Tag Archives: star trek

Tricorder Collector’s Set, Player’s and Gamemaster’s Guides beam into Modiphius’ Star Trek Adventures!

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Modiphius has announced the pre-order for three awesome new Star Trek Adventures products with the Tricorder Collector’s Box Set, Gamemaster’s Guide, and Player’s Guide all available on Modiphius.net and Modiphius.us as part of their respective Star Trek Adventures Collections.

These pre-orders are currently expected to ship in Q1 2022 and here are the details on these intriguing new entries into the Star Trek Adventures Universe!

Tricorder Collector’s Boxed Set

Tricorder Collector’s Boxed Set

The Tricorder Collector’s Boxed Set opens like the tricorder from the original series, and includes everything you need to play Star Trek Adventures! Featuring updated original era layout and art throughout, this digest-sized boxed set is as charming as James T. Kirk and as practical as Spock!Features:

  • Star Trek Adventures digest edition core rulebook, styled after the original series. Perfect for new players and experienced roleplayers alike.
  • The Keyhole of Eternity: An exclusive and original three-part campaign set during the time of Captain Kirk’s five-year mission.
  • 13 pregenerated characters to play, including the crew of the U.S.S. Lexington NCC-1709, and 8 original series characters: Kirk, Spock, Uhura, McCoy, Scotty, Sulu, Chekov, and Nurse Chapel, as well as game statistics for the U.S.S. Enterprise herself!
  • 5 twenty-sided dice with a custom captain’s tunic design, and 10 six-sided Challenge Dice for use with Star Trek Adventures. Plus 6 Momentum tokens, and 26 Threat tokens.
  • Fabric strap gives you the ability to wear the box as an accessory – perfect for cosplaying and Star Trek Adventures games on the go!
Player’s Guide

Player’s Guide

The Player’s Guide for the Star Trek Adventures roleplaying game presents a wealth of information and advice for gamers new to Star Trek and to Star Trek Adventures, as well as for experienced players looking for additional guidance and new options to enhance their characters and games. This full color, 264 page digest is packed full of player-focused options, advice, tables, and artwork, all designed to enhance your Star Trek Adventures game.
Features:

  • A wealth of new character options, including new non-Starfleet character roles, more than 40 new talents, additional details on existing character roles and insights into using the game mechanics gleaned from 4 years of feedback and development.
  • An overview of key Star Trek setting details and technology to help immerse you and your fellow players into the setting.
  • Definitions of six key Star Trek eras, enabling you to take part in stories anywhere in the Star Trek timeline; and nine distinct play styles, from deep space exploration to close to home, and beyond.
  • Guidance on how to be an engaged, active, and supportive player, and insights on building characters collaboratively with your group.
  • All contents are adaptable for use with groups of pioneering Starfleet officers, fearless Klingon warriors, or daring crews of any polity.

This guide requires a Star Trek Adventures core rulebook to use.

Gamemaster’s Guide

Gamemaster’s Guide

The Gamemaster’s Guide for the Star Trek Adventures roleplaying game presents a wealth of information for new or novice Star Trek gamemasters, as well as for experienced gamemasters looking for additional guidance and new options to enhance their missions and campaigns. This full color, 248 page digest is packed full of gamemaster advice, tables, and artwork, all designed to enhance your gameplay and delight your players.
Features:

  • A primer on the essential elements of Star Trek, setting details, technology, and how Star Trek Adventures enables you to fold those elements into your game experiences.
  • A wealth of optional rules and gamemaster tools, including extended consequences, advanced traits, Stress and Injury variants, and advanced combat rules. Plus, deep insights on effectively using the game mechanics, gleaned from 4 years of feedback and development.
  • A dozen sample encounters and over 20 sample extended tasks you can use to enhance your missions and campaigns and challenge your players.
  • A detailed discussion on how Star Trek stories are structured, and advice on developing scales of stories, from one-shot adventures to multiple-season campaigns.
  • Definitions of six key Star Trek eras, enabling you to set stories anywhere in the Star Trek timeline; and nine distinct play styles, from deep space exploration to close to home, and beyond.

This guide requires a Star Trek Adventures core rulebook to use.

Modiphius Releases a Star Trek Adventures tie-in for IDW Publishing’s Star Trek: Year Five

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Modiphius has announced the release of the Star Trek Adventures IDW Year Five Tie-in supplement, a Star Trek Adventures crossover with the fantastic comic series Star Trek: Year Five published by IDW Publishing. The comic series wraps up its run today. Star Trek Adventures IDW Year Five Tie-in is available in PDF only on Modiphius.net, Modiphius.US, and DriveThru RPG.

