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Review: Warhammer 40,000: Sisters of Battle #5

Games Workshop‘s world of Warhammer 40,000 comes to Marvel comics! Warhammer 40,000: Sisters of Battle #5 has the Sisters of Battle knowing what needs to be done… purge the heretic!

Story: Torunn Grønbekk
Art: Edgar Salazar
Color: Arif Prianto
Letterer: Clayton Cowles

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

comiXology
Kindle
Zeus Comics
TFAW


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Board Game Today does purchase items from this site. Making purchases through these links helps support the site

Warhammer 40,000: Sisters of Battle #5 (of 5) Exclusive Preview

Warhammer 40,000: Sisters of Battle #5 (of 5)

(W) Torunn Gronbekk (A) Edgar Salazar (CA) Dave Wilkins
PARENTAL ADVISORY
In Shops: Jan 05, 2022
SRP: $4.99

THE TIME TO REPENT IS PAST – IT’S ALL-OUT WAR ON SISCIA!
• Time has run out for the SISTERS OF BATTLE when they encounter the forces of SLAANESH!
• As CANONESS VERIDYAN’S survivors attempt a return to the planet’s surface, CANONESS ORIS and the full might of the order strike down!
• But can they accomplish their mission and survive to tell the tale?
• The shocking conclusion to the SISCIA mission-and the link to the next WARHAMMER adventure!

Warhammer 40,000: Sisters of Battle #5 (of 5)

Review: Warhammer 40,000: Sisters of Battle #4

Games Workshop’s world of Warhammer 40,000 comes to Marvel comics! Warhammer 40,000: Sisters of Battle #4 has the Sisters of Battle come face to face with the Inquisitor’s Acolyte they’ve been looking for.

Story: Torunn Grønbekk
Art: Edgar Salazar
Color: Arif Prianto
Letterer: Clayton Cowles

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

comiXology
Kindle
Zeus Comics
TFAW


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Board Game Today does purchase items from this site. Making purchases through these links helps support the site

Review: Warhammer 40,000: Sisters of Battle #4

Warhammer 40,000: Sisters of Battle #4

Veridyan and her squad of Sisters of Battle learn the story and fate of the Inquisitorial Acolyte, but this doesn’t necessarily equal mission accomplished. Warhammer 40,000: Sisters of Battle #4 ups the action and scale of the story as the mission heads towards completion and the assault on Siscia begins!

Torunn Grønbekk has put together quite an issue with Warhammer 40,000: Sisters of Battle #4. The first three have done a solid job building up to this point where most of the cards are laid out on the table and we get an idea of the threat and scale of what’s ahead of the squad. There’s some solid action film tropes thrown in the comic but each moment makes the squad more and more badass as they attempt to complete their mission.

Grønbekk has done a fantastic job of balancing the details of the Sisters of Battle with making the comic accessible to new readers. This issue keeps the highlights on the faith in the Emperor that drives the Sisters of Battle and how this isn’t an issue about any one character. Many of them get their moments and throughout they whispers their prayers as their bolter shells fly. It’s this focus on details that create the solid atmosphere of the comic and really captures the spirit of the Warhammer 40,000 universe. We also get a bit of classic horror as well once it’s revealed as to where the “big bad” is, leading to expectations to come as the assault on the planet really begins and things ramp up (or down with Repentia).

The art by Edgar Salazar is the best it’s been in the series. There’s some fantastic panels and pages where the detailed nature of the Sister’s armor stands out. The forces the face are also littered with small details that give each character so much personality. Every visual detail adds to the world and enhances the story. Salazar is joined by Arif Prianto on color who does a solid job of balancing the grimdark and Clayton Cowles lettering gives such personality to the characters and moments. The prayers of the Sisters are handled so well as an example.

