Category Archives: Other

Magic #5 Preview

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Magic #5

(W) Jed MacKay (A) Ig Guara (CA) Qistina Khalidah
In Shops: Aug 04, 2021
SRP: $4.99

Who will Ral, Kaya, and Vraska encounter on Dominaria?

The answer will scatter the Planeswalkers across the multiverse as the race to find out who is behind the attacks on Ravnica continues!

The answer may lie with one of the oldest living Planeswalkers…

Magic #5

Shocking Secrets on Dominaria await in this Look at Magic #5

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BOOM! Studios has revealed today a first look at Magic #5, the latest issue of the original comic book series from acclaimed writer Jed MacKay, artist Ig Guara, colorist Arianna Consonni, and letterer Ed Dukeshire, perfect for new readers and long time fans, available on August 4, 2021.

Who will Ral, Kaya, and Vraska encounter on Dominaria? The answer will scatter the Planeswalkers across the multiverse as the race to find out who is behind the attacks on Ravnica continues! The answer may lie with one of the oldest living Planeswalkers… 

Magic #5 features main cover art by acclaimed artist Qistina Khalidah as well as variant cover art by Ig Guara, illustrator Andrew ThompsonNimit MalaviaOrnella Savarese and Pierluigi CasolinoChristian Ward, and Ario Anindito and Nicola Righi.

Magic #5

Dungeons & Dragons: Mindbreaker is a Prequel to Baldur’s Gate III

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Beginning in October, IDW Publishing returns to the Forgotten Realms with Dungeons & Dragons: Mindbreaker, a five-issue monthly comic book series that takes place before the events of Baldur’s Gate III, the highly-anticipated video game!

Acclaimed author Jim Zub, whose prolific career spans publishing, film, role-playing games, and video games, joins artist Eduardo Mello in a tense tale of familiar Dungeons & Dragons adventurers Krydle, Shandie, Delina, Nerys, Minsc, and Boo, as they discover that something insidious has taken root in their homeland!

Mindbreaker builds upon IDW’s expansive library of Dungeons & Dragons tales written by Zub, a sixth entry in a Baldur’s Gate saga that includes prior publications Legends of Baldur’s GateShadows of the VampireFrost Giant’s FuryEvil at Baldur’s Gate, and Infernal Tides.

Dungeons & Dragons: Mindbreaker #1 will be available with multiple cover variants for retailers and fans to enjoy, including Cover A by Max Dunbar, Cover B by Max Davenport, and a Retailer Incentive edition featuring art by Celia Lowenthal.

Dungeons & Dragons: Mindbreaker

Magnetic Press launches a Tabletop Game Imprint, Magnetic Press Play

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Magnetic Press Play

Graphic novel and art book publisher Magnetic Press has announced the formation of Magnetic Press Play, a new imprint focused on tabletop games and transmedia properties. The first project to launch under the company’s banner will be Carbon Grey, an original Tabletop Role-Playing Game based on the popular graphic novel series by Hoang Nguyen and originally published by Image Comics. Other projects in the works include games and supplements based on popular licenses such as Chaosium’s Call Of Cthulhu and several beloved anime series. More details on these, and additional projects, will be announced in the coming weeks.

West End Games

Magnetic’s first project under the new imprint is also the first to capitalize on their licensing partnership with the well-known game publishing house, West End Games, best known for their D6 System role-playing ruleset. This ruleset served as the core for several top-selling (and beloved to this day) licensed tabletop RPGs, including the original Star Wars and Ghostbusters RPGs, and will serve as the foundation of Carbon Grey’s gameplay mechanics.

Magnetic Press Play’s first title, Carbon Grey, sets players in a unique alternate history reminiscent of World War I-era Europe, but with fantastic dieselpunk technologies and elements of the paranormal. In the game, players will explore a war-torn universe filled with mystery, prophecy, and intrigue. The sourcebook is being written and overseen by game designer and graphic novelist Andrew E.C. Gaska, an ENnie and UKGE award winner for his work on the recent Alien RPG from Free League and the lead writer of the Terminator RPG from Nightfall Games.
Other titles coming from Magnetic Press Play include a series of expansions for Chaosium’s popular RPG Call of Cthulhu that will make use of Magnetic Press’s background in the graphic novel marketplace, as well as games based on various anime and manga licenses.

Czech Games Edition Announced as a Gen Con 2021 Co-Sponsor

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Czech Games Edition

Gen Con has announced international board game publisher Czech Games Edition (CGE) as a Co-Sponsor of Gen Con 2021. CGE will receive dedicated event space and physical and digital marketing at Gen Con’s upcoming 2021 convention as a part of the agreement.

The publisher has been exhibiting at the convention since 2015, its first year self-publishing its games. That first launched Codenames.

At Gen Con Indy 2021, fans of Czech Games Edition will have an opportunity to get their hands on the newly re-launched edition of Galaxy Trucker, along with Lost Ruins of Arnak and Under Falling Skies — all of which will be making their Gen Con debut. CGE will also have a large demo space with lots of classic CGE titles to check out, including giant editions of Galaxy Trucker and PictoMania. A Galaxy Trucker pin as well as promos for Lost Ruins of Arnak and Under Falling Skies will also be available for visitors to the CGE demo space at the convention.

