The Stranger Things Dungeons & Dragons Starter Set game contains everything players need to embark on a Stranger Things adventure including the essential rules of the roleplaying game. It’s a great way for new as well as seasoned Dungeons & Dragons players to experience the D&D adventure Stranger Things character Mike Wheeler has created for his friends.
Pick your character — will you be Will the Wise or Dustin the Dwarf? Get your fireballs ready as you investigate the mysterious castle and battle the ferocious Demogorgon. Prepare for just about anything, because the game just got stranger.
Game includes Stranger Things Adventure book, Rulebook, 5 Stranger Things character sheets, 6 dice, Demogorgon Figure, and paintable Demogorgon figure. Available at most major retailers nationwide.
Out May 1, 2019, the set will retail for $24.99 and is for ages 14 & up.
In advance of New York Toy Fair, Wizards of the Coast has just dropped a video teaser for the upcoming Magic: The Gatheringcard set War of the Spark, releasing this spring in stores and as a new content package for digital card game Magic: The Gathering Arena.
Be there when it ends. Find out what’s at stake during PAX East 2019.
Prerelease April 27, 2019 Play it first on MTG Arena April 25, 2019
This March a new set forTransformers Trading Card Game hits shelves and it’s bringing with it super-sized Transformers in the shape of Combiners! Five cards will combine to create one giant robot. Predaking is just one of the six combiners that will be part of “Rise of the Combiners” set.
A new mechanic in the expansion has players collect the five Transformers that make up the torso, arms, and legs, and then form them together. You’ll need special cards called “Enigma” and players will need all five of the combiners in bot form in their battlefield or KO area. You then activate the enigma card bringing the Transformers together.
In the example released, the Decepticon Predaking, you’d need Torox, Divebomb, Headstrong, Razerclaw, and Rampage in play. Play their Enigma card you you can form Predaking! You can see the character has lots of health, a solid attack rating, and a room for five upgrades but a big robot also equals big target so the defense isn’t all that great.
But, it’s not just combiners!
Fan favorite Windblade gets in on the action and is a combiner hunter, helping you take down the giant beasts.
The new set features 46 new charater cards and 81 battle cards.
The Transformers Trading Card Game is more than meets the eye! The new trading card game from Wizards of the Coast has you putting together teams of Autobots and Decepticons to battle it out with your opponent.
We show off the three releases that you can get now!
Hot off the heels of the Transformers Trading Card Game’ssuccessful September launch is the latest and greatest addition to the card game – the Metroplex Deck, a ready-to-play team and deck starring the famed Autobot Titan Metroplex, and it is now available for purchase in the United States at major retailers for $19.99!
The Metroplex Deck is a pre-built deck for one player and contains cards not found in the Autobots Starter Set or in the Transformers Trading Card Game Booster Packs, including:
The all-new Titan-sized Character Card Metroplex that stands at 200mm tall – nearly 8 inches!
40 battle cards three unique Battle Cards not found in Wave 1 Booster Packs– Rally the City, Height Advantage, and Protected by Metroplex
Three all-new character cards – Scamper, Six-Gun, and Slammer
Dungeon Mayhem is a new action-packed Dungeons & Dragons card game, where you win by being the last adventurer standing! Play as one of four brave, quirky characters—Barbarian, Paladin, Rogue, or Wizard—battling it out in a dungeon full of treasure.
For ages 8+, the game is an easy-to-learn card game pitting the wits and brawn of a party of adventurers against each other. 2 to 4 players choose one of four decks modeled after characters in Dungeons & Dragons and sling spells, daggers and, well, MAYHEM at each other until there’s only one left to claim the treasure.
Everything you need to play Dungeon Mayhem comes in a small package, but it certainly packs a big punch. Designed by Jordan Comar and Roscoe Wetlaufer to bring players into the D&D multiverse, Dungeon Mayhem can be a quick palette cleanser in between marathon gaming sessions or a make for a full night of gaming with several escalating rematches. Novice players can learn how to play in under five minutes while a game of Dungeon Mayhem is over in less time than it takes to skin a displacer beast – under 15 minutes.
Dungeon Mayhem is available now and retails for $15. The illustrations created by Kyle Ferrin in the four decks of cards represent Sutha the Skullcrusher (barbarian), Azzan the Mystic (wizard), Lia the Radiant (paladin), and Oriax the Clever (rogue). Pick one of these characters and play their mighty power cards such as Azzan’s Vampiric Touch to swap hit points with an opponent or Sutha’s Whirling Axes to heal yourself while dealing crushing damage to the rest of the party.
Keep your friends close! Not only so they can help take out the paladin but because it makes pickpocketing SO much easier. That’s what Dungeon Mayhem is all about!
In the newABCs of D&D and123s of D&Dbooks,kids can learn their letters, numbers and love of D&D with read-aloud-friendly rhyming couplets.
Teach the alphabet and numbers to any early reader as told imaginatively within the world of Dungeons & Dragons. Each book features read-aloud friendly rhyming couplets from Ivan Van Norman and adorable illustrations from Caleb Cleveland.
For ages 3-7 each book retails for $14.99 and are out now.
Magic: The Gathering Arenagame director Chris Clay literally shouted it from the rooftops via Twitter last Wednesday. Now, Direct Challenge play is LIVE in the game’s Open Beta build! With this update, casual and serious Magic players can challenge their friends (and enemies) to settle longtime feuds, test deck strategies, or have friendly deckbuilding challenges through Magic: The Gathering Arena.
Here’s how Direct Challenge works:
You and your friend open the Direct Challenge option
Type in one another’s username and five-digit code
After much anticipation and excitement, the latest “legacy” game is here! Betrayal Legacy is out now and available everywhere! Based on the award-winning Betrayal at House on the Hill and designed by Rob Daviau(Pandemic Legacy, Risk Legacy, Seafall), Betrayal Legacy is a unique experience offering you the chance to create the iconic house’s story through decisions and actions taken in the game.
With its history shrouded by wild-eyed ravings and the scrawling of madmen, it was thought that no one would ever know the unholy origin of the house on the hill. Until now. The history you tell is one you create.
Beginning in 1666 and traveling through time to the year 2004, players take on the roles of several generations of families obsessed with the house whose actions in one game carry forward into future games. Every journey through the legacy campaign will be unique and unpredictable making each group’s experience different. Once the campaign is complete, you’ll be left with a fully re-playable, customized board game. Designed for 3-5 players ages 12+, Betrayal Legacy retails for $75.
Magic: The Gathering is celebrating 25 years and VIZ Media is recognizing the event with this officially licensed illustrated history exploring the legend, lore, and origins of the bestselling card game.
Magic: The Gathering: Concepts & Legends is written by James Wyatt, a Senior Game Designer for Magic. The book takes you through the creative process behind the evolving art and design of the games and its worlds and characters.
The book is out now in comic shops and book stores and retails for $39.99.
VIZ Media provided Graphic Policy with a FREE copy for review This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site