Story: Torunn Grønbekk Art: Edgar Salazar
Color: Arif Prianto Letterer: Clayton Cowles
Story: 8.15 Art: 8.5 Overall: 8.3 Recommendation: Buy

Marvel provided Graphic Policy with a FREE copy for review


Purchase: comiXologyKindleZeus ComicsTFAW

Exclusive Preview: Warhammer 40,000: Sisters of Battle #4 (of 5)

Warhammer 40,000: Sisters of Battle #4 (of 5)

(W) Torunn Gronbekk (A) Edgar Salazar (CA) Dave Wilkins (VCA) Games Workshop
PARENTAL ADVISORY
In Shops: Dec 01, 2021
SRP: $4.99

VOYAGE OF THE ACOLYTE!
• The Sisters learn the story and fate of the Inquisitorial Acolyte, but this doesn’t necessarily equal mission accomplished…
• And: a discovery of the nature of SISCIA will require a drastic battleplan that will change the face of the planet forever!
• Chaos runs deep!

Warhammer 40,000: Sisters of Battle #4 (of 5)

Exclusive: Torunn Grønbekk Discusses Faith and Sisterhood in Warhammer 40,000: Sisters of Battle. Plus a Preview of Issue 4

Warhammer 40,000: Sisters of Battle #4

The world of Games Workshop‘s Warhammer 40,000 has come to Marvel Comics! The second series, written by Torunn Grønbekk with art by Edgar Salazar, finds a squad of Adepta Sororitas, aka Sisters of Battle, on a mission and surrounded by the corruption of Chaos.

I got to ask Torunn about her own history with Warhammer 40,000 and what it’s like to work with Games Workshop and write for the Sisters of Battle.

Graphic Policy: What was your experience with Games Workshop before working on Warhammer 40,000: Sisters of Battle? Have you played any of their games?

Torunn Grønbekk: I got into Warhammer back in the Fantasy days (…20 years ago!) It took me a while to discover the glory of Warhammer 40,000, but after reading up on the lore before painting some Warhammer 40,000 minis for a friend, I was hooked.

– Nowadays, I tend to paint more than I play, but I’ve still got my Sisters of Battle army.

GP: The first edition rulebook of Warhammer 40,000 is almost 35 years old, and there’s so much rich history of the world. Is it overwhelming diving into a project like this?

TG: I’d say it’s more inspirational than overwhelming. There’s, of course, a massive amount of lore to get lost in, but I had a fairly good understanding of the universe when I came on board this project. More often than not, taking a deep dive into researching very specific details would spark new ideas, so I wouldn’t have wanted to be without those side quests for sure.

GP: What type of research goes into a project like this?

TG: The extensive kind. Once I had the general idea in place, I needed to make sure if and how what I had in mind would work. Even the smallest detail needed to be researched and considered. For example, one of the characters is a Sister Dialogus who is on the mission specifically to record and translate ancient symbols carved into the walls of the underground city. Now, I knew they have pict-recorders, but are they readily available? Would they actually be used for something like this? Would it perhaps be built into a cherub that silently and creepily followed the squad, recording everything? (The latter being my favorite option, but it would also mean explaining it, drawing more attention to this specific plot point than was necessary — and of course, it would be one more element for Edgar to draw on almost every page) In the end, and after a ton of research, I opted to equip Sister Heda with plenty of war gear, haughty righteousness, and a notebook instead.

Another important thing was to verify the things I thought I knew to make sure my subjective understanding of the universe was both objectively correct and up-to-date. Like for most people, my knowledge of the lore comes from a mishmash of sources: what I read and play, my friends, the codexes, Black Library books etc. An excellent foundation, but not all sources are created equal, and I needed to make sure I got everything right. That meant a lot of re-reading of the codexes, checking sources online, and if all else failed: asking Games Workshop directly.

GP: What has stood out to you about this force and their history?

TG: Pipe organ tank!!! (I joke, but not really.)

Despite being a staunch atheist, it was this idea of faith I first found truly fascinating about the Sisterhood. And, let’s face it, they are just so damn cool. They are well-considered in every possible way, and I find the miniatures utterly delightful. The first time I saw an Exorcist, I squealed.

GP: Something that has stood out to me is the focus of the squad with this series. The previous series was very much about Marneus and his history. Canoness Veridyan is part of the story, but it comes off as she’s a part of a squad, not the center of attention. Was the shift to pulling the focus away from an individual on purpose?