Unboxing: CMON Comics – Vol. 1

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CMON is known for its over-the-top Kickstarters but the publisher has used the platform for an interesting project. They have taken some of their popular properties and brought them to the world of comics… with a board game tie-in too.

Zombicide, Cthulhu: Death May Die, and Zombicide: Invader each has gotten a graphic novel and of course a tie-in for their respective games as well.

We open up the package to show off the three graphic novels and boxes for the games. We’ll do a further unboxing of the game materials at a later date.

Magic #4 Reveals Who is Behind the Assassination Attempt!

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Magic: The Gathering comes to comics courtesy of BOOM! Studios. Magic #4 reveals the conspiracy and the difficult task that stands before our Planeswalkers.

Story: Jed MacKay
Art: Ig Guara
Color: Arianna Consonni
Letterer: Ed Dukeshire

Get your copy now! To find a comic shop near you, visit or call 1-888-comicbook or digitally and online with the links below.

Zeus Comics

This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Board Game Today does purchase items from this site. Making purchases through these links helps support the site

Gen Con Makes Masks Option for Vaccinated Individuals

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Gen Con has released an update to its health and safety plans for Gen Con Indy 2021. According to their update, 87% of attendees who responded to a survey said they have been fully vaccinated and an additional 5% said they would be by convention time. Indiana where the convention takes place lags behind the country in vaccination rate. 42.9% of the population of the state is vaccinated compared to 48.2% of the entire country. It’s estimated a need for at least a 70% vaccination rate to reach herd immunity. Those 12 and under can not be immunized currently.

With that and “falling rates”, the convention has decided that:

  • Mask-wearing at Gen Con will be strongly recommended at all times indoors or in crowded areas for all Gen Con attendees.
  • Mask wearing will be required at all times for all unvaccinated persons.
  • Vaccinated individuals that prefer not to wear a mask may present proof of vaccination and ID at one of the health check-in stations and receive a wrist bracelet indicating that they are vaccinated. While wearing a valid bracelet individuals are not required to wear a mask at Gen Con for the duration of the convention.
  • If an individual has a documented medical reason that prevents them from wearing a mask or receiving a vaccination, they may present the medical documentation at a health check-in station to receive a bracelet.
  • If someone has medical reasons that keep them from both wearing a mask and receiving a vaccine, they will need to go to the Special Services desk to get their wristband. Those are the only people authorized to give out wristbands for medical exemptions.

Other safety adjustments include:

  1. Reduced capacity at approximately 60% of normal size
  2. Increased spacing for all gaming tables
  3. Nightly closure of the convention center for cleaning and sanitizing
  4. More outdoor activations

With all the above, the convention has also decided to not to implement timed entry to the Exhibit Hall. Between a reduced number of attendees and the mask/proof of vaccination requirement, that normal operations for entry can happen. There are six entrances to choose from. There are also no limited exclusives at the show this year decreasing the need for individuals to rush and crowd the halls early.

The announcement by the convention has been received with mixed results. The Delta variant has shown it’s not only highly contagious and spreads far easier than the previous virus it can break through vaccinations. California has mandated masks again due to the spread of this virus variant. The likelihood of spreading without masks remains high and puts those who can’t get the vaccination and those who can not wear masks at higher risk if attending. It also puts pressure on security and others to now enforce mask mandates. While this would be an issue anyway, now they must look for a wristband to determine who may wear one making the task even more difficult. We’ve seen how individuals react protesting masks and to gain clout. As is, the work would be dangerous and now it’s more difficult.

Good luck to those going but we’ll be skipping this year ourselves, the first time in many years.

Magic #4 Preview

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Magic #4

(W) Jed MacKay (A) Ig Guara (CA) Matteo Scalera
In Shops: Jul 07, 2021
SRP: $4.99

What secrets does Lazav keep?

Having discovered Duskmantle, Kaya, Vraska, and Ral will meet with the secretive Guildmaster of the Dimir, who may be the key to unraveling the mystery of the assassination attempts.

Meanwhile, the plot against the trio is beginning to turn Ravnica itself against them…

Magic #4

Dungeons & Dragons: Fell’s Five Preview

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Dungeons & Dragons: Fell’s Five

(W) John Rogers (A) Denis Medri, Horacio Domingues, Juanan, Guido Guidi, Vicente Alcazar, Nacho Arranz, Andres Ponce (A/CA) Andrea Di Vito
In Shops: Jun 30, 2021
SRP: $39.99

Expand on your gaming experience with this graphic novel that includes three Game Adventures featuring the characters of Fell’s Five!

Join Adric Fell, the halfling Bree Three-Hands, the dwarf Khal Khalundurrin, the tiefling Tisha Swornheart, and the elf Varis in a tale of high adventure and deep secrets. Adric Fell leads a band of wayward heroes in a world where civilization has been reduced to a few scattered points of light amid a rising tide of shadows.

Plus, play as the heroes of the book in three Game Adventures created for this series, replicating pivotal scenes in the story as roleplaying game encounters. You can use these as the foundation for a longer adventure of your own creation, or you can simply play them as a short excursion!

Dungeons & Dragons: Fell's Five
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