STAR TREK ADVENTURES IDW YEAR FIVE TIE-IN

This 26-page digital supplement features content drawn from the pages of IDW’s imaginative Year Five comic book series, adapted for use with Star Trek Adventures, and ready to be added to your ongoing missions and campaigns.

You don’t need to have read the comic book series to use this new supplement in your Star Trek Adventures games. The Year Five series showcases many of the central tenets of Star Trek storytelling: diversity, exploration of the human condition, and relevant social commentary. If your game leans on any of those themes, then you should be able to find something useful in this supplement.

The IDW Year Five Tie-In supplement includes:

  • Details on two new factions
  • Three new player character lifepath options (including the Tholians and I’Qosa)
  • Twelve non-player characters (including Harry Mudd and Gary Seven)
  • Five starships to use as allies or adversaries

Star Trek: Year Five goes beyond the canon established in the Star Trek television series and films to tell the story of the final year of the U.S.S. Enterprise’s five-year mission under the command of Captain James T. Kirk. All the classic characters are in a state of transition. They know the end of an era is approaching and are making plans for what they’ll do after the conclusion of the mission. The series features imaginative new elements as well as putting new spins on some classic species and characters.

STAR TREK ADVENTURES IDW YEAR FIVE TIE-IN

Discover All the Potential the Galaxy Has to Offer in Star Trek Missions. Beaming Down in February 2022

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Star Trek Missions

WizKids has announced Star Trek Missionsfeaturing the same combo-building gameplay as the Kennerspiel-nominated Fantasy Realms!

In this galactic take on the combolicious classic by Bruce Glassco, you’ll unite familiar characters, locations, and gear from the Star Trek universe in strange and thrilling new configurations! Assemble a crew with anyone from Commander William Riker to DaiMon Bokgrab a Bat’lethand take on challenges like organizing a Diplomatic Conference or getting trapped in the Holodeck!

In Star Trek Missions, your goal is to assemble the highest-scoring combos possible by drawing cards from the Galaxy deck, the Mission deck, or the discard area. The cards are worth varying point values depending on the other cards in the player’s hand. As players want to have the highest-scoring hand at the end of the game, they’ll want to find the most valuable combinations of galaxy and mission cards during play.

Star Trek Missions is deceptively simple to learn, but its depth is as vast as the cosmos itself. Each turn, players will draw one card and discard one card. But even a single discard can be the difference between a prosperous victory and a failed mission.

Gather your crew and boldly go where no man has gone before in Star Trek Missions, hitting stores in February 2022!

Star Trek Missions

Modiphius Reveals the Star Trek Adventures Shackleton Expanse Campaign Guide

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Star Trek Adventures Shackleton Expanse Campaign Guide

Grab your tricorders and head to the transporter room as today, Modiphius Entertainment has released the Star Trek Adventures Shackleton Expanse Campaign Guide for pre-order online and in retail.

Modiphius web store pre-orders will ship in North America in January, and early October for the rest of the world, while retail delivery dates are January 22, 2022, in North America, and the rest of the world on October 28 of this year.

To order the Shackleton Expanse Campaign Guide, please visit:

To ensure you can start playing in the new campaign setting right away, anyone pre-ordering the Shackleton Expanse Campaign Guide will receive a PDF version immediately. Retailers can request PDF codes for pre-order customers from support@modiphius.com.

The Shackleton Expanse Campaign Guide is the first campaign setting book for the Star Trek Adventures product line and includes setting material to make the Shackleton Expanse your own, as well as an epic 10-part campaign that begins in the original series era and continues into The Next Generation era (and can be adapted for use in any era of play).

Originally developed for the launch of the Star Trek Adventures roleplaying game, the Shackleton Expanse plot was conceived by Modiphius founder Chris Birch and New York Times best-selling author Dayton Ward for use in a living campaign played by over 10,000 groups across the world over the course of two years. 

Star Trek Adventures’ project manager Jim Johnson and his team of writers (which includes Dayton Ward, Scott Pearson, Derek Tyler Attico, Kelli Fitzpatrick, and more) have since massively expanded on the first adventures — creating a vast campaign setting that provides plenty of opportunities for both Klingon and Starfleet crews to explore strange new worlds. Whether you’re playing with the Starfleet- or Klingon-focused core rulebooks, there’s plenty of exploration and adventure to go around. Graphic designer Tobias Richter built a custom CGI model of Narendra Station, which features prominently on the cover of the book as well as in several interior illustrations.

The Shackleton Expanse Campaign Guide provides an incredible new region for your Star Trek adventures. Countless wonders and mysteries await within, including strange spatial phenomena that confuse sentient life-forms as well as starship sensors, ancient alien technologies powerful enough to move or obliterate entire star systems, dangerous new species to encounter, and so much more.