TG: Very much so. I wanted to write a story that rang true to people familiar with The Sisters and the lore, but also one that works as an introduction to The Sisters for those who aren’t. Focusing on the sisterhood, following one squad, and how they worked together seemed more appropriate than singling out one specific Sister. Canoness Veridyan is a great character in her own right, but she is first and foremost a commander in The Order Militant. If you want to get to know her, I believe the best approach is to see how she leads and puts her trust in her squad.

GP: There’s also a very interesting change in that the previous series was very open in its settings while this is very claustrophobic in tunnels underground. Was that intentional?

TG: Absolutely! The tunnels serve a practical function, too: I wanted the squad cut off from the rest of the army, which meant sending them somewhere the Sister’s Vox just couldn’t reach.

It also lends itself well to worldbuilding. Civilian life in Warhammer 40,000 is always interesting (if, y’know, dire), and though we focus mostly on the Sisters and the cult, my goal was to make the underground city a place that felt lived in. I spent a lot of time figuring out how the population would spend its days, what kind of work they do, what they eat, how they worship, and it all began with the architecture of the underground city. (Not all of that makes it into the comic, of course, but some things do, like the giant mirror relay system that transports light from the surface down throughout the city. The idea was that this population that rarely, if ever, sees daylight would find the blinding Emperor’s light transporting – much more a religious experience than, say, a sermon. That fact that we could use it to blind some heretics before killing them was just the icing on the cake.)

GP: Chaos has corrupted the planet Siscia. Was there ever a discussion about another enemy or was it always Chaos? Genestealer Cults feel like they’d work well with this story as well.

TG: Certainly! Genestealer cults were actually very much on the table (so to speak), but as I worked through how I wanted things to play out, how much space we had available to tell the story etc, Chaos ended up as a better choice.

GP: There’s been a lot about the Sister’s faith in the Emperor. It’s absolutely something that makes them stand out from other forces of the Imperium. Was that something you really wanted to highlight through the story?

TG: Definitely. The Sister’s faith is such an integral part of their characters and history, it wouldn’t have been possible to do a story focused around them without prominently featuring their faith. There are no doubting sisters, no agnostics, no “I’m more spiritual than religious” sisters. Their faith is their most prized possession. This fanaticism is partly what I think makes them great, and in some ways, believable. I’ve tried to lean into it as much as possible, as it explains both their tactics and their behavior on the battlefield. I’ve also tried to feature and touch on things like The Repentia, faith healing, and other of the more quirky yet powerful sides of their faith.

GP: What’s it like working with the Games Workshop team? What’s their input on the comic series?

TG: It’s been great! They’ve been extremely helpful during the entire process, from finding correct references to going over the scripts and pages to make sure everything holds up. 

GP: What has surprised you the most while working on this series?

TG: I’m not sure surprised is the correct word, but more… continually amazed by the wealth and depth of the Warhammer 40,000 universe. I’ve always been struck by the imagination and delight that’s gone into the miniatures and the level of detail you find in both the characters and the lore. (It’s one of my favorite things about painting minis – figuring out what all the little details are, who the character is and what that mean-looking weapon does.) I quickly found that same attention to detail in all the other aspects of the universe, too. Nothing is easy or straightforward in Warhammer 40,000, but that’s in part what makes it work so well. Take something like time; it would be impossible to make a universal time system that would work for all the star systems and worlds across the universe and still feel authentic, so they didn’t. Instead, we get the opportunity to make a time system that would make sense locally, which, though difficult, adds to the worldbuilding.

Review: Warhammer 40,000: Sisters of Battle #3

Games Workshop’s world of Warhammer 40,000 comes to Marvel comics! Warhammer 40,000: Sisters of Battle #3 continue to balance action, setting this series apart from the previous, and delivering more details about the world of the Sisters of Battle.

Story: Torunn Grønbekk
Art: Edgar Salazar
Color: Arif Prianto
Letterer: Clayton Cowles

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

comiXology
Amazon
Kindle
Zeus Comics
TFAW


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

Exclusive Preview: Warhammer 40,000: Sisters of Battle #3 (of 5)

Warhammer 40,000: Sisters of Battle #3 (of 5)

(W) Torunn Gronbekk (A) Edgar Salazar (CA) Dave Wilkins (VCA) Games Workshop
PARENTAL ADVISORY
In Shops: Oct 13, 2021
SRP: $4.99

DAYS OF DEATH AND MIRACLES!
• A death in VERIDYAN’S ranks sends shock waves through the squad!
• Still, they travel deeper into the tunnels of Siscia…and only a miracle can save them now.
• But the Sisters’ faith in the Emperor is never shaken – even in the face of CHAOS!

