Teenage Mutant Ninja Turtles Dice Masters: Bebop and Rocksteady

TMNT Dice Masters Bebop RocksteadyWith the next Dice Masters set from Wizkids, Teenage Mutant Ninja Turtles Dice Masters, out next week, I’m going over individual cards to give my thoughts on the various characters and cards within.

We’ve looked at Baxter Stockman, Mousers, Foot Ninja, and Fugitoid. Up next is Bebop and Rocksteady!

Bebop

Troublesome (cost 4) – While Rocksteady is active, Bebop gets +2A and +2D

Mutant Warthog (cost 5) – When fielded, if Rocksteady is active, deal 1 damage to target player.

Pighead (cost 6) – While Rocksteady is active, you may reroll your Bebop dice any time it shows an energy face during your Roll and Reroll step.

Thoughts: With a die that’s 0 cost at level one with 2A 4D, 1 cost at level two with 3A and 6D, and two cost at level three with 4A and 7D, the dice for Bebop is pretty solid but the purchasing is a little high if you’re just using the TMNT set. There’s not really anything within to burn through dice to allow purchasing of more expensive dice, so you’ll need to rely on basic action dice to fill that need. As a whole, I doubt we’ll see Bebop played much without Rocksteady and out of the three I’d probably lean more towards Troublesome if you’re using Rocksteady. The idea of a 6A 9D for 4 purchase and 2 fielding is really nice.

Rocksteady

Rough and Tumble (cost 4) – While Bebop is active, Rocksteady gains +2A and +2D

Armed and Dangerous (cost 4) – While Bebop is active, Rocksteady gains Overcrush and takes no damage from blocking character dice (this includes Sidekicks)

Mutant Rhino (cost 5) – When fielded, if Bebop is active, KO target opposing level 1 character.

Thoughts: With the Bebop/Rocksteady combo, I really like Armed and Dangerous and Mutant Rhino for Rocksteady. At level one he has 3A 3D, level two is 5A 3D, and level three is 6A 4D. The idea of him gaining Overcrush and not taking damage from blocking dice is kind of awesome. The ability to knock out level 1 character is also a fantastic ability.

Really when it comes to these two, you’re not going to use one without the other and both I could see making it into tournament play, definitely fun casual, but I don’t see either making a huge impact.

Check out the full unboxing video below, and join me tomorrow when I take a look at the Shredder and Krang.

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