The Shackleton Expanse Campaign Guide contains:

  • A detailed sandbox setting centered on the Shackleton Expanse and the only jointly-run Federation-Klingon starbase, Starbase 364, also known as Narendra Station
  • Five new playable species, including the Orions and four species unique to the Shackleton Expanse
  • An epic 10-part campaign spanning the original series and The Next Generation eras, featuring the mysterious Tilikaal
  • Guidance on how to create your own stories set in the Shackleton Expanse and beyond, across a century or more of the Star Trek timeline
  • A large selection of NPCs found in and near the Expanse, including the command staff of Narendra Station and many new life-forms
  • Starship statistics for four “hero” vessels (original series era U.S.S. Lexington and The Next Generation era U.S.S. BellerophonU.S.S. Thunderchild, and U.S.S. Venture) as well as NPC spacecraft from a variety of alien species, both new and familiar
  • Historical excerpts, personal logs, and intercepted communications, providing fresh perspectives on events related to the Shackleton Expanse
  • Multiple paths of entry – all content in this book is usable with any Star Trek Adventures ruleset (Starfleet-oriented core, The Klingon Empire core, or the forthcoming Tricorder Collector’s Edition Set rules digest) 

Also, as a partner for this year’s Free RPG Day, taking place online and in select local gaming stores, Modiphius will be giving out print copies of the Star Trek Adventures quickstart, which contains all the rules to get players and gamemasters started, along with a quick one-shot adventure.

Star Trek Adventures Klingon Empire GM Toolkit is now shipping!

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Modiphius has announced the full release of the Star Trek Adventures Klingon Empire Gamemaster Toolkit which joins the Klingon Empire Dice Set, two accessories designed to enhance your gameplay from an entirely new perspective—the Klingons!

The Star Trek Adventures Klingon Empire Gamemaster Toolkit and The Klingon Empire Dice Set are available as part of the Star Trek Adventures Collection. PDF versions of the toolkit are available on Modiphius and DriveThruRPG and customers of the print products, also receive a FREE PDF right away.

The Klingon Empire Gamemaster Toolkit

The Star Trek Adventures Klingon Empire Gamemaster Toolkit gives the gamemaster all the rules references they need to run a mission in the final frontier. It also gives players reference sheets for each of the roles in the Klingon Defense Force and on the bridge of a Klingon warship. This toolkit includes:

  • ·           A 4-panel gamemaster screen, packed with rules for the 2d20 system and reference tables needed during play.
  • ·           Stunning starship art wrapped around the outer sides of the screen.
  • ·           Six double-sided reference sheets including the actions of each role aboard a warship, Momentum spend reference tables, and conflict rules references.
  • ·           A complete 20-page standalone adventure for gamemasters to use as a one-shot mission or as part of a longer campaign.
  • ·           An A2-sized map of Klingon space with Klingonese labels, and on the reverse, a map of the Alpha and Beta quadrants, focused on the Klingon Empire.
The Klingon Empire Roleplaying Dice Set

Engage in Star Trek Adventures roleplaying with the official Klingon dice set. This blister contains:

  • Two mottled red and black twenty-sided dice with the Klingon insignia on the 1 face.
  • Four custom six-sided Challenge Dice, featuring damage results on the 1& 2 faces, and the Klingon insignia on the 5 & 6 faces, representing Effects.
The Klingon Empire Roleplaying Dice Set

Star Trek Adventures Klingon Empire GM Toolkit and Dice Set report for duty!

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Modiphius has opened up the pre-order release of the Star Trek Adventures Klingon Empire Gamemaster Toolkit and the Klingon Empire Dice Set, two accessories designed to enhance your gameplay from an entirely new perspective—the Klingons!

The Star Trek Adventures Klingon Empire Gamemaster Toolkit and The Klingon Empire Dice Set are available to pre-order now on Modiphius net, with shipping expected in February 2021.

PDF versions of the toolkit are available on Modiphius.net and DriveThruRPG.com and pre-order customers of the print products, receive a PDF right away. Now on with the details!

The Klingon Empire Gamemaster Toolkit

The Klingon Empire Gamemaster Toolkit

The Star Trek Adventures Klingon Empire Gamemaster Toolkit gives the gamemaster all the rules references they need to run a mission in the final frontier. It also gives players reference sheets for each of the roles in the Klingon Defense Force and on the bridge of a Klingon warship. This toolkit includes:

  • A 4-panel gamemaster screen, packed with rules for the 2d20 system and reference tables needed during play.
  • Stunning starship art wrapped around the outer sides of the screen.
  • Six double-sided reference sheets including the actions of each role aboard a warship, Momentum spend reference tables, and conflict rules references.
  • A complete 20-page standalone adventure for gamemasters to use as a one-shot mission or as part of a longer campaign.
  • An A2-sized map of Klingon space with Klingonese labels, and on the reverse, a map of the Alpha and Beta quadrants, focused on the Klingon Empire.