Warhammer 40,000: Sisters of Battle #3 (of 5)

Exclusive Preview: Warhammer 40,000: Sisters of Battle #2 (of 5)

Warhammer 40,000: Sisters of Battle #2 (of 5)

(W) Torunn Gronbekk (A) Edgar Salazar (CA) Dave Wilkins (VCA) Games Workshop
Parental Advisory
In Shops: Sep 15, 2021
SRP: $4.99

DAEMON-TOUCHED!
• Novitiate GHITA steps up and guides the SISTERS OF BATTLE deeper into the mystery of SISCIA. But how will her past impact the future of the mission?
• If they can’t fight their way through the unexpected appearance of a DAEMON in the tunnels, it may not matter!
• And – a shocking development within the Sisters’ ranks!

Warhammer 40,000: Sisters of Battle #2 (of 5)

Review: Warhammer 40,000: Sisters of Battle #1

Warhammer 40,000: Sisters of Battle #1

In Marvel‘s debut comic series based on Games Workshop‘s Warhammer 40,000 universe, major revelations were dropped. This wasn’t just some generic army force going to battle, the series rewrote what we knew about one of the major characters in the Warhammer 40,000 universe. Warhammer 40,000: Sisters of Battle #1 kicks off the second series to debut under Marvel and it’s clear in this first issue, we’re in store for a shift in focus.

The Sisters of Battle are an army but one focused on religion and prayer. Its focus is to lead the charge against those that stand against the Emperor, the living corpse that is revered in god-like ways. Torunn Grønbekk takes us into this world with a new story that gives us something similar, but different enough, from the first volume by Marvel. While the comic does have a “named” character in Canoness Veridyan, it’s not Veridyan’s story. So far, this isn’t some earth-shaking revelation about the character. Instead, its most interesting aspect is the Sisters surrounding her.

Sent to a planet in the middle of an uprising, the Sisters of Battle must figure out what’s going on while retrieving an asset. We’re given hints as to the evil behind everything but overall, the first issue is a general mystery. What we do know is the corruption is everywhere. The squad is up against numbers they weren’t expecting. We get reactions from the average Sister. We experience their fear and their faith. You get the sisterhood between them and the sadness when one is lost.

Warhammer 40,000: Sisters of Battle #1 also delivers some interesting thematic aspects that reflect the real world. We’re seeing the masses fall under the spell of something. It could be the leader. It could be something else. But, these are individuals turning on their fellow citizens corrupted by a force. To say it doesn’t hit home a bit would be a lie.

Edgar Salazar‘s art is solid. The issue has a lot of detail, something the Sisters of Battle are known for. Instead of smooth armor repeated over and over in the Space Marines, the Sisters have rather intricate looks in the armor including small rivets, skulls, and more. It’s a more ornate look and Salazar nails it. Arif Prianto handles the color while Clayton Cowles does the lettering and the color and lettering help nail down the feel of the world and issue. There’s a “dirtiness” about it. The world features browns and dark colors. The Sister’s ship is blues and whites.

Warhammer 40,000: Sisters of Battle #1 might lean a bit more towards fans of Games Workshop but the issue should be accessible for those who know nothing about the world. It delivers solid hints in the details as to what the Sisters of Battle are about and the world of Warhammer 40,000. It gives us the next chapter for that world in the hands of Marvel comics and shows they’re willing to shake up the formula a bit with each new series.

Story: Torunn Grønbekk Art: Edgar Salazar
Color: Arif Prianto Letterer: Clayton Cowles
Story: 8.0 Art: 8.0 Overall: 8.0 Recommendation: Buy

Marvel provided Graphic Policy with a FREE copy for review


Purchase: comiXologyKindleZeus ComicsTFAW

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