Demons will transport characters to the deadly and insane underworld. Rumors of powerful demon lords such as Demogorgon, Orcus and Graz’zt terrorizing the denizens of the Underdark have begun to filter up to the cities of the Sword Coast. The already dangerous caverns below the surface are thrown into ultimate chaos, madness and discord. The renegade drow Drizzt Do’Urden is sent to investigate but it will be up to you to aid in his fight against the demons before he succumbs to his darker temptations.

Dungeons & Dragons fans will have more options than ever to enjoy the Rage of Demons storyline. The themes of treachery and discord in the Underdark are in Sword Coast Legends, the new CRPG (computer role-playing game) coming this fall on PC from n-Space and Digital Extremes. The epic campaign that drives Sword Coast Legends‘ story forces players deep into the Underdark and continues well after launch with legendary adventurer Drizzt Do’Urden.

For fans of Neverwinter, the popular Dungeons & Dragons-based MMORPG will bring a new expansion – tentatively titled Neverwinter: Underdark – in 2015. The update will see adventurers travel with Drizzt to the drow city of Menzoberranzan during its demonic assault as well as experience a unique set of quests written by the creator of Drizzt, R.A. Salvatore. The expansion will initially be released on PC and will come out on the Xbox One at a later date.

Players of the tabletop roleplaying game can descend into the Underdark in Out of the Abyss, a new adventure which provides details on the demon lords rampaging through the Underdark. Partners such as WizKids, GaleForce 9 and Smiteworks will all support Rage of Demons with new products to help bring your tabletop game to life. To really get in the mind of Drizzt, fans will have to check out Archmage, the new novel by R.A. Salvatore, scheduled for release in early September.

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Dungeons & Dragons launches new campaign: Neverwinter

Official Press Release

Dungeons & Dragons Returns to the Legendary City of Neverwinter; Fans Vie for Glory in the City of a Thousand Fates

Exciting, New Suite of Neverwinter Offerings Unveiled at Gen Con Indy 2011

AUGUST 2, 2011 – INDIANAPOLIS Wizards of the Coast today announced that its iconic roleplaying game of fantasy and imagination, Dungeons & Dragons®, will return to one of the most well-known and fascinating cities within D&D lore and the Forgotten Realms novels – the city of Neverwinter.  Along with the new D&D Neverwinter Campaign Setting comes an extensive suite of products and in-store play offerings, including a new comic mini-series, a board game, organized play sessions, and a new novel from New York Times best-selling author R.A. Salvatore.  Wizards of the Coast will showcase new Neverwinter product offerings at Gen Con Indy 2011 on August 4-7 at Booth #2031, and fans can also get in on the adventure at www.ExploreNeverwinter.com.

“The Neverwinter suite of products and programs offer something for all players and fans, both new and seasoned,” said Liz Schuh, Dungeons & Dragons Brand Director, Wizards of the Coast.

“With so many different ways to engage with the city, players will be immersed in the storyline and find themselves vying for glory alongside their fellow adventurers no matter how they choose to play.”

Dungeons & Dragons: Neverwinter offerings include:

  • Neverwinter Mass Adventure at Gen Con 2011 – Show attendees of Gen Con Indy 2011 will have the opportunity to participate in a Neverwinter adventure using a series of QR codes to guide attendees to different Wizards of the Coast sponsored special events and locations. Attendees will be challenged along the way to choose between a quest for glory, a quest for power, or a quest for riches with hints provided by D&D on Facebook and Twitter.
  • Neverwinter Game Day – On August 6, join D&D players around the world for an epic day of Dungeons & Dragons.  This year, D&D Neverwinter Game Day spotlights an exclusive adventure entitled Gates of Neverdeath, in which characters are introduced to the intrigues and dangers that await in the city of Neverwinter.  For the first time, players will create their own D&D characters at the event and play in a prelude adventure to the upcoming D&D Encounters season!  Visit the Store and Event Locator to find participating retailers.
  • D&D Encounters: Lost Crown of Neverwinter & Fortune Cards Beginning August 10, players both young and old will gather on Wednesday evenings in local game stores around the world to experience the D&D Encounters Lost Crown of Neverwinter season.  D&D Encounters is the first D&D Organized Play program designed exclusively for weekly play at retail locations worldwide – and this summer, adventuring parties will be hot on the trail of the Lost Crown of Neverwinter.  D&D Neverwinter Fortune Cards, which launched this summer, enhance D&D Encounters game play by adding an element of unpredictability as each card provides a game effect that enhances attacks, defenses, or other benefits to characters.
  • Neverwinter Campaign Setting – The Neverwinter Campaign Setting is the ultimate encyclopedia on the inner workings of the city of Neverwinter, containing everything from history and geography to character themes.  It is the first-ever RPG book focused solely on one city and conveniently presents Neverwinter content in a single hardcover format containing information for both players and DMs.
  • D&D Lair Assault Beginning this September, devoted Dungeons & Dragons players worldwide will have the opportunity to gather at their local participating game stores as part of a new, highly tactical D&D Organized Play program named D&D Lair Assault.  The first challenge, Forge of the Dawn Titan, will feature thrilling “convention-style” play that players and spectators alike are drawn to, challenging players on two levels – character building and tactical knowledge. 
  • The Legend of Drizzt: Neverwinter Tales Comic Mini-series For a lighter story, fans can pick up the new 5-part mini-series The Legend of Drizzt: Neverwinter Tales comic mini-series this summer.  Published by IDW and co-written by R.A. Salvatore and Geno Salvatore, the comic mini-series delves into the characters that inhabit Neverwinter as the city teeters on the brink of chaos.
  • D&D Heroes of Neverwinter Facebook game – For lighter digital game play, fans can also take part in the D&D Heroes of Neverwinter game on Facebook, a turn-based strategy game launching this summer with pre-fabricated or user-generated dungeons, gifting and more.  
  • Neverwinter, The Neverwinter Saga Book II by R.A. Salvatore – With a fascinating cast of new secondary characters, Neverwinter launches on October 4 and takes the dual-scimitar wielding dark elf Drizzt and brings him to an area of the Realms he’s never adventured in – Neverwinter.  With the last of his trusted companions having fallen, Drizzt is alone—and free—for the first time in almost a hundred years.  Forced to see the dark deeds of common men, Drizzt begins to find himself on the wrong side of the law in an effort to protect those the law has failed.  The paperback release of Gauntlgrym, The Neverwinter Saga Book I by R.A. Salvatore that lays the groundwork for all of the Neverwinter product offerings this fall, just released on July 5th
  • The Legend of Drizzt Board Game – Launching October 18, this thrilling board game is based on the adventures of Drizzt Do’Urden, as told in the New York Times best-selling Forgotten Realms novels by R.A. Salvatore. Players take on the role of the legendary drow ranger or one of his famous adventuring companions, battle fearsome foes, and win treasure and glory.

Dungeons & Dragons is the iconic roleplaying game of fantasy and imagination that is part storytelling, part social interaction and part chance.  Visit DungeonsandDragons.com for more details on the Dungeons & Dragons follow D&D on Facebook and Twitter.

About Wizards of the Coast
Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. The company holds an exclusive patent on trading card games (TCGs) and their method of play and produces the premier trading card game, Magic: The Gathering, among many other trading card games and family card and board games. Wizards is also a leading publisher of roleplaying games, such as Dungeons & Dragons, and publisher of fantasy series fiction with numerous New York Times best-sellers. For more information, visit the Wizards of the Coast Web site at www.wizards.com.

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Wizards of the Coast, its logo, Dungeons & Dragons, D&D, D&D Encounters, Forgotten Realms, Heroes of Neverwinter, Neverwinter, The Legend of Drizzt, and their respective logos are trademarks of Wizards of the Coast LLC in the U.S.A. and other countries. ©2011 Wizards. Other trademarks are property of their respective owners.

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