The toolkit is available now for pre-order in print or digital formats at Modiphius.net and in digital format on DriveThruRPG and is expected to ship in February 2021. Digital files will be sent immediately to customers upon pre-order.

The Klingon Empire Roleplaying Dice Set

The Klingon Empire Roleplaying Dice Set

Engage in Star Trek Adventures roleplaying with the official Klingon dice set. This blister contains:

  • Two mottled red and black twenty-sided dice with the Klingon insignia on the 1 face.
  • Four custom six-sided Challenge Dice, featuring damage results on the 1& 2 faces, and the Klingon insignia on the 5 & 6 faces, representing Effects.

The dice are available for preorder now and are expected to ship in February 2021.

Explore The Klingon Empire with a New Star Trek Adventures Core Rulebook

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The Klingon Empire

Modiphius Entertainment has released The Klingon Empire core rulebook, the brand-new version of the core rulebook for the Star Trek Adventures roleplaying game, giving players and gamemasters the opportunity to play the game from an entirely new perspective—the Klingon Empire! 

Here are the details on this new core book, yours to download with a physical book purchase on Modiphius.net or as the digital release itself from Modiphius.net or DTRPG. Anyone who pre-ordered the book earlier this year will have the final version of the PDF in hand right now. PDF customers can use the code they received to claim a discount on the print release.

The Star Trek Adventures: Klingon Core Rulebook is available in print in both Core Rulebook and special Collector’s Edition editions on Modiphius.net and as a PDF on Modiphius.net and DriveThruRPG. You can also download a FREE Klingon character sheet to record your exploits!

The Klingon Empire core rulebook

The Klingon Empire core rulebook for the Star Trek Adventures roleplaying game takes you to the final frontier of the Galaxy, where new worlds and new civilizations await bold Klingon warriors hungry for glory and honor. Your duties may take you to the edges of known space, to Klingon colonies in need, to the borders of neighboring galactic powers, or into the eye of interstellar phenomena. Your warship and crew represent the best-trained and honorable of Klingon warriors, and your cunning and abilities are needed now more than ever.

A new threat looms from across the Gamma Quadrant, representing a worthy opponent for the worlds of the Alpha and Beta Quadrants. Tensions are high and it remains to be seen how the Klingon Empire will get involved. It is a volatile time for the Empire as her brave warriors and bold crews ready for battle against whatever foes present themselves.

This 396-page Star Trek Adventures core rulebook contains:

  • Guidance on how to create your own Klingon-focused Star Trek stories of honor and glory on the final frontier.
  • A complete and updated version of the Star Trek Adventures 2d20 game system.
  • An extensive study of the Klingon Empire, including its history, culture, worlds, society, warships, technology, and more.
  • Guidelines for novice and experienced gamemasters on how to run Star Trek-themed adventures and campaigns of conquest and exploration for the daring crew of a Klingon warship.
  • A large selection of Klingon NPCs from all eras of play, as well as many antagonists, including Federation, Cardassian, Romulan, Borg, and Dominion characters and vessels.
  • An introductory adventure designed to quickly get you and your fellow players playing brave Klingon warriors.
  • Historical excerpts, personal logs, and intercepted communications, providing a new perspective on Star Trek lore and events.
  • Brought to you by an expert Star Trek development team, including award-winning Star Trek novelists, editors, and game designers.

Star Trek Adventures heads Back to Reality in a brand new mission!

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Star Trek Adventures: Back to Reality

Modiphius has announced the release of Back to Reality, a brand new mission for the Star Trek Adventures roleplaying game.

Star Trek Adventures Back to Reality is available in PDF on Modiphius.net as part of the Star Trek Adventures Collection, and also on DriveThruRPG.com.

What lies at the center of the Pinicon Belt?

This adventure presents a crew of player characters with a profound ethical dilemma that could have sweeping ramifications that extend far beyond their own universe.

When the player characters investigate a dangerous asteroid field, they are confronted with doppelgangers from a different quantum reality where the Borg reign supreme. Can the player characters resolve tensions with their counterparts and solve the mysteries within an abandoned space station at the center of the asteroid field?

This standalone 17-page PDF adventure by Fred Love is for the Star Trek Adventures Roleplaying Game and is set during The Next Generation era. This adventure also contains advice for adaptation for use in campaigns based in other Star Trek eras. Download includes a regular version and a printer-friendly version.

Keep an eye out for more Star Trek Adventures next month as a brand new mission The Prize makes its debut.
Don’t forget the Klingon Empire Core Rulebook starts shipping from this very Friday. So if you’ve ever wanted to explore one of Star Trek Adventures’ most iconic races, then this is the perfect opportunity to crew up your warbird and get involved.

Visit Strange New Worlds with Star Trek Adventures from Modiphius

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Star Trek Adventures Strange New Worlds

Modiphius Entertainment has announced more information about the upcoming Star Trek Adventures roleplaying game supplement releases, as well as news of its development team. 

The second compendium of missions Strange New Worlds is available online from the 24th of October 2019, and hitting friendly local game store shelves in November 2019. This adventure supplement contains nine missions exploring the strangest and most challenging missions on dangerous planets and weird environments. Strange New Worlds follows on from the huge success of the first adventure compendium These Are the Voyages, and provides fans with missions from the Enterprise, Original Series, and Next Generation eras. Some incredible writing talent was recruited, from well-known Star Trek fiction writers such as Christopher L. Bennett (The Captain’s Oath, Greater Than the Sum), to roleplaying game luminaries like Jason Bulmahn (Pathfinder 2nd Edition).

Star Trek Adventures Strange New Worlds

In early 2020, Modiphius will complete their series of supplements covering each quadrant of the Galaxy, with the Gamma Quadrant Sourcebook and Delta Quadrant Sourcebook.

In January, the Gamma Quadrant Sourcebook provides a wealth of detail about the Gamma Quadrant and many of the species found within, with a major focus on the Dominion and its allies. The book also details the brutal Dominion War, and brings the Star Trek Adventures timeline up to 2375. Gamemasters and players will find a wealth of information in the book, including guidance on how to add non-Starfleet player characters and non-Federation species to your adventures and campaigns, along with a selection of starships and NPCs to enhance your games.

In March, the Delta Quadrant Sourcebook delves into the unexplored reaches of the Delta Quadrant and details many of the species and worlds discovered by the U.S.S. Voyager on her historic journey home, especially the implacable Borg Collective! This book brings the Star Trek Adventures timeline up to 2379 and provides players and gamemasters with information on locations, species, starships, and NPCs in the Delta Quadrant, for use in their continuing missions. 

In addition to those major print releases, there are several PDF-only releases coming soon, including the Star Trek: Voyager crew player characters, the Star Trek: Enterprise crew player characters, and a selection of Iconic Villains character sheets to supplement the miniatures in the Star Trek Adventures: Iconic Villains miniatures set, as well as several more standalone adventure releases in PDF. All of these PDFs will be available to buy from Modiphius.net and DriveThruRPG.com.

Modiphius also announced Jim Johnson, long-time Star Trek Adventures line editor and contributing writer, as the Star Trek Adventures game line developer, who will lead the development of the game’s products, bringing with him the experience he has of editing most of the products in the game line along with years of authoring stories for the brand, including Shards and Shadows and Strange New Worlds VII, 9 and 10, as well as being a key contributor to the Star Trek Adventures core rulebook,The Command Division Sourcebook, These are the Voyages, and curating living campaign PDF adventure modules as well as the line of PDF standalone adventures.

Star Trek Adventures Strange New Worlds
Star Trek Adventures Strange New Worlds
Star Trek Adventures Strange New Worlds

WizKids Announces Star Trek: Galactic Enterprises

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WizKids has announced a new creation from the mind of veteran game designer Christophe BoelingerStar Trek: Galactic Enterprises. On the Deep Space 9 station, Ferengi wheel and deal legal and illegal items to gain the most profit. In this game, players jump into the role of a Ferengi merchant and work their way through the market in order to achieve the rank of First Clerk.

In Star Trek: Galactic Enterprises, 3 to 8 players will buy and sell their wares, trying to monopolize one particular product in order to gain greater profit. However, once other Ferengi get those same items for sale, it becomes a matter of who’s the better negotiator. Do you work together to gain the same profit, or do you agree to cooperate, then sell at a lower price to steal all the profit for yourself? Be wary of special action cards that can mess with your business and remember the Ferengi Rules of Acquisition in order to gain the most return for your investments.

Star Trek: Galactic Enterprises is scheduled to release in June 2018, but it will be on display with a playable demo at the GAMA Trade Show in Reno, Nevada! Stop by WizKids Booth #315 March 13th or 14th during showroom hours to try out this upcoming game and see if you have what it takes to turn a profit like a Ferengi.

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